A few lines earlier bend is limited to 2399. So semitones is always
less than 24 here.
Signed-off-by: Dan Carpenter <error27@gmail.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
}
semitones = bend / 100;
}
semitones = bend / 100;
- if (semitones > 99)
- semitones = 99;
cents = bend % 100;
amount = (int) (semitone_tuning[semitones] * multiplier * cent_tuning[cents]) / 10000;
cents = bend % 100;
amount = (int) (semitone_tuning[semitones] * multiplier * cent_tuning[cents]) / 10000;