#define FB_EVENT_GET_REQ 0x0D
/* Unbind from the console if possible */
#define FB_EVENT_FB_UNBIND 0x0E
+/* CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
+#define FB_EVENT_REMAP_ALL_CONSOLE 0x0F
struct fb_event {
struct fb_info *info;
/* perform fb specific mmap */
int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
- /* save current hardware state */
- void (*fb_save_state)(struct fb_info *info);
-
- /* restore saved state */
- void (*fb_restore_state)(struct fb_info *info);
-
/* get capability given var */
void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
struct fb_var_screeninfo *var);
* takes over; acceleration engine should be in a quiescent state */
/* hints */
+#define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */
#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */