From b1cbc21c8e0cb9d253dc1388f24495b68261821a Mon Sep 17 00:00:00 2001 From: Mark Brown Date: Wed, 24 Sep 2008 11:33:05 +0100 Subject: [PATCH] ALSA: ASoC: Use snd_soc_dapm_nc_pin() in GTA01 audio driver Signed-off-by: Mark Brown Signed-off-by: Takashi Iwai --- sound/soc/s3c24xx/neo1973_wm8753.c | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/sound/soc/s3c24xx/neo1973_wm8753.c b/sound/soc/s3c24xx/neo1973_wm8753.c index 73a50e9..006c36d 100644 --- a/sound/soc/s3c24xx/neo1973_wm8753.c +++ b/sound/soc/s3c24xx/neo1973_wm8753.c @@ -511,13 +511,12 @@ static int neo1973_wm8753_init(struct snd_soc_codec *codec) DBG("Entered %s\n", __func__); /* set up NC codec pins */ - snd_soc_dapm_disable_pin(codec, "LOUT2"); - snd_soc_dapm_disable_pin(codec, "ROUT2"); - snd_soc_dapm_disable_pin(codec, "OUT3"); - snd_soc_dapm_disable_pin(codec, "OUT4"); - snd_soc_dapm_disable_pin(codec, "LINE1"); - snd_soc_dapm_disable_pin(codec, "LINE2"); - + snd_soc_dapm_nc_pin(codec, "LOUT2"); + snd_soc_dapm_nc_pin(codec, "ROUT2"); + snd_soc_dapm_nc_pin(codec, "OUT3"); + snd_soc_dapm_nc_pin(codec, "OUT4"); + snd_soc_dapm_nc_pin(codec, "LINE1"); + snd_soc_dapm_nc_pin(codec, "LINE2"); /* set endpoints to default mode */ set_scenario_endpoints(codec, NEO_AUDIO_OFF); -- 1.8.2.3