* bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
* For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
* For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
+ * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c.
+ * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c.
*
* The available nodemask operations are:
*
* int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
* int nodelist_parse(buf, map) Parse ascii string as nodelist
* int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
- * int nodes_remap(dst, src, old, new) *dst = map(old, new)(dst)
+ * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
+ * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
+ * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
*
* for_each_node_mask(node, mask) for-loop node over mask
*
* to generate slightly worse code. So use a simple one-line #define
* for node_isset(), instead of wrapping an inline inside a macro, the
* way we do the other calls.
+ *
+ * NODEMASK_SCRATCH
+ * When doing above logical AND, OR, XOR, Remap operations the callers tend to
+ * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
+ * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
+ * for such situations. See below and CPUMASK_ALLOC also.
*/
#include <linux/kernel.h>
bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
}
+#define nodes_onto(dst, orig, relmap) \
+ __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
+static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
+ const nodemask_t *relmapp, int nbits)
+{
+ bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
+}
+
+#define nodes_fold(dst, orig, sz) \
+ __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
+static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
+ int sz, int nbits)
+{
+ bitmap_fold(dstp->bits, origp->bits, sz, nbits);
+}
+
#if MAX_NUMNODES > 1
#define for_each_node_mask(node, mask) \
for ((node) = first_node(mask); \
#else
N_HIGH_MEMORY = N_NORMAL_MEMORY,
#endif
+ N_CPU, /* The node has one or more cpus */
NR_NODE_STATES
};
#define next_online_node(nid) next_node((nid), node_states[N_ONLINE])
extern int nr_node_ids;
+extern int nr_online_nodes;
+
+static inline void node_set_online(int nid)
+{
+ node_set_state(nid, N_ONLINE);
+ nr_online_nodes = num_node_state(N_ONLINE);
+}
+
+static inline void node_set_offline(int nid)
+{
+ node_clear_state(nid, N_ONLINE);
+ nr_online_nodes = num_node_state(N_ONLINE);
+}
#else
static inline int node_state(int node, enum node_states state)
#define first_online_node 0
#define next_online_node(nid) (MAX_NUMNODES)
#define nr_node_ids 1
+#define nr_online_nodes 1
+#define node_set_online(node) node_set_state((node), N_ONLINE)
+#define node_set_offline(node) node_clear_state((node), N_ONLINE)
#endif
#define node_online_map node_states[N_ONLINE]
#define node_online(node) node_state((node), N_ONLINE)
#define node_possible(node) node_state((node), N_POSSIBLE)
-#define node_set_online(node) node_set_state((node), N_ONLINE)
-#define node_set_offline(node) node_clear_state((node), N_ONLINE)
-
#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
+/*
+ * For nodemask scrach area.(See CPUMASK_ALLOC() in cpumask.h)
+ * NODEMASK_ALLOC(x, m) allocates an object of type 'x' with the name 'm'.
+ */
+#if NODES_SHIFT > 8 /* nodemask_t > 64 bytes */
+#define NODEMASK_ALLOC(x, m) x *m = kmalloc(sizeof(*m), GFP_KERNEL)
+#define NODEMASK_FREE(m) kfree(m)
+#else
+#define NODEMASK_ALLOC(x, m) x _m, *m = &_m
+#define NODEMASK_FREE(m) do {} while (0)
+#endif
+
+/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
+struct nodemask_scratch {
+ nodemask_t mask1;
+ nodemask_t mask2;
+};
+
+#define NODEMASK_SCRATCH(x) \
+ NODEMASK_ALLOC(struct nodemask_scratch, x)
+#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
+
+
#endif /* __LINUX_NODEMASK_H */