If the sound system hasn't been utilized yet and we suspend, then we
attempt to save/restore using state that doesn't exist. So use a global
handle instead to reconfigure properly.
Signed-off-by: Cliff Cai <cliff.cai@analog.com>
Signed-off-by: Mike Frysinger <vapier@gentoo.org>
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
#ifdef CONFIG_PM
static int bf5xx_i2s_suspend(struct snd_soc_dai *dai)
{
#ifdef CONFIG_PM
static int bf5xx_i2s_suspend(struct snd_soc_dai *dai)
{
- struct sport_device *sport =
- (struct sport_device *)dai->private_data;
pr_debug("%s : sport %d\n", __func__, dai->id);
pr_debug("%s : sport %d\n", __func__, dai->id);
- if (!dai->active)
- return 0;
+ sport_rx_stop(sport_handle);
if (dai->playback.active)
if (dai->playback.active)
+ sport_tx_stop(sport_handle);
return 0;
}
static int bf5xx_i2s_resume(struct snd_soc_dai *dai)
{
int ret;
return 0;
}
static int bf5xx_i2s_resume(struct snd_soc_dai *dai)
{
int ret;
- struct sport_device *sport =
- (struct sport_device *)dai->private_data;
pr_debug("%s : sport %d\n", __func__, dai->id);
pr_debug("%s : sport %d\n", __func__, dai->id);
- if (!dai->active)
- return 0;
- ret = sport_config_rx(sport, RFSR | RCKFE, RSFSE|0x1f, 0, 0);
+ ret = sport_config_rx(sport_handle, bf5xx_i2s.rcr1,
+ bf5xx_i2s.rcr2, 0, 0);
if (ret) {
pr_err("SPORT is busy!\n");
return -EBUSY;
}
if (ret) {
pr_err("SPORT is busy!\n");
return -EBUSY;
}
- ret = sport_config_tx(sport, TFSR | TCKFE, TSFSE|0x1f, 0, 0);
+ ret = sport_config_tx(sport_handle, bf5xx_i2s.tcr1,
+ bf5xx_i2s.tcr2, 0, 0);
if (ret) {
pr_err("SPORT is busy!\n");
return -EBUSY;
if (ret) {
pr_err("SPORT is busy!\n");
return -EBUSY;