[PATCH] radeonfb: don't blow up VGA console on load
authorBenjamin Herrenschmidt <benh@kernel.crashing.org>
Fri, 10 Jun 2005 23:45:30 +0000 (09:45 +1000)
committerLinus Torvalds <torvalds@ppc970.osdl.org>
Mon, 13 Jun 2005 03:59:05 +0000 (20:59 -0700)
commit8d5f7b4353dae4c7ee342c61303372fd996ca161
tree8e82ed5ca2d5934947ca13771300599151d2b882
parentc3315ede1bdf7bc706b59870df41b9cdb6e3995a
[PATCH] radeonfb: don't blow up VGA console on load

The current radeonfb memset's the framebuffer to 0 when loaded.  This
removes occasional artifacts but has the nasty side effect that if you
load radeonfb without framebuffer console, you destroy the VGA text
buffer, font, etc...  radeon must not touch the framebuffer content when
it doesn't "own" it.

Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
drivers/video/aty/radeon_base.c