*/
#include <linux/module.h>
-#include <linux/sched.h>
#include <linux/errno.h>
#include <linux/ioport.h>
#include <linux/init.h>
#include <linux/spinlock.h>
#include <linux/fs.h>
#include <linux/proc_fs.h>
+#include <linux/sched.h>
#include <linux/seq_file.h>
+#include <linux/device.h>
+#include <linux/pfn.h>
#include <asm/io.h>
static DEFINE_RWLOCK(resource_lock);
-#ifdef CONFIG_PROC_FS
-
-enum { MAX_IORES_LEVEL = 5 };
-
static void *r_next(struct seq_file *m, void *v, loff_t *pos)
{
struct resource *p = v;
return p->sibling;
}
+#ifdef CONFIG_PROC_FS
+
+enum { MAX_IORES_LEVEL = 5 };
+
static void *r_start(struct seq_file *m, loff_t *pos)
__acquires(resource_lock)
{
return 0;
}
-static struct seq_operations resource_op = {
+static const struct seq_operations resource_op = {
.start = r_start,
.next = r_next,
.stop = r_stop,
return res;
}
-static struct file_operations proc_ioports_operations = {
+static const struct file_operations proc_ioports_operations = {
.open = ioports_open,
.read = seq_read,
.llseek = seq_lseek,
.release = seq_release,
};
-static struct file_operations proc_iomem_operations = {
+static const struct file_operations proc_iomem_operations = {
.open = iomem_open,
.read = seq_read,
.llseek = seq_lseek,
static int __init ioresources_init(void)
{
- struct proc_dir_entry *entry;
-
- entry = create_proc_entry("ioports", 0, NULL);
- if (entry)
- entry->proc_fops = &proc_ioports_operations;
- entry = create_proc_entry("iomem", 0, NULL);
- if (entry)
- entry->proc_fops = &proc_iomem_operations;
+ proc_create("ioports", 0, NULL, &proc_ioports_operations);
+ proc_create("iomem", 0, NULL, &proc_iomem_operations);
return 0;
}
__initcall(ioresources_init);
return -EINVAL;
}
-int request_resource(struct resource *root, struct resource *new)
+static void __release_child_resources(struct resource *r)
{
- struct resource *conflict;
+ struct resource *tmp, *p;
+ resource_size_t size;
+
+ p = r->child;
+ r->child = NULL;
+ while (p) {
+ tmp = p;
+ p = p->sibling;
+
+ tmp->parent = NULL;
+ tmp->sibling = NULL;
+ __release_child_resources(tmp);
+
+ printk(KERN_DEBUG "release child resource %pR\n", tmp);
+ /* need to restore size, and keep flags */
+ size = resource_size(tmp);
+ tmp->start = 0;
+ tmp->end = size - 1;
+ }
+}
+void release_child_resources(struct resource *r)
+{
write_lock(&resource_lock);
- conflict = __request_resource(root, new);
+ __release_child_resources(r);
write_unlock(&resource_lock);
- return conflict ? -EBUSY : 0;
}
-EXPORT_SYMBOL(request_resource);
-
-struct resource *____request_resource(struct resource *root, struct resource *new)
+/**
+ * request_resource_conflict - request and reserve an I/O or memory resource
+ * @root: root resource descriptor
+ * @new: resource descriptor desired by caller
+ *
+ * Returns 0 for success, conflict resource on error.
+ */
+struct resource *request_resource_conflict(struct resource *root, struct resource *new)
{
struct resource *conflict;
return conflict;
}
-EXPORT_SYMBOL(____request_resource);
+/**
+ * request_resource - request and reserve an I/O or memory resource
+ * @root: root resource descriptor
+ * @new: resource descriptor desired by caller
+ *
+ * Returns 0 for success, negative error code on error.
+ */
+int request_resource(struct resource *root, struct resource *new)
+{
+ struct resource *conflict;
+ conflict = request_resource_conflict(root, new);
+ return conflict ? -EBUSY : 0;
+}
+
+EXPORT_SYMBOL(request_resource);
+
+/**
+ * release_resource - release a previously reserved resource
+ * @old: resource pointer
+ */
int release_resource(struct resource *old)
{
int retval;
EXPORT_SYMBOL(release_resource);
-#ifdef CONFIG_MEMORY_HOTPLUG
+#if !defined(CONFIG_ARCH_HAS_WALK_MEMORY)
/*
* Finds the lowest memory reosurce exists within [res->start.res->end)
- * the caller must specify res->start, res->end, res->flags.
+ * the caller must specify res->start, res->end, res->flags and "name".
* If found, returns 0, res is overwritten, if not found, returns -1.
*/
-int find_next_system_ram(struct resource *res)
+static int find_next_system_ram(struct resource *res, char *name)
{
resource_size_t start, end;
struct resource *p;
/* system ram is just marked as IORESOURCE_MEM */
if (p->flags != res->flags)
continue;
+ if (name && strcmp(p->name, name))
+ continue;
if (p->start > end) {
p = NULL;
break;
res->end = p->end;
return 0;
}
+
+/*
+ * This function calls callback against all memory range of "System RAM"
+ * which are marked as IORESOURCE_MEM and IORESOUCE_BUSY.
+ * Now, this function is only for "System RAM".
+ */
+int walk_system_ram_range(unsigned long start_pfn, unsigned long nr_pages,
+ void *arg, int (*func)(unsigned long, unsigned long, void *))
+{
+ struct resource res;
+ unsigned long pfn, end_pfn;
+ u64 orig_end;
+ int ret = -1;
+
+ res.start = (u64) start_pfn << PAGE_SHIFT;
+ res.end = ((u64)(start_pfn + nr_pages) << PAGE_SHIFT) - 1;
+ res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
+ orig_end = res.end;
+ while ((res.start < res.end) &&
+ (find_next_system_ram(&res, "System RAM") >= 0)) {
+ pfn = (res.start + PAGE_SIZE - 1) >> PAGE_SHIFT;
+ end_pfn = (res.end + 1) >> PAGE_SHIFT;
+ if (end_pfn > pfn)
+ ret = (*func)(pfn, end_pfn - pfn, arg);
+ if (ret)
+ break;
+ res.start = res.end + 1;
+ res.end = orig_end;
+ }
+ return ret;
+}
+
#endif
+static int __is_ram(unsigned long pfn, unsigned long nr_pages, void *arg)
+{
+ return 1;
+}
+/*
+ * This generic page_is_ram() returns true if specified address is
+ * registered as "System RAM" in iomem_resource list.
+ */
+int __weak page_is_ram(unsigned long pfn)
+{
+ return walk_system_ram_range(pfn, 1, NULL, __is_ram) == 1;
+}
+
/*
* Find empty slot in the resource tree given range and alignment.
*/
static int find_resource(struct resource *root, struct resource *new,
resource_size_t size, resource_size_t min,
resource_size_t max, resource_size_t align,
- void (*alignf)(void *, struct resource *,
- resource_size_t, resource_size_t),
+ resource_size_t (*alignf)(void *,
+ const struct resource *,
+ resource_size_t,
+ resource_size_t),
void *alignf_data)
{
struct resource *this = root->child;
+ struct resource tmp = *new;
- new->start = root->start;
+ tmp.start = root->start;
/*
* Skip past an allocated resource that starts at 0, since the assignment
- * of this->start - 1 to new->end below would cause an underflow.
+ * of this->start - 1 to tmp->end below would cause an underflow.
*/
if (this && this->start == 0) {
- new->start = this->end + 1;
+ tmp.start = this->end + 1;
this = this->sibling;
}
for(;;) {
if (this)
- new->end = this->start - 1;
+ tmp.end = this->start - 1;
else
- new->end = root->end;
- if (new->start < min)
- new->start = min;
- if (new->end > max)
- new->end = max;
- new->start = ALIGN(new->start, align);
+ tmp.end = root->end;
+ if (tmp.start < min)
+ tmp.start = min;
+ if (tmp.end > max)
+ tmp.end = max;
+ tmp.start = ALIGN(tmp.start, align);
if (alignf)
- alignf(alignf_data, new, size, align);
- if (new->start < new->end && new->end - new->start >= size - 1) {
- new->end = new->start + size - 1;
+ tmp.start = alignf(alignf_data, &tmp, size, align);
+ if (tmp.start < tmp.end && tmp.end - tmp.start >= size - 1) {
+ new->start = tmp.start;
+ new->end = tmp.start + size - 1;
return 0;
}
if (!this)
break;
- new->start = this->end + 1;
+ tmp.start = this->end + 1;
this = this->sibling;
}
return -EBUSY;
}
-/*
- * Allocate empty slot in the resource tree given range and alignment.
+/**
+ * allocate_resource - allocate empty slot in the resource tree given range & alignment
+ * @root: root resource descriptor
+ * @new: resource descriptor desired by caller
+ * @size: requested resource region size
+ * @min: minimum size to allocate
+ * @max: maximum size to allocate
+ * @align: alignment requested, in bytes
+ * @alignf: alignment function, optional, called if not NULL
+ * @alignf_data: arbitrary data to pass to the @alignf function
*/
int allocate_resource(struct resource *root, struct resource *new,
resource_size_t size, resource_size_t min,
resource_size_t max, resource_size_t align,
- void (*alignf)(void *, struct resource *,
- resource_size_t, resource_size_t),
+ resource_size_t (*alignf)(void *,
+ const struct resource *,
+ resource_size_t,
+ resource_size_t),
void *alignf_data)
{
int err;
EXPORT_SYMBOL(allocate_resource);
-/**
- * insert_resource - Inserts a resource in the resource tree
- * @parent: parent of the new resource
- * @new: new resource to insert
- *
- * Returns 0 on success, -EBUSY if the resource can't be inserted.
- *
- * This function is equivalent to request_resource when no conflict
- * happens. If a conflict happens, and the conflicting resources
- * entirely fit within the range of the new resource, then the new
- * resource is inserted and the conflicting resources become children of
- * the new resource.
+/*
+ * Insert a resource into the resource tree. If successful, return NULL,
+ * otherwise return the conflicting resource (compare to __request_resource())
*/
-int insert_resource(struct resource *parent, struct resource *new)
+static struct resource * __insert_resource(struct resource *parent, struct resource *new)
{
- int result;
struct resource *first, *next;
- write_lock(&resource_lock);
-
for (;; parent = first) {
- result = 0;
first = __request_resource(parent, new);
if (!first)
- goto out;
+ return first;
- result = -EBUSY;
if (first == parent)
- goto out;
+ return first;
if ((first->start > new->start) || (first->end < new->end))
break;
for (next = first; ; next = next->sibling) {
/* Partial overlap? Bad, and unfixable */
if (next->start < new->start || next->end > new->end)
- goto out;
+ return next;
if (!next->sibling)
break;
if (next->sibling->start > new->end)
break;
}
- result = 0;
-
new->parent = parent;
new->sibling = next->sibling;
new->child = first;
next = next->sibling;
next->sibling = new;
}
+ return NULL;
+}
- out:
+/**
+ * insert_resource_conflict - Inserts resource in the resource tree
+ * @parent: parent of the new resource
+ * @new: new resource to insert
+ *
+ * Returns 0 on success, conflict resource if the resource can't be inserted.
+ *
+ * This function is equivalent to request_resource_conflict when no conflict
+ * happens. If a conflict happens, and the conflicting resources
+ * entirely fit within the range of the new resource, then the new
+ * resource is inserted and the conflicting resources become children of
+ * the new resource.
+ */
+struct resource *insert_resource_conflict(struct resource *parent, struct resource *new)
+{
+ struct resource *conflict;
+
+ write_lock(&resource_lock);
+ conflict = __insert_resource(parent, new);
write_unlock(&resource_lock);
- return result;
+ return conflict;
}
-/*
+/**
+ * insert_resource - Inserts a resource in the resource tree
+ * @parent: parent of the new resource
+ * @new: new resource to insert
+ *
+ * Returns 0 on success, -EBUSY if the resource can't be inserted.
+ */
+int insert_resource(struct resource *parent, struct resource *new)
+{
+ struct resource *conflict;
+
+ conflict = insert_resource_conflict(parent, new);
+ return conflict ? -EBUSY : 0;
+}
+
+/**
+ * insert_resource_expand_to_fit - Insert a resource into the resource tree
+ * @root: root resource descriptor
+ * @new: new resource to insert
+ *
+ * Insert a resource into the resource tree, possibly expanding it in order
+ * to make it encompass any conflicting resources.
+ */
+void insert_resource_expand_to_fit(struct resource *root, struct resource *new)
+{
+ if (new->parent)
+ return;
+
+ write_lock(&resource_lock);
+ for (;;) {
+ struct resource *conflict;
+
+ conflict = __insert_resource(root, new);
+ if (!conflict)
+ break;
+ if (conflict == root)
+ break;
+
+ /* Ok, expand resource to cover the conflict, then try again .. */
+ if (conflict->start < new->start)
+ new->start = conflict->start;
+ if (conflict->end > new->end)
+ new->end = conflict->end;
+
+ printk("Expanded resource %s due to conflict with %s\n", new->name, conflict->name);
+ }
+ write_unlock(&resource_lock);
+}
+
+/**
+ * adjust_resource - modify a resource's start and size
+ * @res: resource to modify
+ * @start: new start value
+ * @size: new size
+ *
* Given an existing resource, change its start and size to match the
- * arguments. Returns -EBUSY if it can't fit. Existing children of
- * the resource are assumed to be immutable.
+ * arguments. Returns 0 on success, -EBUSY if it can't fit.
+ * Existing children of the resource are assumed to be immutable.
*/
int adjust_resource(struct resource *res, resource_size_t start, resource_size_t size)
{
return result;
}
+static void __init __reserve_region_with_split(struct resource *root,
+ resource_size_t start, resource_size_t end,
+ const char *name)
+{
+ struct resource *parent = root;
+ struct resource *conflict;
+ struct resource *res = kzalloc(sizeof(*res), GFP_ATOMIC);
+
+ if (!res)
+ return;
+
+ res->name = name;
+ res->start = start;
+ res->end = end;
+ res->flags = IORESOURCE_BUSY;
+
+ conflict = __request_resource(parent, res);
+ if (!conflict)
+ return;
+
+ /* failed, split and try again */
+ kfree(res);
+
+ /* conflict covered whole area */
+ if (conflict->start <= start && conflict->end >= end)
+ return;
+
+ if (conflict->start > start)
+ __reserve_region_with_split(root, start, conflict->start-1, name);
+ if (conflict->end < end)
+ __reserve_region_with_split(root, conflict->end+1, end, name);
+}
+
+void __init reserve_region_with_split(struct resource *root,
+ resource_size_t start, resource_size_t end,
+ const char *name)
+{
+ write_lock(&resource_lock);
+ __reserve_region_with_split(root, start, end, name);
+ write_unlock(&resource_lock);
+}
+
EXPORT_SYMBOL(adjust_resource);
+/**
+ * resource_alignment - calculate resource's alignment
+ * @res: resource pointer
+ *
+ * Returns alignment on success, 0 (invalid alignment) on failure.
+ */
+resource_size_t resource_alignment(struct resource *res)
+{
+ switch (res->flags & (IORESOURCE_SIZEALIGN | IORESOURCE_STARTALIGN)) {
+ case IORESOURCE_SIZEALIGN:
+ return resource_size(res);
+ case IORESOURCE_STARTALIGN:
+ return res->start;
+ default:
+ return 0;
+ }
+}
+
/*
* This is compatibility stuff for IO resources.
*
* Note how this, unlike the above, knows about
* the IO flag meanings (busy etc).
*
- * Request-region creates a new busy region.
+ * request_region creates a new busy region.
*
- * Check-region returns non-zero if the area is already busy
+ * check_region returns non-zero if the area is already busy.
*
- * Release-region releases a matching busy region.
+ * release_region releases a matching busy region.
+ */
+
+static DECLARE_WAIT_QUEUE_HEAD(muxed_resource_wait);
+
+/**
+ * __request_region - create a new busy resource region
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @n: resource region size
+ * @name: reserving caller's ID string
+ * @flags: IO resource flags
*/
struct resource * __request_region(struct resource *parent,
resource_size_t start, resource_size_t n,
- const char *name)
+ const char *name, int flags)
{
+ DECLARE_WAITQUEUE(wait, current);
struct resource *res = kzalloc(sizeof(*res), GFP_KERNEL);
- if (res) {
- res->name = name;
- res->start = start;
- res->end = start + n - 1;
- res->flags = IORESOURCE_BUSY;
+ if (!res)
+ return NULL;
- write_lock(&resource_lock);
+ res->name = name;
+ res->start = start;
+ res->end = start + n - 1;
+ res->flags = IORESOURCE_BUSY;
+ res->flags |= flags;
- for (;;) {
- struct resource *conflict;
+ write_lock(&resource_lock);
- conflict = __request_resource(parent, res);
- if (!conflict)
- break;
- if (conflict != parent) {
- parent = conflict;
- if (!(conflict->flags & IORESOURCE_BUSY))
- continue;
- }
+ for (;;) {
+ struct resource *conflict;
- /* Uhhuh, that didn't work out.. */
- kfree(res);
- res = NULL;
+ conflict = __request_resource(parent, res);
+ if (!conflict)
break;
+ if (conflict != parent) {
+ parent = conflict;
+ if (!(conflict->flags & IORESOURCE_BUSY))
+ continue;
+ }
+ if (conflict->flags & flags & IORESOURCE_MUXED) {
+ add_wait_queue(&muxed_resource_wait, &wait);
+ write_unlock(&resource_lock);
+ set_current_state(TASK_UNINTERRUPTIBLE);
+ schedule();
+ remove_wait_queue(&muxed_resource_wait, &wait);
+ write_lock(&resource_lock);
+ continue;
}
- write_unlock(&resource_lock);
+ /* Uhhuh, that didn't work out.. */
+ kfree(res);
+ res = NULL;
+ break;
}
+ write_unlock(&resource_lock);
return res;
}
-
EXPORT_SYMBOL(__request_region);
+/**
+ * __check_region - check if a resource region is busy or free
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @n: resource region size
+ *
+ * Returns 0 if the region is free at the moment it is checked,
+ * returns %-EBUSY if the region is busy.
+ *
+ * NOTE:
+ * This function is deprecated because its use is racy.
+ * Even if it returns 0, a subsequent call to request_region()
+ * may fail because another driver etc. just allocated the region.
+ * Do NOT use it. It will be removed from the kernel.
+ */
int __check_region(struct resource *parent, resource_size_t start,
resource_size_t n)
{
struct resource * res;
- res = __request_region(parent, start, n, "check-region");
+ res = __request_region(parent, start, n, "check-region", 0);
if (!res)
return -EBUSY;
kfree(res);
return 0;
}
-
EXPORT_SYMBOL(__check_region);
+/**
+ * __release_region - release a previously reserved resource region
+ * @parent: parent resource descriptor
+ * @start: resource start address
+ * @n: resource region size
+ *
+ * The described resource region must match a currently busy region.
+ */
void __release_region(struct resource *parent, resource_size_t start,
resource_size_t n)
{
break;
*p = res->sibling;
write_unlock(&resource_lock);
+ if (res->flags & IORESOURCE_MUXED)
+ wake_up(&muxed_resource_wait);
kfree(res);
return;
}
"<%016llx-%016llx>\n", (unsigned long long)start,
(unsigned long long)end);
}
-
EXPORT_SYMBOL(__release_region);
/*
+ * Managed region resource
+ */
+struct region_devres {
+ struct resource *parent;
+ resource_size_t start;
+ resource_size_t n;
+};
+
+static void devm_region_release(struct device *dev, void *res)
+{
+ struct region_devres *this = res;
+
+ __release_region(this->parent, this->start, this->n);
+}
+
+static int devm_region_match(struct device *dev, void *res, void *match_data)
+{
+ struct region_devres *this = res, *match = match_data;
+
+ return this->parent == match->parent &&
+ this->start == match->start && this->n == match->n;
+}
+
+struct resource * __devm_request_region(struct device *dev,
+ struct resource *parent, resource_size_t start,
+ resource_size_t n, const char *name)
+{
+ struct region_devres *dr = NULL;
+ struct resource *res;
+
+ dr = devres_alloc(devm_region_release, sizeof(struct region_devres),
+ GFP_KERNEL);
+ if (!dr)
+ return NULL;
+
+ dr->parent = parent;
+ dr->start = start;
+ dr->n = n;
+
+ res = __request_region(parent, start, n, name, 0);
+ if (res)
+ devres_add(dev, dr);
+ else
+ devres_free(dr);
+
+ return res;
+}
+EXPORT_SYMBOL(__devm_request_region);
+
+void __devm_release_region(struct device *dev, struct resource *parent,
+ resource_size_t start, resource_size_t n)
+{
+ struct region_devres match_data = { parent, start, n };
+
+ __release_region(parent, start, n);
+ WARN_ON(devres_destroy(dev, devm_region_release, devm_region_match,
+ &match_data));
+}
+EXPORT_SYMBOL(__devm_release_region);
+
+/*
* Called from init/main.c to reserve IO ports.
*/
#define MAXRESERVE 4
static struct resource reserve[MAXRESERVE];
for (;;) {
- int io_start, io_num;
+ unsigned int io_start, io_num;
int x = reserved;
if (get_option (&str, &io_start) != 2)
}
__setup("reserve=", reserve_setup);
+
+/*
+ * Check if the requested addr and size spans more than any slot in the
+ * iomem resource tree.
+ */
+int iomem_map_sanity_check(resource_size_t addr, unsigned long size)
+{
+ struct resource *p = &iomem_resource;
+ int err = 0;
+ loff_t l;
+
+ read_lock(&resource_lock);
+ for (p = p->child; p ; p = r_next(NULL, p, &l)) {
+ /*
+ * We can probably skip the resources without
+ * IORESOURCE_IO attribute?
+ */
+ if (p->start >= addr + size)
+ continue;
+ if (p->end < addr)
+ continue;
+ if (PFN_DOWN(p->start) <= PFN_DOWN(addr) &&
+ PFN_DOWN(p->end) >= PFN_DOWN(addr + size - 1))
+ continue;
+ /*
+ * if a resource is "BUSY", it's not a hardware resource
+ * but a driver mapping of such a resource; we don't want
+ * to warn for those; some drivers legitimately map only
+ * partial hardware resources. (example: vesafb)
+ */
+ if (p->flags & IORESOURCE_BUSY)
+ continue;
+
+ printk(KERN_WARNING "resource map sanity check conflict: "
+ "0x%llx 0x%llx 0x%llx 0x%llx %s\n",
+ (unsigned long long)addr,
+ (unsigned long long)(addr + size - 1),
+ (unsigned long long)p->start,
+ (unsigned long long)p->end,
+ p->name);
+ err = -1;
+ break;
+ }
+ read_unlock(&resource_lock);
+
+ return err;
+}
+
+#ifdef CONFIG_STRICT_DEVMEM
+static int strict_iomem_checks = 1;
+#else
+static int strict_iomem_checks;
+#endif
+
+/*
+ * check if an address is reserved in the iomem resource tree
+ * returns 1 if reserved, 0 if not reserved.
+ */
+int iomem_is_exclusive(u64 addr)
+{
+ struct resource *p = &iomem_resource;
+ int err = 0;
+ loff_t l;
+ int size = PAGE_SIZE;
+
+ if (!strict_iomem_checks)
+ return 0;
+
+ addr = addr & PAGE_MASK;
+
+ read_lock(&resource_lock);
+ for (p = p->child; p ; p = r_next(NULL, p, &l)) {
+ /*
+ * We can probably skip the resources without
+ * IORESOURCE_IO attribute?
+ */
+ if (p->start >= addr + size)
+ break;
+ if (p->end < addr)
+ continue;
+ if (p->flags & IORESOURCE_BUSY &&
+ p->flags & IORESOURCE_EXCLUSIVE) {
+ err = 1;
+ break;
+ }
+ }
+ read_unlock(&resource_lock);
+
+ return err;
+}
+
+static int __init strict_iomem(char *str)
+{
+ if (strstr(str, "relaxed"))
+ strict_iomem_checks = 0;
+ if (strstr(str, "strict"))
+ strict_iomem_checks = 1;
+ return 1;
+}
+
+__setup("iomem=", strict_iomem);