unsigned short h_proto; /* transport proto */
unsigned short h_reclaiming : 1,
h_server : 1, /* server side, not client side */
- h_inuse : 1,
- h_killed : 1;
+ h_inuse : 1;
wait_queue_head_t h_gracewait; /* wait while reclaiming */
struct rw_semaphore h_rwsem; /* Reboot recovery lock */
u32 h_state; /* pseudo-state counter */
};
/*
- * Valid actions for nlmsvc_traverse_files
- */
-#define NLM_ACT_CHECK 0 /* check for locks */
-#define NLM_ACT_MARK 1 /* mark & sweep */
-#define NLM_ACT_UNLOCK 2 /* release all locks */
-
-/*
* Global variables
*/
extern struct rpc_program nlm_program;
#endif
extern int nlmsvc_grace_period;
extern unsigned long nlmsvc_timeout;
+extern int nsm_use_hostnames;
/*
* Lockd client functions
struct nlm_host * nlm_get_host(struct nlm_host *);
void nlm_release_host(struct nlm_host *);
void nlm_shutdown_hosts(void);
-extern struct nlm_host *nlm_find_client(void);
extern void nlm_host_rebooted(const struct sockaddr_in *, const char *, int, u32);
struct nsm_handle *nsm_find(const struct sockaddr_in *, const char *, int);
void nsm_release(struct nsm_handle *);
/*
+ * This is used in garbage collection and resource reclaim
+ * A return value != 0 means destroy the lock/block/share
+ */
+typedef int (*nlm_host_match_fn_t)(struct nlm_host *cur, struct nlm_host *ref);
+
+/*
* Server-side lock handling
*/
u32 nlmsvc_lock(struct svc_rqst *, struct nlm_file *,
u32 nlmsvc_cancel_blocked(struct nlm_file *, struct nlm_lock *);
unsigned long nlmsvc_retry_blocked(void);
void nlmsvc_traverse_blocks(struct nlm_host *, struct nlm_file *,
- int action);
+ nlm_host_match_fn_t match);
void nlmsvc_grant_reply(struct svc_rqst *, struct nlm_cookie *, u32);
/*