#include <asm/current.h>
typedef struct __wait_queue wait_queue_t;
-typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int sync, void *key);
-int default_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
+typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int flags, void *key);
+int default_wake_function(wait_queue_t *wait, unsigned mode, int flags, void *key);
struct __wait_queue {
unsigned int flags;
#define __WAIT_BIT_KEY_INITIALIZER(word, bit) \
{ .flags = word, .bit_nr = bit, }
-extern void init_waitqueue_head(wait_queue_head_t *q);
+extern void __init_waitqueue_head(wait_queue_head_t *q, struct lock_class_key *);
+
+#define init_waitqueue_head(q) \
+ do { \
+ static struct lock_class_key __key; \
+ \
+ __init_waitqueue_head((q), &__key); \
+ } while (0)
#ifdef CONFIG_LOCKDEP
# define __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) \
int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
-#define DEFINE_WAIT(name) \
+#define DEFINE_WAIT_FUNC(name, function) \
wait_queue_t name = { \
.private = current, \
- .func = autoremove_wake_function, \
+ .func = function, \
.task_list = LIST_HEAD_INIT((name).task_list), \
}
+#define DEFINE_WAIT(name) DEFINE_WAIT_FUNC(name, autoremove_wake_function)
+
#define DEFINE_WAIT_BIT(name, word, bit) \
struct wait_bit_queue name = { \
.key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \