#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <linux/device.h>
+#include <linux/pfn.h>
#include <asm/io.h>
static DEFINE_RWLOCK(resource_lock);
-#ifdef CONFIG_PROC_FS
-
-enum { MAX_IORES_LEVEL = 5 };
-
static void *r_next(struct seq_file *m, void *v, loff_t *pos)
{
struct resource *p = v;
return p->sibling;
}
+#ifdef CONFIG_PROC_FS
+
+enum { MAX_IORES_LEVEL = 5 };
+
static void *r_start(struct seq_file *m, loff_t *pos)
__acquires(resource_lock)
{
static int __init ioresources_init(void)
{
- struct proc_dir_entry *entry;
-
- entry = create_proc_entry("ioports", 0, NULL);
- if (entry)
- entry->proc_fops = &proc_ioports_operations;
- entry = create_proc_entry("iomem", 0, NULL);
- if (entry)
- entry->proc_fops = &proc_iomem_operations;
+ proc_create("ioports", 0, NULL, &proc_ioports_operations);
+ proc_create("iomem", 0, NULL, &proc_iomem_operations);
return 0;
}
__initcall(ioresources_init);
EXPORT_SYMBOL(release_resource);
-#ifdef CONFIG_MEMORY_HOTPLUG
+#if defined(CONFIG_MEMORY_HOTPLUG) && !defined(CONFIG_ARCH_HAS_WALK_MEMORY)
/*
* Finds the lowest memory reosurce exists within [res->start.res->end)
* the caller must specify res->start, res->end, res->flags.
* If found, returns 0, res is overwritten, if not found, returns -1.
*/
-int find_next_system_ram(struct resource *res)
+static int find_next_system_ram(struct resource *res)
{
resource_size_t start, end;
struct resource *p;
res->end = p->end;
return 0;
}
+int
+walk_memory_resource(unsigned long start_pfn, unsigned long nr_pages, void *arg,
+ int (*func)(unsigned long, unsigned long, void *))
+{
+ struct resource res;
+ unsigned long pfn, len;
+ u64 orig_end;
+ int ret = -1;
+ res.start = (u64) start_pfn << PAGE_SHIFT;
+ res.end = ((u64)(start_pfn + nr_pages) << PAGE_SHIFT) - 1;
+ res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
+ orig_end = res.end;
+ while ((res.start < res.end) && (find_next_system_ram(&res) >= 0)) {
+ pfn = (unsigned long)(res.start >> PAGE_SHIFT);
+ len = (unsigned long)((res.end + 1 - res.start) >> PAGE_SHIFT);
+ ret = (*func)(pfn, len, arg);
+ if (ret)
+ break;
+ res.start = res.end + 1;
+ res.end = orig_end;
+ }
+ return ret;
+}
+
#endif
/*
EXPORT_SYMBOL(allocate_resource);
-/**
- * insert_resource - Inserts a resource in the resource tree
- * @parent: parent of the new resource
- * @new: new resource to insert
- *
- * Returns 0 on success, -EBUSY if the resource can't be inserted.
- *
- * This function is equivalent to request_resource when no conflict
- * happens. If a conflict happens, and the conflicting resources
- * entirely fit within the range of the new resource, then the new
- * resource is inserted and the conflicting resources become children of
- * the new resource.
+/*
+ * Insert a resource into the resource tree. If successful, return NULL,
+ * otherwise return the conflicting resource (compare to __request_resource())
*/
-int insert_resource(struct resource *parent, struct resource *new)
+static struct resource * __insert_resource(struct resource *parent, struct resource *new)
{
- int result;
struct resource *first, *next;
- write_lock(&resource_lock);
-
for (;; parent = first) {
- result = 0;
first = __request_resource(parent, new);
if (!first)
- goto out;
+ return first;
- result = -EBUSY;
if (first == parent)
- goto out;
+ return first;
if ((first->start > new->start) || (first->end < new->end))
break;
for (next = first; ; next = next->sibling) {
/* Partial overlap? Bad, and unfixable */
if (next->start < new->start || next->end > new->end)
- goto out;
+ return next;
if (!next->sibling)
break;
if (next->sibling->start > new->end)
break;
}
- result = 0;
-
new->parent = parent;
new->sibling = next->sibling;
new->child = first;
next = next->sibling;
next->sibling = new;
}
+ return NULL;
+}
- out:
+/**
+ * insert_resource - Inserts a resource in the resource tree
+ * @parent: parent of the new resource
+ * @new: new resource to insert
+ *
+ * Returns 0 on success, -EBUSY if the resource can't be inserted.
+ *
+ * This function is equivalent to request_resource when no conflict
+ * happens. If a conflict happens, and the conflicting resources
+ * entirely fit within the range of the new resource, then the new
+ * resource is inserted and the conflicting resources become children of
+ * the new resource.
+ */
+int insert_resource(struct resource *parent, struct resource *new)
+{
+ struct resource *conflict;
+
+ write_lock(&resource_lock);
+ conflict = __insert_resource(parent, new);
+ write_unlock(&resource_lock);
+ return conflict ? -EBUSY : 0;
+}
+
+/**
+ * insert_resource_expand_to_fit - Insert a resource into the resource tree
+ * @root: root resource descriptor
+ * @new: new resource to insert
+ *
+ * Insert a resource into the resource tree, possibly expanding it in order
+ * to make it encompass any conflicting resources.
+ */
+void insert_resource_expand_to_fit(struct resource *root, struct resource *new)
+{
+ if (new->parent)
+ return;
+
+ write_lock(&resource_lock);
+ for (;;) {
+ struct resource *conflict;
+
+ conflict = __insert_resource(root, new);
+ if (!conflict)
+ break;
+ if (conflict == root)
+ break;
+
+ /* Ok, expand resource to cover the conflict, then try again .. */
+ if (conflict->start < new->start)
+ new->start = conflict->start;
+ if (conflict->end > new->end)
+ new->end = conflict->end;
+
+ printk("Expanded resource %s due to conflict with %s\n", new->name, conflict->name);
+ }
write_unlock(&resource_lock);
- return result;
}
/**
return result;
}
+static void __init __reserve_region_with_split(struct resource *root,
+ resource_size_t start, resource_size_t end,
+ const char *name)
+{
+ struct resource *parent = root;
+ struct resource *conflict;
+ struct resource *res = kzalloc(sizeof(*res), GFP_ATOMIC);
+
+ if (!res)
+ return;
+
+ res->name = name;
+ res->start = start;
+ res->end = end;
+ res->flags = IORESOURCE_BUSY;
+
+ for (;;) {
+ conflict = __request_resource(parent, res);
+ if (!conflict)
+ break;
+ if (conflict != parent) {
+ parent = conflict;
+ if (!(conflict->flags & IORESOURCE_BUSY))
+ continue;
+ }
+
+ /* Uhhuh, that didn't work out.. */
+ kfree(res);
+ res = NULL;
+ break;
+ }
+
+ if (!res) {
+ /* failed, split and try again */
+
+ /* conflict covered whole area */
+ if (conflict->start <= start && conflict->end >= end)
+ return;
+
+ if (conflict->start > start)
+ __reserve_region_with_split(root, start, conflict->start-1, name);
+ if (!(conflict->flags & IORESOURCE_BUSY)) {
+ resource_size_t common_start, common_end;
+
+ common_start = max(conflict->start, start);
+ common_end = min(conflict->end, end);
+ if (common_start < common_end)
+ __reserve_region_with_split(root, common_start, common_end, name);
+ }
+ if (conflict->end < end)
+ __reserve_region_with_split(root, conflict->end+1, end, name);
+ }
+
+}
+
+void __init reserve_region_with_split(struct resource *root,
+ resource_size_t start, resource_size_t end,
+ const char *name)
+{
+ write_lock(&resource_lock);
+ __reserve_region_with_split(root, start, end, name);
+ write_unlock(&resource_lock);
+}
+
EXPORT_SYMBOL(adjust_resource);
+/**
+ * resource_alignment - calculate resource's alignment
+ * @res: resource pointer
+ *
+ * Returns alignment on success, 0 (invalid alignment) on failure.
+ */
+resource_size_t resource_alignment(struct resource *res)
+{
+ switch (res->flags & (IORESOURCE_SIZEALIGN | IORESOURCE_STARTALIGN)) {
+ case IORESOURCE_SIZEALIGN:
+ return resource_size(res);
+ case IORESOURCE_STARTALIGN:
+ return res->start;
+ default:
+ return 0;
+ }
+}
+
/*
* This is compatibility stuff for IO resources.
*
* @start: resource start address
* @n: resource region size
* @name: reserving caller's ID string
+ * @flags: IO resource flags
*/
struct resource * __request_region(struct resource *parent,
resource_size_t start, resource_size_t n,
- const char *name)
+ const char *name, int flags)
{
struct resource *res = kzalloc(sizeof(*res), GFP_KERNEL);
- if (res) {
- res->name = name;
- res->start = start;
- res->end = start + n - 1;
- res->flags = IORESOURCE_BUSY;
+ if (!res)
+ return NULL;
- write_lock(&resource_lock);
+ res->name = name;
+ res->start = start;
+ res->end = start + n - 1;
+ res->flags = IORESOURCE_BUSY;
+ res->flags |= flags;
- for (;;) {
- struct resource *conflict;
+ write_lock(&resource_lock);
- conflict = __request_resource(parent, res);
- if (!conflict)
- break;
- if (conflict != parent) {
- parent = conflict;
- if (!(conflict->flags & IORESOURCE_BUSY))
- continue;
- }
+ for (;;) {
+ struct resource *conflict;
- /* Uhhuh, that didn't work out.. */
- kfree(res);
- res = NULL;
+ conflict = __request_resource(parent, res);
+ if (!conflict)
break;
+ if (conflict != parent) {
+ parent = conflict;
+ if (!(conflict->flags & IORESOURCE_BUSY))
+ continue;
}
- write_unlock(&resource_lock);
+
+ /* Uhhuh, that didn't work out.. */
+ kfree(res);
+ res = NULL;
+ break;
}
+ write_unlock(&resource_lock);
return res;
}
EXPORT_SYMBOL(__request_region);
{
struct resource * res;
- res = __request_region(parent, start, n, "check-region");
+ res = __request_region(parent, start, n, "check-region", 0);
if (!res)
return -EBUSY;
dr->start = start;
dr->n = n;
- res = __request_region(parent, start, n, name);
+ res = __request_region(parent, start, n, name, 0);
if (res)
devres_add(dev, dr);
else
}
__setup("reserve=", reserve_setup);
+
+/*
+ * Check if the requested addr and size spans more than any slot in the
+ * iomem resource tree.
+ */
+int iomem_map_sanity_check(resource_size_t addr, unsigned long size)
+{
+ struct resource *p = &iomem_resource;
+ int err = 0;
+ loff_t l;
+
+ read_lock(&resource_lock);
+ for (p = p->child; p ; p = r_next(NULL, p, &l)) {
+ /*
+ * We can probably skip the resources without
+ * IORESOURCE_IO attribute?
+ */
+ if (p->start >= addr + size)
+ continue;
+ if (p->end < addr)
+ continue;
+ if (PFN_DOWN(p->start) <= PFN_DOWN(addr) &&
+ PFN_DOWN(p->end) >= PFN_DOWN(addr + size - 1))
+ continue;
+ /*
+ * if a resource is "BUSY", it's not a hardware resource
+ * but a driver mapping of such a resource; we don't want
+ * to warn for those; some drivers legitimately map only
+ * partial hardware resources. (example: vesafb)
+ */
+ if (p->flags & IORESOURCE_BUSY)
+ continue;
+
+ printk(KERN_WARNING "resource map sanity check conflict: "
+ "0x%llx 0x%llx 0x%llx 0x%llx %s\n",
+ (unsigned long long)addr,
+ (unsigned long long)(addr + size - 1),
+ (unsigned long long)p->start,
+ (unsigned long long)p->end,
+ p->name);
+ err = -1;
+ break;
+ }
+ read_unlock(&resource_lock);
+
+ return err;
+}
+
+#ifdef CONFIG_STRICT_DEVMEM
+static int strict_iomem_checks = 1;
+#else
+static int strict_iomem_checks;
+#endif
+
+/*
+ * check if an address is reserved in the iomem resource tree
+ * returns 1 if reserved, 0 if not reserved.
+ */
+int iomem_is_exclusive(u64 addr)
+{
+ struct resource *p = &iomem_resource;
+ int err = 0;
+ loff_t l;
+ int size = PAGE_SIZE;
+
+ if (!strict_iomem_checks)
+ return 0;
+
+ addr = addr & PAGE_MASK;
+
+ read_lock(&resource_lock);
+ for (p = p->child; p ; p = r_next(NULL, p, &l)) {
+ /*
+ * We can probably skip the resources without
+ * IORESOURCE_IO attribute?
+ */
+ if (p->start >= addr + size)
+ break;
+ if (p->end < addr)
+ continue;
+ if (p->flags & IORESOURCE_BUSY &&
+ p->flags & IORESOURCE_EXCLUSIVE) {
+ err = 1;
+ break;
+ }
+ }
+ read_unlock(&resource_lock);
+
+ return err;
+}
+
+static int __init strict_iomem(char *str)
+{
+ if (strstr(str, "relaxed"))
+ strict_iomem_checks = 0;
+ if (strstr(str, "strict"))
+ strict_iomem_checks = 1;
+ return 1;
+}
+
+__setup("iomem=", strict_iomem);