menu "Graphics support"
-config FIRMWARE_EDID
- bool "Enable firmware EDID"
- default y
- ---help---
- This enables access to the EDID transferred from the firmware.
- On the i386, this is from the Video BIOS. Enable this if DDC/I2C
- transfers do not work for your driver and if you are using
- nvidiafb, i810fb or savagefb.
+source "drivers/video/backlight/Kconfig"
+source "drivers/video/display/Kconfig"
- In general, choosing Y for this option is safe. If you
- experience extremely long delays while booting before you get
- something on your display, try setting this to N. Matrox cards in
- combination with certain motherboards and monitors are known to
- suffer from this problem.
+config VGASTATE
+ tristate
+ default n
config FB
tristate "Support for frame buffer devices"
(e.g. an accelerated X server) and that are not frame buffer
device-aware may cause unexpected results. If unsure, say N.
+config FIRMWARE_EDID
+ bool "Enable firmware EDID"
+ depends on FB
+ default n
+ ---help---
+ This enables access to the EDID transferred from the firmware.
+ On the i386, this is from the Video BIOS. Enable this if DDC/I2C
+ transfers do not work for your driver and if you are using
+ nvidiafb, i810fb or savagefb.
+
+ In general, choosing Y for this option is safe. If you
+ experience extremely long delays while booting before you get
+ something on your display, try setting this to N. Matrox cards in
+ combination with certain motherboards and monitors are known to
+ suffer from this problem.
+
config FB_DDC
tristate
- depends on FB && I2C && I2C_ALGOBIT
+ depends on FB
+ select I2C_ALGOBIT
+ select I2C
default n
config FB_CFB_FILLRECT
blitting. This is used by drivers that don't provide their own
(accelerated) version.
+config FB_SYS_FILLRECT
+ tristate
+ depends on FB
+ default n
+ ---help---
+ Include the sys_fillrect function for generic software rectangle
+ filling. This is used by drivers that don't provide their own
+ (accelerated) version and the framebuffer is in system RAM.
+
+config FB_SYS_COPYAREA
+ tristate
+ depends on FB
+ default n
+ ---help---
+ Include the sys_copyarea function for generic software area copying.
+ This is used by drivers that don't provide their own (accelerated)
+ version and the framebuffer is in system RAM.
+
+config FB_SYS_IMAGEBLIT
+ tristate
+ depends on FB
+ default n
+ ---help---
+ Include the sys_imageblit function for generic software image
+ blitting. This is used by drivers that don't provide their own
+ (accelerated) version and the framebuffer is in system RAM.
+
+config FB_SYS_FOPS
+ tristate
+ depends on FB
+ default n
+
+config FB_DEFERRED_IO
+ bool
+ depends on FB
+ default y
+
config FB_SVGALIB
tristate
depends on FB
This is particularly important to one driver, matroxfb. If
unsure, say N.
+comment "Frame buffer hardware drivers"
+ depends on FB
+
config FB_CIRRUS
tristate "Cirrus Logic support"
depends on FB && (ZORRO || PCI)
If you want to compile this as a module (=code which can be
inserted into and removed from the running kernel), say M
- here and read <file:Documentation/modules.txt>. The module
+ here and read <file:Documentation/kbuild/modules.txt>. The module
will be called amba-clcd.
choice
config FB_ARC
tristate "Arc Monochrome LCD board support"
depends on FB && X86
- select FB_CFB_FILLRECT
- select FB_CFB_COPYAREA
- select FB_CFB_IMAGEBLIT
+ select FB_SYS_FILLRECT
+ select FB_SYS_COPYAREA
+ select FB_SYS_IMAGEBLIT
+ select FB_SYS_FOPS
help
This enables support for the Arc Monochrome LCD board. The board
is based on the KS-108 lcd controller and is typically a matrix
config FB_ATARI
bool "Atari native chipset support"
- depends on (FB = y) && ATARI && BROKEN
+ depends on (FB = y) && ATARI
+ select FB_CFB_FILLRECT
+ select FB_CFB_COPYAREA
+ select FB_CFB_IMAGEBLIT
help
This is the frame buffer device driver for the builtin graphics
chipset found in Ataris.
config FB_OF
bool "Open Firmware frame buffer device support"
- depends on (FB = y) && (PPC64 || PPC_OF)
+ depends on (FB = y) && (PPC64 || PPC_OF) && (!PPC_PSERIES || PCI)
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select VGASTATE
help
This is the frame buffer device driver for VGA 16 color graphic
cards. Say Y if you have such a card.
default y
config FB_TGA
- tristate "TGA framebuffer support"
- depends on FB && ALPHA
+ tristate "TGA/SFB+ framebuffer support"
+ depends on FB && (ALPHA || TC)
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
select BITREVERSE
- help
- This is the frame buffer device driver for generic TGA graphic
- cards. Say Y if you have one of those.
+ ---help---
+ This is the frame buffer device driver for generic TGA and SFB+
+ graphic cards. These include DEC ZLXp-E1, -E2 and -E3 PCI cards,
+ also known as PBXGA-A, -B and -C, and DEC ZLX-E1, -E2 and -E3
+ TURBOchannel cards, also known as PMAGD-A, -B and -C.
+
+ Due to hardware limitations ZLX-E2 and E3 cards are not supported
+ for DECstation 5000/200 systems. Additionally due to firmware
+ limitations these cards may cause troubles with booting DECstation
+ 5000/240 and /260 systems, but are fully supported under Linux if
+ you manage to get it going. ;-)
+
+ Say Y if you have one of those.
config FB_VESA
bool "VESA VGA graphics support"
help
This is the frame buffer device driver for the Intel-based Macintosh
+config FB_HECUBA
+ tristate "Hecuba board support"
+ depends on FB && X86 && MMU
+ select FB_SYS_FILLRECT
+ select FB_SYS_COPYAREA
+ select FB_SYS_IMAGEBLIT
+ select FB_SYS_FOPS
+ select FB_DEFERRED_IO
+ help
+ This enables support for the Hecuba board. This driver was tested
+ with an E-Ink 800x600 display and x86 SBCs through a 16 bit GPIO
+ interface (8 bit data, 4 bit control). If you anticpate using
+ this driver, say Y or M; otherwise say N. You must specify the
+ GPIO IO address to be used for setting control and data.
+
config FB_HGA
tristate "Hercules mono graphics support"
depends on FB && X86
config FB_NVIDIA
tristate "nVidia Framebuffer Support"
depends on FB && PCI
- select I2C_ALGOBIT if FB_NVIDIA_I2C
- select I2C if FB_NVIDIA_I2C
+ select FB_BACKLIGHT if FB_NVIDIA_BACKLIGHT
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
select BITREVERSE
+ select VGASTATE
help
This driver supports graphics boards with the nVidia chips, TNT
and newer. For very old chipsets, such as the RIVA128, then use
config FB_NVIDIA_I2C
bool "Enable DDC Support"
depends on FB_NVIDIA
+ select FB_DDC
help
This enables I2C support for nVidia Chipsets. This is used
only for getting EDID information from the attached display
config FB_NVIDIA_BACKLIGHT
bool "Support for backlight control"
- depends on FB_NVIDIA && PMAC_BACKLIGHT
- select FB_BACKLIGHT
+ depends on FB_NVIDIA
default y
help
Say Y here if you want to control the backlight of your display.
config FB_RIVA
tristate "nVidia Riva support"
depends on FB && PCI
- select I2C_ALGOBIT if FB_RIVA_I2C
- select I2C if FB_RIVA_I2C
- select FB_DDC if FB_RIVA_I2C
+ select FB_BACKLIGHT if FB_RIVA_BACKLIGHT
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
select BITREVERSE
+ select VGASTATE
help
This driver supports graphics boards with the nVidia Riva/Geforce
chips.
config FB_RIVA_I2C
bool "Enable DDC Support"
depends on FB_RIVA
+ select FB_DDC
help
This enables I2C support for nVidia Chipsets. This is used
only for getting EDID information from the attached display
config FB_RIVA_BACKLIGHT
bool "Support for backlight control"
- depends on FB_RIVA && PMAC_BACKLIGHT
- select FB_BACKLIGHT
+ depends on FB_RIVA
default y
help
Say Y here if you want to control the backlight of your display.
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select VGASTATE
help
This driver supports the on-board graphics built in to the Intel 810
and 815 chipsets. Say Y if you have and plan to use such a board.
config FB_I810_I2C
bool "Enable DDC Support"
depends on FB_I810 && FB_I810_GTF
- select I2C
- select I2C_ALGOBIT
select FB_DDC
help
depends on FB && EXPERIMENTAL && PCI && X86
select AGP
select AGP_INTEL
- select I2C_ALGOBIT if FB_INTEL_I2C
- select I2C if FB_INTEL_I2C
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
config FB_INTEL_I2C
bool "DDC/I2C for Intel framebuffer support"
depends on FB_INTEL
+ select FB_DDC
default y
help
Say Y here if you want DDC/I2C support for your on-board Intel graphics.
config FB_MATROX_I2C
tristate "Matrox I2C support"
- depends on FB_MATROX && I2C
- select I2C_ALGOBIT
+ depends on FB_MATROX
+ select FB_DDC
---help---
This drivers creates I2C buses which are needed for accessing the
DDC (I2C) bus present on all Matroxes, an I2C bus which
config FB_RADEON
tristate "ATI Radeon display support"
depends on FB && PCI
- select I2C_ALGOBIT if FB_RADEON_I2C
- select I2C if FB_RADEON_I2C
- select FB_DDC if FB_RADEON_I2C
+ select FB_BACKLIGHT if FB_RADEON_BACKLIGHT
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
config FB_RADEON_I2C
bool "DDC/I2C for ATI Radeon support"
depends on FB_RADEON
+ select FB_DDC
default y
help
Say Y here if you want DDC/I2C support for your Radeon board.
config FB_RADEON_BACKLIGHT
bool "Support for backlight control"
- depends on FB_RADEON && PMAC_BACKLIGHT
- select FB_BACKLIGHT
+ depends on FB_RADEON
default y
help
Say Y here if you want to control the backlight of your display.
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select FB_BACKLIGHT if FB_ATY128_BACKLIGHT
select FB_MACMODES if PPC_PMAC
help
This driver supports graphics boards with the ATI Rage128 chips.
config FB_ATY128_BACKLIGHT
bool "Support for backlight control"
- depends on FB_ATY128 && PMAC_BACKLIGHT
- select FB_BACKLIGHT
+ depends on FB_ATY128
default y
help
Say Y here if you want to control the backlight of your display.
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select FB_BACKLIGHT if FB_ATY_BACKLIGHT
select FB_MACMODES if PPC
help
This driver supports graphics boards with the ATI Mach64 chips.
config FB_ATY_BACKLIGHT
bool "Support for backlight control"
- depends on FB_ATY && PMAC_BACKLIGHT
- select FB_BACKLIGHT
+ depends on FB_ATY
default y
help
Say Y here if you want to control the backlight of your display.
select FB_CFB_IMAGEBLIT
select FB_TILEBLITTING
select FB_SVGALIB
+ select VGASTATE
---help---
Driver for graphics boards with S3 Trio / S3 Virge chip.
config FB_SAVAGE
tristate "S3 Savage support"
depends on FB && PCI && EXPERIMENTAL
- select I2C_ALGOBIT if FB_SAVAGE_I2C
- select I2C if FB_SAVAGE_I2C
- select FB_DDC if FB_SAVAGE_I2C
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select VGASTATE
help
This driver supports notebooks and computers with S3 Savage PCI/AGP
chips.
config FB_SAVAGE_I2C
bool "Enable DDC2 Support"
depends on FB_SAVAGE
+ select FB_DDC
help
This enables I2C support for S3 Savage Chipsets. This is used
only for getting EDID information from the attached display
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
+ select VGASTATE
help
This driver supports notebooks with NeoMagic PCI chips.
Say Y if you have such a graphics card.
config FB_AU1200
bool "Au1200 LCD Driver"
- depends on FB && MIPS && SOC_AU1200
+ depends on (FB = y) && MIPS && SOC_AU1200
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
This is the frame buffer device driver for the SBUS-based Sun ZX
(leo) frame buffer cards.
+config FB_XVR500
+ bool "Sun XVR-500 3DLABS Wildcat support"
+ depends on FB && PCI && SPARC64
+ select FB_CFB_FILLRECT
+ select FB_CFB_COPYAREA
+ select FB_CFB_IMAGEBLIT
+ help
+ This is the framebuffer device for the Sun XVR-500 and similar
+ graphics cards based upon the 3DLABS Wildcat chipset. The driver
+ only works on sparc64 systems where the system firwmare has
+ mostly initialized the card already. It is treated as a
+ completely dumb framebuffer device.
+
+config FB_XVR2500
+ bool "Sun XVR-2500 3DLABS Wildcat support"
+ depends on FB && PCI && SPARC64
+ select FB_CFB_FILLRECT
+ select FB_CFB_COPYAREA
+ select FB_CFB_IMAGEBLIT
+ help
+ This is the framebuffer device for the Sun XVR-2500 and similar
+ graphics cards based upon the 3DLABS Wildcat chipset. The driver
+ only works on sparc64 systems where the system firwmare has
+ mostly initialized the card already. It is treated as a
+ completely dumb framebuffer device.
+
config FB_PCI
bool "PCI framebuffers"
depends on (FB = y) && PCI && SPARC
config FB_68328
bool "Motorola 68328 native frame buffer support"
- depends on FB && (M68328 || M68EZ328 || M68VZ328)
+ depends on (FB = y) && (M68328 || M68EZ328 || M68VZ328)
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
This driver is also available as a module ( = code which can be
inserted and removed from the running kernel whenever you want). The
module will be called pxafb. If you want to compile it as a module,
- say M here and read <file:Documentation/modules.txt>.
+ say M here and read <file:Documentation/kbuild/modules.txt>.
If unsure, say N.
This driver is also available as a module ( = code which can be
inserted and removed from the running kernel whenever you want). The
module will be called w100fb. If you want to compile it as a module,
- say M here and read <file:Documentation/modules.txt>.
+ say M here and read <file:Documentation/kbuild/modules.txt>.
If unsure, say N.
This driver is also available as a module ( = code which can be
inserted and removed from the running kernel whenever you want). The
module will be called s3c2410fb. If you want to compile it as a module,
- say M here and read <file:Documentation/modules.txt>.
+ say M here and read <file:Documentation/kbuild/modules.txt>.
If unsure, say N.
config FB_S3C2410_DEBUG
Turn on debugging messages. Note that you can set/unset at run time
through sysfs
+config FB_SM501
+ tristate "Silicon Motion SM501 framebuffer support"
+ depends on FB && MFD_SM501
+ select FB_CFB_FILLRECT
+ select FB_CFB_COPYAREA
+ select FB_CFB_IMAGEBLIT
+ ---help---
+ Frame buffer driver for the CRT and LCD controllers in the Silicon
+ Motion SM501.
+
+ This driver is also available as a module ( = code which can be
+ inserted and removed from the running kernel whenever you want). The
+ module will be called sm501fb. If you want to compile it as a module,
+ say M here and read <file:Documentation/modules.txt>.
+
+ If unsure, say N.
+
+
config FB_PNX4008_DUM
tristate "Display Update Module support on Philips PNX4008 board"
depends on FB && ARCH_PNX4008
config FB_PS3
bool "PS3 GPU framebuffer driver"
- depends on FB && PPC_PS3
- select PS3_PS3AV
+ depends on (FB = y) && PS3_PS3AV
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
config FB_VIRTUAL
tristate "Virtual Frame Buffer support (ONLY FOR TESTING!)"
depends on FB
- select FB_CFB_FILLRECT
- select FB_CFB_COPYAREA
- select FB_CFB_IMAGEBLIT
+ select FB_SYS_FILLRECT
+ select FB_SYS_COPYAREA
+ select FB_SYS_IMAGEBLIT
---help---
This is a `virtual' frame buffer device. It operates on a chunk of
unswappable kernel memory instead of on the memory of a graphics
the vfb_enable=1 option.
If unsure, say N.
+
if VT
source "drivers/video/console/Kconfig"
endif
source "drivers/video/logo/Kconfig"
endif
-if SYSFS
- source "drivers/video/backlight/Kconfig"
-endif
-
endmenu