nfsd4: fail when delegreturn gets a non-delegation stateid
[safe/jmp/linux-2.6] / kernel / smp.c
index 5cfa0e5..bbedbb7 100644 (file)
@@ -18,6 +18,7 @@ __cacheline_aligned_in_smp DEFINE_SPINLOCK(call_function_lock);
 enum {
        CSD_FLAG_WAIT           = 0x01,
        CSD_FLAG_ALLOC          = 0x02,
+       CSD_FLAG_LOCK           = 0x04,
 };
 
 struct call_function_data {
@@ -186,6 +187,9 @@ void generic_smp_call_function_single_interrupt(void)
                        if (data_flags & CSD_FLAG_WAIT) {
                                smp_wmb();
                                data->flags &= ~CSD_FLAG_WAIT;
+                       } else if (data_flags & CSD_FLAG_LOCK) {
+                               smp_wmb();
+                               data->flags &= ~CSD_FLAG_LOCK;
                        } else if (data_flags & CSD_FLAG_ALLOC)
                                kfree(data);
                }
@@ -196,6 +200,8 @@ void generic_smp_call_function_single_interrupt(void)
        }
 }
 
+static DEFINE_PER_CPU(struct call_single_data, csd_data);
+
 /*
  * smp_call_function_single - Run a function on a specific CPU
  * @func: The function to run. This must be fast and non-blocking.
@@ -224,14 +230,38 @@ int smp_call_function_single(int cpu, void (*func) (void *info), void *info,
                func(info);
                local_irq_restore(flags);
        } else if ((unsigned)cpu < nr_cpu_ids && cpu_online(cpu)) {
-               struct call_single_data *data = NULL;
+               struct call_single_data *data;
 
                if (!wait) {
+                       /*
+                        * We are calling a function on a single CPU
+                        * and we are not going to wait for it to finish.
+                        * We first try to allocate the data, but if we
+                        * fail, we fall back to use a per cpu data to pass
+                        * the information to that CPU. Since all callers
+                        * of this code will use the same data, we must
+                        * synchronize the callers to prevent a new caller
+                        * from corrupting the data before the callee
+                        * can access it.
+                        *
+                        * The CSD_FLAG_LOCK is used to let us know when
+                        * the IPI handler is done with the data.
+                        * The first caller will set it, and the callee
+                        * will clear it. The next caller must wait for
+                        * it to clear before we set it again. This
+                        * will make sure the callee is done with the
+                        * data before a new caller will use it.
+                        */
                        data = kmalloc(sizeof(*data), GFP_ATOMIC);
                        if (data)
                                data->flags = CSD_FLAG_ALLOC;
-               }
-               if (!data) {
+                       else {
+                               data = &per_cpu(csd_data, me);
+                               while (data->flags & CSD_FLAG_LOCK)
+                                       cpu_relax();
+                               data->flags = CSD_FLAG_LOCK;
+                       }
+               } else {
                        data = &d;
                        data->flags = CSD_FLAG_WAIT;
                }