*/
#include <linux/module.h>
-#include <linux/sched.h>
#include <linux/errno.h>
#include <linux/ioport.h>
#include <linux/init.h>
#include <linux/fs.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
+#include <linux/device.h>
#include <asm/io.h>
static int __init ioresources_init(void)
{
- struct proc_dir_entry *entry;
-
- entry = create_proc_entry("ioports", 0, NULL);
- if (entry)
- entry->proc_fops = &proc_ioports_operations;
- entry = create_proc_entry("iomem", 0, NULL);
- if (entry)
- entry->proc_fops = &proc_iomem_operations;
+ proc_create("ioports", 0, NULL, &proc_ioports_operations);
+ proc_create("iomem", 0, NULL, &proc_iomem_operations);
return 0;
}
__initcall(ioresources_init);
EXPORT_SYMBOL(request_resource);
/**
- * ____request_resource - reserve a resource, with resource conflict returned
- * @root: root resource descriptor
- * @new: resource descriptor desired by caller
- *
- * Returns:
- * On success, NULL is returned.
- * On error, a pointer to the conflicting resource is returned.
- */
-struct resource *____request_resource(struct resource *root, struct resource *new)
-{
- struct resource *conflict;
-
- write_lock(&resource_lock);
- conflict = __request_resource(root, new);
- write_unlock(&resource_lock);
- return conflict;
-}
-
-EXPORT_SYMBOL(____request_resource);
-
-/**
* release_resource - release a previously reserved resource
* @old: resource pointer
*/
EXPORT_SYMBOL(release_resource);
-#ifdef CONFIG_MEMORY_HOTPLUG
+#if defined(CONFIG_MEMORY_HOTPLUG) && !defined(CONFIG_ARCH_HAS_WALK_MEMORY)
/*
* Finds the lowest memory reosurce exists within [res->start.res->end)
* the caller must specify res->start, res->end, res->flags.
* If found, returns 0, res is overwritten, if not found, returns -1.
*/
-int find_next_system_ram(struct resource *res)
+static int find_next_system_ram(struct resource *res)
{
resource_size_t start, end;
struct resource *p;
res->end = p->end;
return 0;
}
+int
+walk_memory_resource(unsigned long start_pfn, unsigned long nr_pages, void *arg,
+ int (*func)(unsigned long, unsigned long, void *))
+{
+ struct resource res;
+ unsigned long pfn, len;
+ u64 orig_end;
+ int ret = -1;
+ res.start = (u64) start_pfn << PAGE_SHIFT;
+ res.end = ((u64)(start_pfn + nr_pages) << PAGE_SHIFT) - 1;
+ res.flags = IORESOURCE_MEM | IORESOURCE_BUSY;
+ orig_end = res.end;
+ while ((res.start < res.end) && (find_next_system_ram(&res) >= 0)) {
+ pfn = (unsigned long)(res.start >> PAGE_SHIFT);
+ len = (unsigned long)((res.end + 1 - res.start) >> PAGE_SHIFT);
+ ret = (*func)(pfn, len, arg);
+ if (ret)
+ break;
+ res.start = res.end + 1;
+ res.end = orig_end;
+ }
+ return ret;
+}
+
#endif
/*
EXPORT_SYMBOL(allocate_resource);
-/**
- * insert_resource - Inserts a resource in the resource tree
- * @parent: parent of the new resource
- * @new: new resource to insert
- *
- * Returns 0 on success, -EBUSY if the resource can't be inserted.
- *
- * This function is equivalent to request_resource when no conflict
- * happens. If a conflict happens, and the conflicting resources
- * entirely fit within the range of the new resource, then the new
- * resource is inserted and the conflicting resources become children of
- * the new resource.
+/*
+ * Insert a resource into the resource tree. If successful, return NULL,
+ * otherwise return the conflicting resource (compare to __request_resource())
*/
-int insert_resource(struct resource *parent, struct resource *new)
+static struct resource * __insert_resource(struct resource *parent, struct resource *new)
{
- int result;
struct resource *first, *next;
- write_lock(&resource_lock);
-
for (;; parent = first) {
- result = 0;
first = __request_resource(parent, new);
if (!first)
- goto out;
+ return first;
- result = -EBUSY;
if (first == parent)
- goto out;
+ return first;
if ((first->start > new->start) || (first->end < new->end))
break;
for (next = first; ; next = next->sibling) {
/* Partial overlap? Bad, and unfixable */
if (next->start < new->start || next->end > new->end)
- goto out;
+ return next;
if (!next->sibling)
break;
if (next->sibling->start > new->end)
break;
}
- result = 0;
-
new->parent = parent;
new->sibling = next->sibling;
new->child = first;
next = next->sibling;
next->sibling = new;
}
+ return NULL;
+}
- out:
+/**
+ * insert_resource - Inserts a resource in the resource tree
+ * @parent: parent of the new resource
+ * @new: new resource to insert
+ *
+ * Returns 0 on success, -EBUSY if the resource can't be inserted.
+ *
+ * This function is equivalent to request_resource when no conflict
+ * happens. If a conflict happens, and the conflicting resources
+ * entirely fit within the range of the new resource, then the new
+ * resource is inserted and the conflicting resources become children of
+ * the new resource.
+ */
+int insert_resource(struct resource *parent, struct resource *new)
+{
+ struct resource *conflict;
+
+ write_lock(&resource_lock);
+ conflict = __insert_resource(parent, new);
+ write_unlock(&resource_lock);
+ return conflict ? -EBUSY : 0;
+}
+
+/**
+ * insert_resource_expand_to_fit - Insert a resource into the resource tree
+ * @root: root resource descriptor
+ * @new: new resource to insert
+ *
+ * Insert a resource into the resource tree, possibly expanding it in order
+ * to make it encompass any conflicting resources.
+ */
+void insert_resource_expand_to_fit(struct resource *root, struct resource *new)
+{
+ if (new->parent)
+ return;
+
+ write_lock(&resource_lock);
+ for (;;) {
+ struct resource *conflict;
+
+ conflict = __insert_resource(root, new);
+ if (!conflict)
+ break;
+ if (conflict == root)
+ break;
+
+ /* Ok, expand resource to cover the conflict, then try again .. */
+ if (conflict->start < new->start)
+ new->start = conflict->start;
+ if (conflict->end > new->end)
+ new->end = conflict->end;
+
+ printk("Expanded resource %s due to conflict with %s\n", new->name, conflict->name);
+ }
write_unlock(&resource_lock);
- return result;
}
/**
EXPORT_SYMBOL(adjust_resource);
+/**
+ * resource_alignment - calculate resource's alignment
+ * @res: resource pointer
+ *
+ * Returns alignment on success, 0 (invalid alignment) on failure.
+ */
+resource_size_t resource_alignment(struct resource *res)
+{
+ switch (res->flags & (IORESOURCE_SIZEALIGN | IORESOURCE_STARTALIGN)) {
+ case IORESOURCE_SIZEALIGN:
+ return resource_size(res);
+ case IORESOURCE_STARTALIGN:
+ return res->start;
+ default:
+ return 0;
+ }
+}
+
/*
* This is compatibility stuff for IO resources.
*
EXPORT_SYMBOL(__release_region);
/*
+ * Managed region resource
+ */
+struct region_devres {
+ struct resource *parent;
+ resource_size_t start;
+ resource_size_t n;
+};
+
+static void devm_region_release(struct device *dev, void *res)
+{
+ struct region_devres *this = res;
+
+ __release_region(this->parent, this->start, this->n);
+}
+
+static int devm_region_match(struct device *dev, void *res, void *match_data)
+{
+ struct region_devres *this = res, *match = match_data;
+
+ return this->parent == match->parent &&
+ this->start == match->start && this->n == match->n;
+}
+
+struct resource * __devm_request_region(struct device *dev,
+ struct resource *parent, resource_size_t start,
+ resource_size_t n, const char *name)
+{
+ struct region_devres *dr = NULL;
+ struct resource *res;
+
+ dr = devres_alloc(devm_region_release, sizeof(struct region_devres),
+ GFP_KERNEL);
+ if (!dr)
+ return NULL;
+
+ dr->parent = parent;
+ dr->start = start;
+ dr->n = n;
+
+ res = __request_region(parent, start, n, name);
+ if (res)
+ devres_add(dev, dr);
+ else
+ devres_free(dr);
+
+ return res;
+}
+EXPORT_SYMBOL(__devm_request_region);
+
+void __devm_release_region(struct device *dev, struct resource *parent,
+ resource_size_t start, resource_size_t n)
+{
+ struct region_devres match_data = { parent, start, n };
+
+ __release_region(parent, start, n);
+ WARN_ON(devres_destroy(dev, devm_region_release, devm_region_match,
+ &match_data));
+}
+EXPORT_SYMBOL(__devm_release_region);
+
+/*
* Called from init/main.c to reserve IO ports.
*/
#define MAXRESERVE 4