int vc_allocate(unsigned int console);
int vc_cons_allocated(unsigned int console);
int vc_resize(struct vc_data *vc, unsigned int cols, unsigned int lines);
-int vc_lock_resize(struct vc_data *vc, unsigned int cols, unsigned int lines);
void vc_deallocate(unsigned int console);
void reset_palette(struct vc_data *vc);
void do_blank_screen(int entering_gfx);
#define con_copy_unimap(d, s) (0)
#define con_get_unimap(vc, ct, uct, list) (-EINVAL)
#define con_free_unimap(vc) do { ; } while (0)
+#define con_protect_unimap(vc, rdonly) do { ; } while (0)
#define vc_translate(vc, c) (c)
#endif
void reset_vc(struct vc_data *vc);
extern int unbind_con_driver(const struct consw *csw, int first, int last,
int deflt);
-int vty_init(void);
+int vty_init(const struct file_operations *console_fops);
/*
* vc_screen.c shares this temporary buffer with the console write code so that