#ifndef _LINUX_FB_H
#define _LINUX_FB_H
-#include <asm/types.h>
+#include <linux/types.h>
+#include <linux/i2c.h>
+
+struct dentry;
/* Definitions of frame buffers */
-#define FB_MAJOR 29
#define FB_MAX 32 /* sufficient for now */
/* ioctls
#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
+#define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
+#define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
+#define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
+#define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
+#define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
+#define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
+#define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
#define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
#define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
#define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
+#define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */
+#define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */
+#define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */
+#define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */
+#define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */
+#define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */
#define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
#define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
#define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
#define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
#define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
#define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
+#define FB_ACCEL_PXA3XX 99 /* PXA3xx */
#define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
#define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
/* Interpretation of offset for color fields: All offsets are from the right,
* inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
* can use the offset as right argument to <<). A pixel afterwards is a bit
- * stream and is written to video memory as that unmodified. This implies
- * big-endian byte order if bits_per_pixel is greater than 8.
+ * stream and is written to video memory as that unmodified.
+ *
+ * For pseudocolor: offset and length should be the same for all color
+ * components. Offset specifies the position of the least significant bit
+ * of the pallette index in a pixel value. Length indicates the number
+ * of available palette entries (i.e. # of entries = 1 << length).
*/
struct fb_bitfield {
__u32 offset; /* beginning of bitfield */
};
#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
+#define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
#define FB_VMODE_INTERLACED 1 /* interlaced */
#define FB_VMODE_DOUBLE 2 /* double scan */
+#define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
#define FB_VMODE_MASK 255
#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
+/*
+ * Display rotation support
+ */
+#define FB_ROTATE_UR 0
+#define FB_ROTATE_CW 1
+#define FB_ROTATE_UD 2
+#define FB_ROTATE_CCW 3
+
#define PICOS2KHZ(a) (1000000000UL/(a))
#define KHZ2PICOS(a) (1000000000UL/(a))
struct fb_image image; /* Cursor image */
};
+#ifdef CONFIG_FB_BACKLIGHT
+/* Settings for the generic backlight code */
+#define FB_BACKLIGHT_LEVELS 128
+#define FB_BACKLIGHT_MAX 0xFF
+#endif
+
#ifdef __KERNEL__
#include <linux/fs.h>
#include <linux/init.h>
-#include <linux/tty.h>
#include <linux/device.h>
#include <linux/workqueue.h>
-#include <linux/devfs_fs_kernel.h>
#include <linux/notifier.h>
#include <linux/list.h>
+#include <linux/backlight.h>
#include <asm/io.h>
struct vm_area_struct;
#define FB_EVENT_MODE_DELETE 0x04
/* A driver registered itself */
#define FB_EVENT_FB_REGISTERED 0x05
-/* get console to framebuffer mapping */
-#define FB_EVENT_GET_CONSOLE_MAP 0x06
-/* set console to framebuffer mapping */
-#define FB_EVENT_SET_CONSOLE_MAP 0x07
-/* A display blank is requested */
-#define FB_EVENT_BLANK 0x08
+/* A driver unregistered itself */
+#define FB_EVENT_FB_UNREGISTERED 0x06
+/* CONSOLE-SPECIFIC: get console to framebuffer mapping */
+#define FB_EVENT_GET_CONSOLE_MAP 0x07
+/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
+#define FB_EVENT_SET_CONSOLE_MAP 0x08
+/* A hardware display blank change occured */
+#define FB_EVENT_BLANK 0x09
/* Private modelist is to be replaced */
-#define FB_EVENT_NEW_MODELIST 0x09
+#define FB_EVENT_NEW_MODELIST 0x0A
/* The resolution of the passed in fb_info about to change and
all vc's should be changed */
-#define FB_EVENT_MODE_CHANGE_ALL 0x0A
+#define FB_EVENT_MODE_CHANGE_ALL 0x0B
+/* A software display blank change occured */
+#define FB_EVENT_CONBLANK 0x0C
+/* Get drawing requirements */
+#define FB_EVENT_GET_REQ 0x0D
+/* Unbind from the console if possible */
+#define FB_EVENT_FB_UNBIND 0x0E
struct fb_event {
struct fb_info *info;
void *data;
};
+struct fb_blit_caps {
+ u32 x;
+ u32 y;
+ u32 len;
+ u32 flags;
+};
extern int fb_register_client(struct notifier_block *nb);
extern int fb_unregister_client(struct notifier_block *nb);
-
+extern int fb_notifier_call_chain(unsigned long val, void *v);
/*
* Pixmap structure definition
*
u32 scan_align; /* alignment per scanline */
u32 access_align; /* alignment per read/write (bits) */
u32 flags; /* see FB_PIXMAP_* */
+ u32 blit_x; /* supported bit block dimensions (1-32)*/
+ u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
+ /* blit_y = 1 << (height - 1) */
+ /* if 0, will be set to 0xffffffff (all)*/
/* access methods */
void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
};
+#ifdef CONFIG_FB_DEFERRED_IO
+struct fb_deferred_io {
+ /* delay between mkwrite and deferred handler */
+ unsigned long delay;
+ struct mutex lock; /* mutex that protects the page list */
+ struct list_head pagelist; /* list of touched pages */
+ /* callback */
+ void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
+};
+#endif
/*
* Frame buffer operations
*
* LOCKING NOTE: those functions must _ALL_ be called with the console
- * semaphore held, this is the only suitable locking mecanism we have
+ * semaphore held, this is the only suitable locking mechanism we have
* in 2.6. Some may be called at interrupt time at this point though.
*/
/* For framebuffers with strange non linear layouts or that do not
* work with normal memory mapped access
*/
- ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos);
- ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos);
+ ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
+ size_t count, loff_t *ppos);
+ ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
+ size_t count, loff_t *ppos);
/* checks var and eventually tweaks it to something supported,
* DO NOT MODIFY PAR */
int (*fb_sync)(struct fb_info *info);
/* perform fb specific ioctl (optional) */
- int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
- unsigned long arg, struct fb_info *info);
+ int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
+ unsigned long arg);
/* Handle 32bit compat ioctl (optional) */
- long (*fb_compat_ioctl)(struct file *f, unsigned cmd, unsigned long arg,
- struct fb_info *info);
+ int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
+ unsigned long arg);
/* perform fb specific mmap */
- int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
+ int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
+
+ /* get capability given var */
+ void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
+ struct fb_var_screeninfo *var);
+
+ /* teardown any resources to do with this framebuffer */
+ void (*fb_destroy)(struct fb_info *info);
};
#ifdef CONFIG_FB_TILEBLITTING
-
#define FB_TILE_CURSOR_NONE 0
#define FB_TILE_CURSOR_UNDERLINE 1
#define FB_TILE_CURSOR_LOWER_THIRD 2
__u32 height; /* height of each tile in scanlines */
__u32 depth; /* color depth of each tile */
__u32 length; /* number of tiles in the map */
- __u8 *data; /* actual tile map: a bitmap array, packed
+ const __u8 *data; /* actual tile map: a bitmap array, packed
to the nearest byte */
};
/* cursor */
void (*fb_tilecursor)(struct fb_info *info,
struct fb_tilecursor *cursor);
+ /* get maximum length of the tile map */
+ int (*fb_get_tilemax)(struct fb_info *info);
};
#endif /* CONFIG_FB_TILEBLITTING */
* takes over; acceleration engine should be in a quiescent state */
/* hints */
+#define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */
#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
#define FBINFO_MISC_USEREVENT 0x10000 /* event request
from userspace */
#define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
+#define FBINFO_MISC_FIRMWARE 0x40000 /* a replaceable firmware
+ inited framebuffer */
+
+/* A driver may set this flag to indicate that it does want a set_par to be
+ * called every time when fbcon_switch is executed. The advantage is that with
+ * this flag set you can really be sure that set_par is always called before
+ * any of the functions dependant on the correct hardware state or altering
+ * that state, even if you are using some broken X releases. The disadvantage
+ * is that it introduces unwanted delays to every console switch if set_par
+ * is slow. It is a good idea to try this flag in the drivers initialization
+ * code whenever there is a bug report related to switching between X and the
+ * framebuffer console.
+ */
+#define FBINFO_MISC_ALWAYS_SETPAR 0x40000
+
+/*
+ * Host and GPU endianness differ.
+ */
+#define FBINFO_FOREIGN_ENDIAN 0x100000
+/*
+ * Big endian math. This is the same flags as above, but with different
+ * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
+ * and host endianness. Drivers should not use this flag.
+ */
+#define FBINFO_BE_MATH 0x100000
struct fb_info {
int node;
int flags;
+ struct mutex lock; /* Lock for open/release/ioctl funcs */
+ struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */
struct fb_var_screeninfo var; /* Current var */
struct fb_fix_screeninfo fix; /* Current fix */
struct fb_monspecs monspecs; /* Current Monitor specs */
struct fb_cmap cmap; /* Current cmap */
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
+
+#ifdef CONFIG_FB_BACKLIGHT
+ /* assigned backlight device */
+ /* set before framebuffer registration,
+ remove after unregister */
+ struct backlight_device *bl_dev;
+
+ /* Backlight level curve */
+ struct mutex bl_curve_mutex;
+ u8 bl_curve[FB_BACKLIGHT_LEVELS];
+#endif
+#ifdef CONFIG_FB_DEFERRED_IO
+ struct delayed_work deferred_work;
+ struct fb_deferred_io *fbdefio;
+#endif
+
struct fb_ops *fbops;
- struct device *device;
- struct class_device *class_device; /* sysfs per device attrs */
+ struct device *device; /* This is the parent */
+ struct device *dev; /* This is this fb device */
+ int class_flag; /* private sysfs flags */
#ifdef CONFIG_FB_TILEBLITTING
struct fb_tile_ops *tileops; /* Tile Blitting */
#endif
u32 state; /* Hardware state i.e suspend */
void *fbcon_par; /* fbcon use-only private area */
/* From here on everything is device dependent */
- void *par;
+ void *par;
+ /* we need the PCI or similiar aperture base/size not
+ smem_start/size as smem_start may just be an object
+ allocated inside the aperture so may not actually overlap */
+ resource_size_t aperture_base;
+ resource_size_t aperture_size;
};
#ifdef MODULE
#define fb_writeq sbus_writeq
#define fb_memset sbus_memset_io
-#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
+#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
#define fb_readb __raw_readb
#define fb_readw __raw_readw
#endif
+#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
+#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
+ (val) << (bits))
+#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
+ (val) >> (bits))
+
/*
* `Generic' versions of the frame buffer device operations
*/
extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_blank(struct fb_info *info, int blank);
-extern int soft_cursor(struct fb_info *info, struct fb_cursor *cursor);
extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
+/*
+ * Drawing operations where framebuffer is in system RAM
+ */
+extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
+extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
+extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
+extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
+ size_t count, loff_t *ppos);
+extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
+ size_t count, loff_t *ppos);
/* drivers/video/fbmem.c */
extern int register_framebuffer(struct fb_info *fb_info);
extern int unregister_framebuffer(struct fb_info *fb_info);
-extern int fb_prepare_logo(struct fb_info *fb_info);
-extern int fb_show_logo(struct fb_info *fb_info);
+extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
+extern int fb_show_logo(struct fb_info *fb_info, int rotate);
extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
u32 height, u32 shift_high, u32 shift_low, u32 mod);
extern struct fb_info *registered_fb[FB_MAX];
extern int num_registered_fb;
+extern struct class *fb_class;
+
+extern int lock_fb_info(struct fb_info *info);
+
+static inline void unlock_fb_info(struct fb_info *info)
+{
+ mutex_unlock(&info->lock);
+}
+
+static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
+ u8 *src, u32 s_pitch, u32 height)
+{
+ int i, j;
+
+ d_pitch -= s_pitch;
+
+ for (i = height; i--; ) {
+ /* s_pitch is a few bytes at the most, memcpy is suboptimal */
+ for (j = 0; j < s_pitch; j++)
+ *dst++ = *src++;
+ dst += d_pitch;
+ }
+}
+
+/* drivers/video/fb_defio.c */
+extern void fb_deferred_io_init(struct fb_info *info);
+extern void fb_deferred_io_open(struct fb_info *info,
+ struct inode *inode,
+ struct file *file);
+extern void fb_deferred_io_cleanup(struct fb_info *info);
+extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry,
+ int datasync);
+
+static inline bool fb_be_math(struct fb_info *info)
+{
+#ifdef CONFIG_FB_FOREIGN_ENDIAN
+#if defined(CONFIG_FB_BOTH_ENDIAN)
+ return info->flags & FBINFO_BE_MATH;
+#elif defined(CONFIG_FB_BIG_ENDIAN)
+ return true;
+#elif defined(CONFIG_FB_LITTLE_ENDIAN)
+ return false;
+#endif /* CONFIG_FB_BOTH_ENDIAN */
+#else
+#ifdef __BIG_ENDIAN
+ return true;
+#else
+ return false;
+#endif /* __BIG_ENDIAN */
+#endif /* CONFIG_FB_FOREIGN_ENDIAN */
+}
/* drivers/video/fbsysfs.c */
extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
extern void framebuffer_release(struct fb_info *info);
-extern int fb_init_class_device(struct fb_info *fb_info);
-extern void fb_cleanup_class_device(struct fb_info *head);
+extern int fb_init_device(struct fb_info *fb_info);
+extern void fb_cleanup_device(struct fb_info *head);
+extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
/* drivers/video/fbmon.c */
#define FB_MAXTIMINGS 0
#define FB_MODE_IS_FIRST 16
#define FB_MODE_IS_FROM_VAR 32
-extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
- const struct fb_info *fb_info);
extern int fbmon_dpms(const struct fb_info *fb_info);
extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
struct fb_info *info);
struct fb_monspecs *specs);
extern void fb_destroy_modedb(struct fb_videomode *modedb);
extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
+extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
/* drivers/video/modedb.c */
#define VESA_MODEDB_SIZE 34
extern void fb_var_to_videomode(struct fb_videomode *mode,
- struct fb_var_screeninfo *var);
+ const struct fb_var_screeninfo *var);
extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
- struct fb_videomode *mode);
-extern int fb_mode_is_equal(struct fb_videomode *mode1,
- struct fb_videomode *mode2);
-extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
-extern void fb_delete_videomode(struct fb_videomode *mode,
+ const struct fb_videomode *mode);
+extern int fb_mode_is_equal(const struct fb_videomode *mode1,
+ const struct fb_videomode *mode2);
+extern int fb_add_videomode(const struct fb_videomode *mode,
+ struct list_head *head);
+extern void fb_delete_videomode(const struct fb_videomode *mode,
struct list_head *head);
-extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
- struct list_head *head);
-extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
- struct list_head *head);
-extern struct fb_videomode *fb_find_nearest_mode(struct fb_var_screeninfo *var,
- struct list_head *head);
+extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
+ struct list_head *head);
+extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
+ struct list_head *head);
+extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
+ struct list_head *head);
extern void fb_destroy_modelist(struct list_head *head);
-extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
+extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
struct list_head *head);
+extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
+ struct list_head *head);
/* drivers/video/fbcmap.c */
extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
extern void fb_dealloc_cmap(struct fb_cmap *cmap);
-extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to);
-extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to);
+extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
+extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
-extern struct fb_cmap *fb_default_cmap(int len);
+extern const struct fb_cmap *fb_default_cmap(int len);
extern void fb_invert_cmaps(void);
struct fb_videomode {
u32 flag;
};
+extern const char *fb_mode_option;
extern const struct fb_videomode vesa_modes[];
struct fb_modelist {