#define _LINUX_FB_H
#include <asm/types.h>
+#include <linux/i2c.h>
/* Definitions of frame buffers */
#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
+#define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
+#define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
+#define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
+#define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
+#define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
+#define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
+#define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
+/*
+ * Display rotation support
+ */
+#define FB_ROTATE_UR 0
+#define FB_ROTATE_CW 1
+#define FB_ROTATE_UD 2
+#define FB_ROTATE_CCW 3
+
#define PICOS2KHZ(a) (1000000000UL/(a))
#define KHZ2PICOS(a) (1000000000UL/(a))
struct fb_image image; /* Cursor image */
};
+#ifdef CONFIG_FB_BACKLIGHT
+/* Settings for the generic backlight code */
+#define FB_BACKLIGHT_LEVELS 128
+#define FB_BACKLIGHT_MAX 0xFF
+#endif
+
#ifdef __KERNEL__
#include <linux/fs.h>
#include <linux/init.h>
-#include <linux/tty.h>
#include <linux/device.h>
#include <linux/workqueue.h>
-#include <linux/devfs_fs_kernel.h>
#include <linux/notifier.h>
#include <linux/list.h>
+#include <linux/backlight.h>
#include <asm/io.h>
struct vm_area_struct;
#define FB_EVENT_MODE_DELETE 0x04
/* A driver registered itself */
#define FB_EVENT_FB_REGISTERED 0x05
-/* get console to framebuffer mapping */
-#define FB_EVENT_GET_CONSOLE_MAP 0x06
-/* set console to framebuffer mapping */
-#define FB_EVENT_SET_CONSOLE_MAP 0x07
-/* A display blank is requested */
-#define FB_EVENT_BLANK 0x08
+/* A driver unregistered itself */
+#define FB_EVENT_FB_UNREGISTERED 0x06
+/* CONSOLE-SPECIFIC: get console to framebuffer mapping */
+#define FB_EVENT_GET_CONSOLE_MAP 0x07
+/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
+#define FB_EVENT_SET_CONSOLE_MAP 0x08
+/* A hardware display blank change occured */
+#define FB_EVENT_BLANK 0x09
/* Private modelist is to be replaced */
-#define FB_EVENT_NEW_MODELIST 0x09
+#define FB_EVENT_NEW_MODELIST 0x0A
/* The resolution of the passed in fb_info about to change and
all vc's should be changed */
-#define FB_EVENT_MODE_CHANGE_ALL 0x0A
+#define FB_EVENT_MODE_CHANGE_ALL 0x0B
+/* A software display blank change occured */
+#define FB_EVENT_CONBLANK 0x0C
struct fb_event {
struct fb_info *info;
extern int fb_register_client(struct notifier_block *nb);
extern int fb_unregister_client(struct notifier_block *nb);
-
+extern int fb_notifier_call_chain(unsigned long val, void *v);
/*
* Pixmap structure definition
*
* Frame buffer operations
*
* LOCKING NOTE: those functions must _ALL_ be called with the console
- * semaphore held, this is the only suitable locking mecanism we have
+ * semaphore held, this is the only suitable locking mechanism we have
* in 2.6. Some may be called at interrupt time at this point though.
*/
int (*fb_sync)(struct fb_info *info);
/* perform fb specific ioctl (optional) */
- int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
- unsigned long arg, struct fb_info *info);
+ int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
+ unsigned long arg);
/* Handle 32bit compat ioctl (optional) */
- long (*fb_compat_ioctl)(struct file *f, unsigned cmd, unsigned long arg,
- struct fb_info *info);
+ int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
+ unsigned long arg);
/* perform fb specific mmap */
- int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
+ int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
+
+ /* save current hardware state */
+ void (*fb_save_state)(struct fb_info *info);
+
+ /* restore saved state */
+ void (*fb_restore_state)(struct fb_info *info);
};
#ifdef CONFIG_FB_TILEBLITTING
from userspace */
#define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
+/* A driver may set this flag to indicate that it does want a set_par to be
+ * called every time when fbcon_switch is executed. The advantage is that with
+ * this flag set you can really be sure that set_par is always called before
+ * any of the functions dependant on the correct hardware state or altering
+ * that state, even if you are using some broken X releases. The disadvantage
+ * is that it introduces unwanted delays to every console switch if set_par
+ * is slow. It is a good idea to try this flag in the drivers initialization
+ * code whenever there is a bug report related to switching between X and the
+ * framebuffer console.
+ */
+#define FBINFO_MISC_ALWAYS_SETPAR 0x40000
+
struct fb_info {
int node;
int flags;
struct fb_cmap cmap; /* Current cmap */
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
+
+#ifdef CONFIG_FB_BACKLIGHT
+ /* Lock ordering:
+ * bl_mutex (protects bl_dev and bl_curve)
+ * bl_dev->sem (backlight class)
+ */
+ struct mutex bl_mutex;
+
+ /* assigned backlight device */
+ struct backlight_device *bl_dev;
+
+ /* Backlight level curve */
+ u8 bl_curve[FB_BACKLIGHT_LEVELS];
+#endif
+
struct fb_ops *fbops;
- struct device *device;
- struct class_device *class_device; /* sysfs per device attrs */
+ struct device *device; /* This is the parent */
+ struct device *dev; /* This is this fb device */
+ int class_flag; /* private sysfs flags */
#ifdef CONFIG_FB_TILEBLITTING
struct fb_tile_ops *tileops; /* Tile Blitting */
#endif
#endif
+#if defined (__BIG_ENDIAN)
+#define FB_LEFT_POS(bpp) (32 - bpp)
+#define FB_SHIFT_HIGH(val, bits) ((val) >> (bits))
+#define FB_SHIFT_LOW(val, bits) ((val) << (bits))
+#else
+#define FB_LEFT_POS(bpp) (0)
+#define FB_SHIFT_HIGH(val, bits) ((val) << (bits))
+#define FB_SHIFT_LOW(val, bits) ((val) >> (bits))
+#endif
+
/*
* `Generic' versions of the frame buffer device operations
*/
/* drivers/video/fbmem.c */
extern int register_framebuffer(struct fb_info *fb_info);
extern int unregister_framebuffer(struct fb_info *fb_info);
-extern int fb_prepare_logo(struct fb_info *fb_info);
-extern int fb_show_logo(struct fb_info *fb_info);
+extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
+extern int fb_show_logo(struct fb_info *fb_info, int rotate);
extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
u32 height, u32 shift_high, u32 shift_low, u32 mod);
/* drivers/video/fbsysfs.c */
extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
extern void framebuffer_release(struct fb_info *info);
-extern int fb_init_class_device(struct fb_info *fb_info);
-extern void fb_cleanup_class_device(struct fb_info *head);
+extern int fb_init_device(struct fb_info *fb_info);
+extern void fb_cleanup_device(struct fb_info *head);
+extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
/* drivers/video/fbmon.c */
#define FB_MAXTIMINGS 0
#define FB_MODE_IS_FIRST 16
#define FB_MODE_IS_FROM_VAR 32
-extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
- const struct fb_info *fb_info);
extern int fbmon_dpms(const struct fb_info *fb_info);
extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
struct fb_info *info);
struct fb_monspecs *specs);
extern void fb_destroy_modedb(struct fb_videomode *modedb);
extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
+extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
/* drivers/video/modedb.c */
#define VESA_MODEDB_SIZE 34
extern void fb_var_to_videomode(struct fb_videomode *mode,
- struct fb_var_screeninfo *var);
+ const struct fb_var_screeninfo *var);
extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
- struct fb_videomode *mode);
-extern int fb_mode_is_equal(struct fb_videomode *mode1,
- struct fb_videomode *mode2);
-extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
-extern void fb_delete_videomode(struct fb_videomode *mode,
+ const struct fb_videomode *mode);
+extern int fb_mode_is_equal(const struct fb_videomode *mode1,
+ const struct fb_videomode *mode2);
+extern int fb_add_videomode(const struct fb_videomode *mode,
+ struct list_head *head);
+extern void fb_delete_videomode(const struct fb_videomode *mode,
struct list_head *head);
-extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
- struct list_head *head);
-extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
- struct list_head *head);
-extern struct fb_videomode *fb_find_nearest_mode(struct fb_videomode *mode,
- struct list_head *head);
+extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
+ struct list_head *head);
+extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
+ struct list_head *head);
+extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
+ struct list_head *head);
extern void fb_destroy_modelist(struct list_head *head);
-extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
+extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
struct list_head *head);
-extern struct fb_videomode *fb_find_best_display(struct fb_monspecs *specs,
- struct list_head *head);
+extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
+ struct list_head *head);
/* drivers/video/fbcmap.c */
extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
extern void fb_dealloc_cmap(struct fb_cmap *cmap);
-extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to);
-extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to);
+extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
+extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
-extern struct fb_cmap *fb_default_cmap(int len);
+extern const struct fb_cmap *fb_default_cmap(int len);
extern void fb_invert_cmaps(void);
struct fb_videomode {