struct expr *sym_env_list;
-void sym_add_default(struct symbol *sym, const char *def)
+static void sym_add_default(struct symbol *sym, const char *def)
{
struct property *prop = prop_alloc(P_DEFAULT, sym);
- prop->expr = expr_alloc_symbol(sym_lookup(def, 1));
+ prop->expr = expr_alloc_symbol(sym_lookup(def, SYMBOL_CONST));
}
void sym_init(void)
return NULL;
}
-struct property *sym_get_range_prop(struct symbol *sym)
+static struct property *sym_get_range_prop(struct symbol *sym)
{
struct property *prop;
;
}
- if (sym->flags & SYMBOL_AUTO)
- sym->flags &= ~SYMBOL_WRITE;
-
sym->curr = newval;
if (sym_is_choice(sym) && newval.tri == yes)
sym->curr.val = sym_calc_choice(sym);
sym_set_changed(choice_sym);
}
}
+
+ if (sym->flags & SYMBOL_AUTO)
+ sym->flags &= ~SYMBOL_WRITE;
}
void sym_clear_all_valid(void)
return sym->visible > sym->rev_dep.tri;
}
-struct symbol *sym_lookup(const char *name, int isconst)
+struct symbol *sym_lookup(const char *name, int flags)
{
struct symbol *symbol;
const char *ptr;
hash &= 0xff;
for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
- if (!strcmp(symbol->name, name)) {
- if ((isconst && symbol->flags & SYMBOL_CONST) ||
- (!isconst && !(symbol->flags & SYMBOL_CONST)))
- return symbol;
- }
+ if (!strcmp(symbol->name, name) &&
+ (flags ? symbol->flags & flags
+ : !(symbol->flags & (SYMBOL_CONST|SYMBOL_CHOICE))))
+ return symbol;
}
new_name = strdup(name);
} else {
memset(symbol, 0, sizeof(*symbol));
symbol->name = new_name;
symbol->type = S_UNKNOWN;
- if (isconst)
- symbol->flags |= SYMBOL_CONST;
+ symbol->flags |= flags;
symbol->next = symbol_hash[hash];
symbol_hash[hash] = symbol;
return "unknown";
}
-void prop_add_env(const char *env)
+static void prop_add_env(const char *env)
{
struct symbol *sym, *sym2;
struct property *prop;
}
prop = prop_alloc(P_ENV, sym);
- prop->expr = expr_alloc_symbol(sym_lookup(env, 1));
+ prop->expr = expr_alloc_symbol(sym_lookup(env, SYMBOL_CONST));
sym_env_list = expr_alloc_one(E_LIST, sym_env_list);
sym_env_list->right.sym = sym;