fbdev: save the activate field before calling fb_check_var()
authorAntonino A. Daplas <adaplas@gmail.com>
Tue, 8 May 2007 07:39:22 +0000 (00:39 -0700)
committerLinus Torvalds <torvalds@woody.linux-foundation.org>
Tue, 8 May 2007 18:15:31 +0000 (11:15 -0700)
Some drivers may reset the var->activate field on fb_check_var(). This can
lead to undefined behavior. For example, doing fbset -a <option> with vga16fb
will only modify the active console instead of modifying all.

Signed-off-by: Antonino Daplas <adaplas@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
drivers/video/fbmem.c

index c4ce3e4..cd14079 100644 (file)
@@ -803,6 +803,8 @@ fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var)
 
        if ((var->activate & FB_ACTIVATE_FORCE) ||
            memcmp(&info->var, var, sizeof(struct fb_var_screeninfo))) {
+               u32 activate = var->activate;
+
                if (!info->fbops->fb_check_var) {
                        *var = info->var;
                        return 0;
@@ -831,7 +833,7 @@ fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var)
 
                        if (!err && (flags & FBINFO_MISC_USEREVENT)) {
                                struct fb_event event;
-                               int evnt = (var->activate & FB_ACTIVATE_ALL) ?
+                               int evnt = (activate & FB_ACTIVATE_ALL) ?
                                        FB_EVENT_MODE_CHANGE_ALL :
                                        FB_EVENT_MODE_CHANGE;