* table (if it's not there yet), and we check it for lock order
* conflicts and deadlocks.
*/
-#define MAX_LOCKDEP_ENTRIES 8192UL
+#define MAX_LOCKDEP_ENTRIES 16384UL
-#define MAX_LOCKDEP_CHAINS_BITS 14
+#define MAX_LOCKDEP_CHAINS_BITS 15
#define MAX_LOCKDEP_CHAINS (1UL << MAX_LOCKDEP_CHAINS_BITS)
#define MAX_LOCKDEP_CHAIN_HLOCKS (MAX_LOCKDEP_CHAINS*5)
extern struct list_head all_lock_classes;
extern struct lock_chain lock_chains[];
-extern void
-get_usage_chars(struct lock_class *class, char *c1, char *c2, char *c3,
- char *c4, char *c5, char *c6);
+#define LOCK_USAGE_CHARS (1+LOCK_USAGE_STATES/2)
+
+extern void get_usage_chars(struct lock_class *class,
+ char usage[LOCK_USAGE_CHARS]);
extern const char * __get_key_name(struct lockdep_subclass_key *key, char *str);