id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1;
/* if already at the top layer, we need to grow */
- if (!(p = pa[l])) {
+ if (id >= 1 << (idp->layers * IDR_BITS)) {
*starting_id = id;
return IDR_NEED_TO_GROW;
}
+ p = pa[l];
+ BUG_ON(!p);
/* If we need to go up one layer, continue the
* loop; otherwise, restart from the top.
int n;
struct idr_layer *p;
- p = rcu_dereference(idp->top);
+ p = rcu_dereference_raw(idp->top);
if (!p)
return NULL;
n = (p->layer+1) * IDR_BITS;
while (n > 0 && p) {
n -= IDR_BITS;
BUG_ON(n != p->layer*IDR_BITS);
- p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
+ p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]);
}
return((void *)p);
}
struct idr_layer **paa = &pa[0];
n = idp->layers * IDR_BITS;
- p = rcu_dereference(idp->top);
+ p = rcu_dereference_raw(idp->top);
max = 1 << n;
id = 0;
while (n > 0 && p) {
n -= IDR_BITS;
*paa++ = p;
- p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
+ p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]);
}
if (p) {
}
return NULL;
}
-
+EXPORT_SYMBOL(idr_get_next);
/**