#include <linux/console_struct.h>
#include <linux/mm.h>
#include <linux/consolemap.h>
+#include <linux/notifier.h>
/*
* Presently, a lot of graphics programs do not restore the contents of
#endif
/* vt.c */
-int vt_waitactive(int vt);
+void vt_event_post(unsigned int event, unsigned int old, unsigned int new);
+int vt_waitactive(int n);
void change_console(struct vc_data *new_vc);
void reset_vc(struct vc_data *vc);
extern int unbind_con_driver(const struct consw *csw, int first, int last,
extern struct mutex con_buf_mtx;
extern char vt_dont_switch;
extern int default_utf8;
+extern int global_cursor_default;
struct vt_spawn_console {
spinlock_t lock;
};
extern struct vt_spawn_console vt_spawn_con;
+extern int vt_move_to_console(unsigned int vt, int alloc);
+
+/* Interfaces for VC notification of character events (for accessibility etc) */
+
+struct vt_notifier_param {
+ struct vc_data *vc; /* VC on which the update happened */
+ unsigned int c; /* Printed char */
+};
+
+extern int register_vt_notifier(struct notifier_block *nb);
+extern int unregister_vt_notifier(struct notifier_block *nb);
+
+extern void hide_boot_cursor(bool hide);
+
#endif /* _VT_KERN_H */