#include "ocfs2.h"
#include "alloc.h"
+#include "blockcheck.h"
#include "dlmglue.h"
#include "inode.h"
#include "journal.h"
#define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
-static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb);
-
static u32 ocfs2_local_alloc_count_bits(struct ocfs2_dinode *alloc);
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
struct ocfs2_dinode *alloc,
- u32 numbits);
+ u32 *numbits,
+ struct ocfs2_alloc_reservation *resv);
static void ocfs2_clear_local_alloc(struct ocfs2_dinode *alloc);
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
- struct ocfs2_journal_handle *handle,
+ handle_t *handle,
struct ocfs2_dinode *alloc,
struct inode *main_bm_inode,
struct buffer_head *main_bm_bh);
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
- struct ocfs2_journal_handle *handle,
struct ocfs2_alloc_context **ac,
struct inode **bitmap_inode,
struct buffer_head **bitmap_bh);
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
- struct ocfs2_journal_handle *handle,
+ handle_t *handle,
struct ocfs2_alloc_context *ac);
static int ocfs2_local_alloc_slide_window(struct ocfs2_super *osb,
struct inode *local_alloc_inode);
/*
- * Determine how large our local alloc window should be, in bits.
+ * ocfs2_la_default_mb() - determine a default size, in megabytes of
+ * the local alloc.
+ *
+ * Generally, we'd like to pick as large a local alloc as
+ * possible. Performance on large workloads tends to scale
+ * proportionally to la size. In addition to that, the reservations
+ * code functions more efficiently as it can reserve more windows for
+ * write.
+ *
+ * Some things work against us when trying to choose a large local alloc:
+ *
+ * - We need to ensure our sizing is picked to leave enough space in
+ * group descriptors for other allocations (such as block groups,
+ * etc). Picking default sizes which are a multiple of 4 could help
+ * - block groups are allocated in 2mb and 4mb chunks.
+ *
+ * - Likewise, we don't want to starve other nodes of bits on small
+ * file systems. This can easily be taken care of by limiting our
+ * default to a reasonable size (256M) on larger cluster sizes.
*
- * These values (and the behavior in ocfs2_alloc_should_use_local) have
- * been chosen so that most allocations, including new block groups go
- * through local alloc.
+ * - Some file systems can't support very large sizes - 4k and 8k in
+ * particular are limited to less than 128 and 256 megabytes respectively.
+ *
+ * The following reference table shows group descriptor and local
+ * alloc maximums at various cluster sizes (4k blocksize)
+ *
+ * csize: 4K group: 126M la: 121M
+ * csize: 8K group: 252M la: 243M
+ * csize: 16K group: 504M la: 486M
+ * csize: 32K group: 1008M la: 972M
+ * csize: 64K group: 2016M la: 1944M
+ * csize: 128K group: 4032M la: 3888M
+ * csize: 256K group: 8064M la: 7776M
+ * csize: 512K group: 16128M la: 15552M
+ * csize: 1024K group: 32256M la: 31104M
*/
-static inline int ocfs2_local_alloc_window_bits(struct ocfs2_super *osb)
+#define OCFS2_LA_MAX_DEFAULT_MB 256
+#define OCFS2_LA_OLD_DEFAULT 8
+unsigned int ocfs2_la_default_mb(struct ocfs2_super *osb)
{
- BUG_ON(osb->s_clustersize_bits < 12);
+ unsigned int la_mb;
+ unsigned int gd_mb;
+ unsigned int megs_per_slot;
+ struct super_block *sb = osb->sb;
+
+ gd_mb = ocfs2_clusters_to_megabytes(osb->sb,
+ 8 * ocfs2_group_bitmap_size(sb, 0, osb->s_feature_incompat));
+
+ /*
+ * This takes care of files systems with very small group
+ * descriptors - 512 byte blocksize at cluster sizes lower
+ * than 16K and also 1k blocksize with 4k cluster size.
+ */
+ if ((sb->s_blocksize == 512 && osb->s_clustersize <= 8192)
+ || (sb->s_blocksize == 1024 && osb->s_clustersize == 4096))
+ return OCFS2_LA_OLD_DEFAULT;
+
+ /*
+ * Leave enough room for some block groups and make the final
+ * value we work from a multiple of 4.
+ */
+ gd_mb -= 16;
+ gd_mb &= 0xFFFFFFFB;
+
+ la_mb = gd_mb;
+
+ /*
+ * Keep window sizes down to a reasonable default
+ */
+ if (la_mb > OCFS2_LA_MAX_DEFAULT_MB) {
+ /*
+ * Some clustersize / blocksize combinations will have
+ * given us a larger than OCFS2_LA_MAX_DEFAULT_MB
+ * default size, but get poor distribution when
+ * limited to exactly 256 megabytes.
+ *
+ * As an example, 16K clustersize at 4K blocksize
+ * gives us a cluster group size of 504M. Paring the
+ * local alloc size down to 256 however, would give us
+ * only one window and around 200MB left in the
+ * cluster group. Instead, find the first size below
+ * 256 which would give us an even distribution.
+ *
+ * Larger cluster group sizes actually work out pretty
+ * well when pared to 256, so we don't have to do this
+ * for any group that fits more than two
+ * OCFS2_LA_MAX_DEFAULT_MB windows.
+ */
+ if (gd_mb > (2 * OCFS2_LA_MAX_DEFAULT_MB))
+ la_mb = 256;
+ else {
+ unsigned int gd_mult = gd_mb;
+
+ while (gd_mult > 256)
+ gd_mult = gd_mult >> 1;
+
+ la_mb = gd_mult;
+ }
+ }
+
+ megs_per_slot = osb->osb_clusters_at_boot / osb->max_slots;
+ megs_per_slot = ocfs2_clusters_to_megabytes(osb->sb, megs_per_slot);
+ /* Too many nodes, too few disk clusters. */
+ if (megs_per_slot < la_mb)
+ la_mb = megs_per_slot;
- return 2048 >> (osb->s_clustersize_bits - 12);
+ return la_mb;
+}
+
+void ocfs2_la_set_sizes(struct ocfs2_super *osb, int requested_mb)
+{
+ struct super_block *sb = osb->sb;
+ unsigned int la_default_mb = ocfs2_la_default_mb(osb);
+ unsigned int la_max_mb;
+
+ la_max_mb = ocfs2_clusters_to_megabytes(sb,
+ ocfs2_local_alloc_size(sb) * 8);
+
+ mlog(0, "requested: %dM, max: %uM, default: %uM\n",
+ requested_mb, la_max_mb, la_default_mb);
+
+ if (requested_mb == -1) {
+ /* No user request - use defaults */
+ osb->local_alloc_default_bits =
+ ocfs2_megabytes_to_clusters(sb, la_default_mb);
+ } else if (requested_mb > la_max_mb) {
+ /* Request is too big, we give the maximum available */
+ osb->local_alloc_default_bits =
+ ocfs2_megabytes_to_clusters(sb, la_max_mb);
+ } else {
+ osb->local_alloc_default_bits =
+ ocfs2_megabytes_to_clusters(sb, requested_mb);
+ }
+
+ osb->local_alloc_bits = osb->local_alloc_default_bits;
+}
+
+static inline int ocfs2_la_state_enabled(struct ocfs2_super *osb)
+{
+ return (osb->local_alloc_state == OCFS2_LA_THROTTLED ||
+ osb->local_alloc_state == OCFS2_LA_ENABLED);
+}
+
+void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super *osb,
+ unsigned int num_clusters)
+{
+ spin_lock(&osb->osb_lock);
+ if (osb->local_alloc_state == OCFS2_LA_DISABLED ||
+ osb->local_alloc_state == OCFS2_LA_THROTTLED)
+ if (num_clusters >= osb->local_alloc_default_bits) {
+ cancel_delayed_work(&osb->la_enable_wq);
+ osb->local_alloc_state = OCFS2_LA_ENABLED;
+ }
+ spin_unlock(&osb->osb_lock);
+}
+
+void ocfs2_la_enable_worker(struct work_struct *work)
+{
+ struct ocfs2_super *osb =
+ container_of(work, struct ocfs2_super,
+ la_enable_wq.work);
+ spin_lock(&osb->osb_lock);
+ osb->local_alloc_state = OCFS2_LA_ENABLED;
+ spin_unlock(&osb->osb_lock);
}
/*
* Tell us whether a given allocation should use the local alloc
* file. Otherwise, it has to go to the main bitmap.
+ *
+ * This function does semi-dirty reads of local alloc size and state!
+ * This is ok however, as the values are re-checked once under mutex.
*/
int ocfs2_alloc_should_use_local(struct ocfs2_super *osb, u64 bits)
{
- int la_bits = ocfs2_local_alloc_window_bits(osb);
+ int ret = 0;
+ int la_bits;
+
+ spin_lock(&osb->osb_lock);
+ la_bits = osb->local_alloc_bits;
- if (osb->local_alloc_state != OCFS2_LA_ENABLED)
- return 0;
+ if (!ocfs2_la_state_enabled(osb))
+ goto bail;
/* la_bits should be at least twice the size (in clusters) of
* a new block group. We want to be sure block group
* allocations go through the local alloc, so allow an
* allocation to take up to half the bitmap. */
if (bits > (la_bits / 2))
- return 0;
+ goto bail;
- return 1;
+ ret = 1;
+bail:
+ mlog(0, "state=%d, bits=%llu, la_bits=%d, ret=%d\n",
+ osb->local_alloc_state, (unsigned long long)bits, la_bits, ret);
+ spin_unlock(&osb->osb_lock);
+ return ret;
}
int ocfs2_load_local_alloc(struct ocfs2_super *osb)
mlog_entry_void();
+ if (osb->local_alloc_bits == 0)
+ goto bail;
+
+ if (osb->local_alloc_bits >= osb->bitmap_cpg) {
+ mlog(ML_NOTICE, "Requested local alloc window %d is larger "
+ "than max possible %u. Using defaults.\n",
+ osb->local_alloc_bits, (osb->bitmap_cpg - 1));
+ osb->local_alloc_bits =
+ ocfs2_megabytes_to_clusters(osb->sb,
+ ocfs2_la_default_mb(osb));
+ }
+
/* read the alloc off disk */
inode = ocfs2_get_system_file_inode(osb, LOCAL_ALLOC_SYSTEM_INODE,
osb->slot_num);
goto bail;
}
- status = ocfs2_read_block(osb, OCFS2_I(inode)->ip_blkno,
- &alloc_bh, 0, inode);
+ status = ocfs2_read_inode_block_full(inode, &alloc_bh,
+ OCFS2_BH_IGNORE_CACHE);
if (status < 0) {
mlog_errno(status);
goto bail;
bail:
if (status < 0)
- if (alloc_bh)
- brelse(alloc_bh);
+ brelse(alloc_bh);
if (inode)
iput(inode);
+ mlog(0, "Local alloc window bits = %d\n", osb->local_alloc_bits);
+
mlog_exit(status);
return status;
}
void ocfs2_shutdown_local_alloc(struct ocfs2_super *osb)
{
int status;
- struct ocfs2_journal_handle *handle = NULL;
+ handle_t *handle;
struct inode *local_alloc_inode = NULL;
struct buffer_head *bh = NULL;
struct buffer_head *main_bm_bh = NULL;
mlog_entry_void();
+ cancel_delayed_work(&osb->la_enable_wq);
+ flush_workqueue(ocfs2_wq);
+
if (osb->local_alloc_state == OCFS2_LA_UNUSED)
- goto bail;
+ goto out;
local_alloc_inode =
ocfs2_get_system_file_inode(osb,
if (!local_alloc_inode) {
status = -ENOENT;
mlog_errno(status);
- goto bail;
+ goto out;
}
osb->local_alloc_state = OCFS2_LA_DISABLED;
- handle = ocfs2_alloc_handle(osb);
- if (!handle) {
- status = -ENOMEM;
- mlog_errno(status);
- goto bail;
- }
+ ocfs2_resmap_uninit(&osb->osb_la_resmap);
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
if (!main_bm_inode) {
status = -EINVAL;
mlog_errno(status);
- goto bail;
+ goto out;
}
- ocfs2_handle_add_inode(handle, main_bm_inode);
- status = ocfs2_meta_lock(main_bm_inode, handle, &main_bm_bh, 1);
+ mutex_lock(&main_bm_inode->i_mutex);
+
+ status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
if (status < 0) {
mlog_errno(status);
- goto bail;
+ goto out_mutex;
}
/* WINDOW_MOVE_CREDITS is a bit heavy... */
- handle = ocfs2_start_trans(osb, handle, OCFS2_WINDOW_MOVE_CREDITS);
+ handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
mlog_errno(PTR_ERR(handle));
handle = NULL;
- goto bail;
+ goto out_unlock;
}
bh = osb->local_alloc_bh;
alloc = (struct ocfs2_dinode *) bh->b_data;
- alloc_copy = kmalloc(bh->b_size, GFP_KERNEL);
+ alloc_copy = kmalloc(bh->b_size, GFP_NOFS);
if (!alloc_copy) {
status = -ENOMEM;
- goto bail;
+ goto out_commit;
}
memcpy(alloc_copy, alloc, bh->b_size);
- status = ocfs2_journal_access(handle, local_alloc_inode, bh,
- OCFS2_JOURNAL_ACCESS_WRITE);
+ status = ocfs2_journal_access_di(handle, INODE_CACHE(local_alloc_inode),
+ bh, OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
- goto bail;
+ goto out_commit;
}
ocfs2_clear_local_alloc(alloc);
-
- status = ocfs2_journal_dirty(handle, bh);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
+ ocfs2_journal_dirty(handle, bh);
brelse(bh);
osb->local_alloc_bh = NULL;
if (status < 0)
mlog_errno(status);
-bail:
- if (handle)
- ocfs2_commit_trans(handle);
+out_commit:
+ ocfs2_commit_trans(osb, handle);
- if (main_bm_bh)
- brelse(main_bm_bh);
+out_unlock:
+ brelse(main_bm_bh);
- if (main_bm_inode)
- iput(main_bm_inode);
+ ocfs2_inode_unlock(main_bm_inode, 1);
+
+out_mutex:
+ mutex_unlock(&main_bm_inode->i_mutex);
+ iput(main_bm_inode);
+out:
if (local_alloc_inode)
iput(local_alloc_inode);
mutex_lock(&inode->i_mutex);
- status = ocfs2_read_block(osb, OCFS2_I(inode)->ip_blkno,
- &alloc_bh, 0, inode);
+ status = ocfs2_read_inode_block_full(inode, &alloc_bh,
+ OCFS2_BH_IGNORE_CACHE);
if (status < 0) {
mlog_errno(status);
goto bail;
alloc = (struct ocfs2_dinode *) alloc_bh->b_data;
ocfs2_clear_local_alloc(alloc);
- status = ocfs2_write_block(osb, alloc_bh, inode);
+ ocfs2_compute_meta_ecc(osb->sb, alloc_bh->b_data, &alloc->i_check);
+ status = ocfs2_write_block(osb, alloc_bh, INODE_CACHE(inode));
if (status < 0)
mlog_errno(status);
*alloc_copy = NULL;
}
- if (alloc_bh)
- brelse(alloc_bh);
+ brelse(alloc_bh);
if (inode) {
mutex_unlock(&inode->i_mutex);
struct ocfs2_dinode *alloc)
{
int status;
- struct ocfs2_journal_handle *handle = NULL;
+ handle_t *handle;
struct buffer_head *main_bm_bh = NULL;
- struct inode *main_bm_inode = NULL;
+ struct inode *main_bm_inode;
mlog_entry_void();
- handle = ocfs2_alloc_handle(osb);
- if (!handle) {
- status = -ENOMEM;
- mlog_errno(status);
- goto bail;
- }
-
main_bm_inode = ocfs2_get_system_file_inode(osb,
GLOBAL_BITMAP_SYSTEM_INODE,
OCFS2_INVALID_SLOT);
if (!main_bm_inode) {
status = -EINVAL;
mlog_errno(status);
- goto bail;
+ goto out;
}
- ocfs2_handle_add_inode(handle, main_bm_inode);
- status = ocfs2_meta_lock(main_bm_inode, handle, &main_bm_bh, 1);
+ mutex_lock(&main_bm_inode->i_mutex);
+
+ status = ocfs2_inode_lock(main_bm_inode, &main_bm_bh, 1);
if (status < 0) {
mlog_errno(status);
- goto bail;
+ goto out_mutex;
}
- handle = ocfs2_start_trans(osb, handle, OCFS2_WINDOW_MOVE_CREDITS);
+ handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
status = PTR_ERR(handle);
handle = NULL;
mlog_errno(status);
- goto bail;
+ goto out_unlock;
}
/* we want the bitmap change to be recorded on disk asap */
- handle->k_handle->h_sync = 1;
+ handle->h_sync = 1;
status = ocfs2_sync_local_to_main(osb, handle, alloc,
main_bm_inode, main_bm_bh);
if (status < 0)
mlog_errno(status);
-bail:
- if (handle)
- ocfs2_commit_trans(handle);
+ ocfs2_commit_trans(osb, handle);
- if (main_bm_bh)
- brelse(main_bm_bh);
+out_unlock:
+ ocfs2_inode_unlock(main_bm_inode, 1);
- if (main_bm_inode)
- iput(main_bm_inode);
+out_mutex:
+ mutex_unlock(&main_bm_inode->i_mutex);
+
+ brelse(main_bm_bh);
+ iput(main_bm_inode);
+
+out:
+ if (!status)
+ ocfs2_init_steal_slots(osb);
mlog_exit(status);
return status;
}
/*
- * make sure we've got at least bitswanted contiguous bits in the
+ * make sure we've got at least bits_wanted contiguous bits in the
* local alloc. You lose them when you drop i_mutex.
*
* We will add ourselves to the transaction passed in, but may start
* our own in order to shift windows.
*/
int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
- struct ocfs2_journal_handle *passed_handle,
u32 bits_wanted,
struct ocfs2_alloc_context *ac)
{
mlog_entry_void();
- BUG_ON(!passed_handle);
BUG_ON(!ac);
- BUG_ON(passed_handle->k_handle);
local_alloc_inode =
ocfs2_get_system_file_inode(osb,
mlog_errno(status);
goto bail;
}
- ocfs2_handle_add_inode(passed_handle, local_alloc_inode);
- if (osb->local_alloc_state != OCFS2_LA_ENABLED) {
- status = -ENOSPC;
- goto bail;
- }
+ mutex_lock(&local_alloc_inode->i_mutex);
- if (bits_wanted > ocfs2_local_alloc_window_bits(osb)) {
- mlog(0, "Asking for more than my max window size!\n");
+ /*
+ * We must double check state and allocator bits because
+ * another process may have changed them while holding i_mutex.
+ */
+ spin_lock(&osb->osb_lock);
+ if (!ocfs2_la_state_enabled(osb) ||
+ (bits_wanted > osb->local_alloc_bits)) {
+ spin_unlock(&osb->osb_lock);
status = -ENOSPC;
goto bail;
}
+ spin_unlock(&osb->osb_lock);
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
+#ifdef CONFIG_OCFS2_DEBUG_FS
if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
ocfs2_local_alloc_count_bits(alloc)) {
ocfs2_error(osb->sb, "local alloc inode %llu says it has "
status = -EIO;
goto bail;
}
+#endif
free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
le32_to_cpu(alloc->id1.bitmap1.i_used);
mlog_errno(status);
goto bail;
}
+
+ /*
+ * Under certain conditions, the window slide code
+ * might have reduced the number of bits available or
+ * disabled the the local alloc entirely. Re-check
+ * here and return -ENOSPC if necessary.
+ */
+ status = -ENOSPC;
+ if (!ocfs2_la_state_enabled(osb))
+ goto bail;
+
+ free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
+ le32_to_cpu(alloc->id1.bitmap1.i_used);
+ if (bits_wanted > free_bits)
+ goto bail;
}
- ac->ac_inode = igrab(local_alloc_inode);
+ if (ac->ac_max_block)
+ mlog(0, "Calling in_range for max block %llu\n",
+ (unsigned long long)ac->ac_max_block);
+
+ ac->ac_inode = local_alloc_inode;
+ /* We should never use localalloc from another slot */
+ ac->ac_alloc_slot = osb->slot_num;
+ ac->ac_which = OCFS2_AC_USE_LOCAL;
get_bh(osb->local_alloc_bh);
ac->ac_bh = osb->local_alloc_bh;
- ac->ac_which = OCFS2_AC_USE_LOCAL;
status = 0;
bail:
- if (local_alloc_inode)
+ if (status < 0 && local_alloc_inode) {
+ mutex_unlock(&local_alloc_inode->i_mutex);
iput(local_alloc_inode);
+ }
+
+ mlog(0, "bits=%d, slot=%d, ret=%d\n", bits_wanted, osb->slot_num,
+ status);
mlog_exit(status);
return status;
}
int ocfs2_claim_local_alloc_bits(struct ocfs2_super *osb,
- struct ocfs2_journal_handle *handle,
+ handle_t *handle,
struct ocfs2_alloc_context *ac,
- u32 min_bits,
+ u32 bits_wanted,
u32 *bit_off,
u32 *num_bits)
{
int status, start;
struct inode *local_alloc_inode;
- u32 bits_wanted;
void *bitmap;
struct ocfs2_dinode *alloc;
struct ocfs2_local_alloc *la;
mlog_entry_void();
BUG_ON(ac->ac_which != OCFS2_AC_USE_LOCAL);
- bits_wanted = ac->ac_bits_wanted - ac->ac_bits_given;
local_alloc_inode = ac->ac_inode;
alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
la = OCFS2_LOCAL_ALLOC(alloc);
- start = ocfs2_local_alloc_find_clear_bits(osb, alloc, bits_wanted);
+ start = ocfs2_local_alloc_find_clear_bits(osb, alloc, &bits_wanted,
+ ac->ac_resv);
if (start == -1) {
/* TODO: Shouldn't we just BUG here? */
status = -ENOSPC;
bitmap = la->la_bitmap;
*bit_off = le32_to_cpu(la->la_bm_off) + start;
- /* local alloc is always contiguous by nature -- we never
- * delete bits from it! */
*num_bits = bits_wanted;
- status = ocfs2_journal_access(handle, local_alloc_inode,
- osb->local_alloc_bh,
- OCFS2_JOURNAL_ACCESS_WRITE);
+ status = ocfs2_journal_access_di(handle,
+ INODE_CACHE(local_alloc_inode),
+ osb->local_alloc_bh,
+ OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
+ ocfs2_resmap_claimed_bits(&osb->osb_la_resmap, ac->ac_resv, start,
+ bits_wanted);
+
while(bits_wanted--)
ocfs2_set_bit(start++, bitmap);
- alloc->id1.bitmap1.i_used = cpu_to_le32(*num_bits +
- le32_to_cpu(alloc->id1.bitmap1.i_used));
+ le32_add_cpu(&alloc->id1.bitmap1.i_used, *num_bits);
+ ocfs2_journal_dirty(handle, osb->local_alloc_bh);
- status = ocfs2_journal_dirty(handle, osb->local_alloc_bh);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
-
- status = 0;
bail:
mlog_exit(status);
return status;
}
static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super *osb,
- struct ocfs2_dinode *alloc,
- u32 numbits)
+ struct ocfs2_dinode *alloc,
+ u32 *numbits,
+ struct ocfs2_alloc_reservation *resv)
{
int numfound, bitoff, left, startoff, lastzero;
+ int local_resv = 0;
+ struct ocfs2_alloc_reservation r;
void *bitmap = NULL;
+ struct ocfs2_reservation_map *resmap = &osb->osb_la_resmap;
- mlog_entry("(numbits wanted = %u)\n", numbits);
+ mlog_entry("(numbits wanted = %u)\n", *numbits);
if (!alloc->id1.bitmap1.i_total) {
mlog(0, "No bits in my window!\n");
goto bail;
}
+ if (!resv) {
+ local_resv = 1;
+ ocfs2_resv_init_once(&r);
+ ocfs2_resv_set_type(&r, OCFS2_RESV_FLAG_TMP);
+ resv = &r;
+ }
+
+ numfound = *numbits;
+ if (ocfs2_resmap_resv_bits(resmap, resv, &bitoff, &numfound) == 0) {
+ if (numfound < *numbits)
+ *numbits = numfound;
+ goto bail;
+ }
+
+ /*
+ * Code error. While reservations are enabled, local
+ * allocation should _always_ go through them.
+ */
+ BUG_ON(osb->osb_resv_level != 0);
+
+ /*
+ * Reservations are disabled. Handle this the old way.
+ */
+
bitmap = OCFS2_LOCAL_ALLOC(alloc)->la_bitmap;
numfound = bitoff = startoff = 0;
startoff = bitoff+1;
}
/* we got everything we needed */
- if (numfound == numbits) {
+ if (numfound == *numbits) {
/* mlog(0, "Found it all!\n"); */
break;
}
mlog(0, "Exiting loop, bitoff = %d, numfound = %d\n", bitoff,
numfound);
- if (numfound == numbits)
+ if (numfound == *numbits)
bitoff = startoff - numfound;
else
bitoff = -1;
bail:
+ if (local_resv)
+ ocfs2_resv_discard(resmap, resv);
+
mlog_exit(bitoff);
return bitoff;
}
* passed is used for caching.
*/
static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
- struct ocfs2_journal_handle *handle,
+ handle_t *handle,
struct ocfs2_dinode *alloc,
struct inode *main_bm_inode,
struct buffer_head *main_bm_bh)
void *bitmap;
struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
- mlog_entry("total = %u, COUNT = %u, used = %u\n",
+ mlog_entry("total = %u, used = %u\n",
le32_to_cpu(alloc->id1.bitmap1.i_total),
- ocfs2_local_alloc_count_bits(alloc),
le32_to_cpu(alloc->id1.bitmap1.i_used));
if (!alloc->id1.bitmap1.i_total) {
(unsigned long long)la_start_blk,
(unsigned long long)blkno);
- status = ocfs2_free_clusters(handle, main_bm_inode,
- main_bm_bh, blkno, count);
+ status = ocfs2_release_clusters(handle,
+ main_bm_inode,
+ main_bm_bh, blkno,
+ count);
if (status < 0) {
mlog_errno(status);
goto bail;
return status;
}
+enum ocfs2_la_event {
+ OCFS2_LA_EVENT_SLIDE, /* Normal window slide. */
+ OCFS2_LA_EVENT_FRAGMENTED, /* The global bitmap has
+ * enough bits theoretically
+ * free, but a contiguous
+ * allocation could not be
+ * found. */
+ OCFS2_LA_EVENT_ENOSPC, /* Global bitmap doesn't have
+ * enough bits free to satisfy
+ * our request. */
+};
+#define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
+/*
+ * Given an event, calculate the size of our next local alloc window.
+ *
+ * This should always be called under i_mutex of the local alloc inode
+ * so that local alloc disabling doesn't race with processes trying to
+ * use the allocator.
+ *
+ * Returns the state which the local alloc was left in. This value can
+ * be ignored by some paths.
+ */
+static int ocfs2_recalc_la_window(struct ocfs2_super *osb,
+ enum ocfs2_la_event event)
+{
+ unsigned int bits;
+ int state;
+
+ spin_lock(&osb->osb_lock);
+ if (osb->local_alloc_state == OCFS2_LA_DISABLED) {
+ WARN_ON_ONCE(osb->local_alloc_state == OCFS2_LA_DISABLED);
+ goto out_unlock;
+ }
+
+ /*
+ * ENOSPC and fragmentation are treated similarly for now.
+ */
+ if (event == OCFS2_LA_EVENT_ENOSPC ||
+ event == OCFS2_LA_EVENT_FRAGMENTED) {
+ /*
+ * We ran out of contiguous space in the primary
+ * bitmap. Drastically reduce the number of bits used
+ * by local alloc until we have to disable it.
+ */
+ bits = osb->local_alloc_bits >> 1;
+ if (bits > ocfs2_megabytes_to_clusters(osb->sb, 1)) {
+ /*
+ * By setting state to THROTTLED, we'll keep
+ * the number of local alloc bits used down
+ * until an event occurs which would give us
+ * reason to assume the bitmap situation might
+ * have changed.
+ */
+ osb->local_alloc_state = OCFS2_LA_THROTTLED;
+ osb->local_alloc_bits = bits;
+ } else {
+ osb->local_alloc_state = OCFS2_LA_DISABLED;
+ }
+ queue_delayed_work(ocfs2_wq, &osb->la_enable_wq,
+ OCFS2_LA_ENABLE_INTERVAL);
+ goto out_unlock;
+ }
+
+ /*
+ * Don't increase the size of the local alloc window until we
+ * know we might be able to fulfill the request. Otherwise, we
+ * risk bouncing around the global bitmap during periods of
+ * low space.
+ */
+ if (osb->local_alloc_state != OCFS2_LA_THROTTLED)
+ osb->local_alloc_bits = osb->local_alloc_default_bits;
+
+out_unlock:
+ state = osb->local_alloc_state;
+ spin_unlock(&osb->osb_lock);
+
+ return state;
+}
+
static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super *osb,
- struct ocfs2_journal_handle *handle,
struct ocfs2_alloc_context **ac,
struct inode **bitmap_inode,
struct buffer_head **bitmap_bh)
{
int status;
- *ac = kcalloc(1, sizeof(struct ocfs2_alloc_context), GFP_KERNEL);
+ *ac = kzalloc(sizeof(struct ocfs2_alloc_context), GFP_KERNEL);
if (!(*ac)) {
status = -ENOMEM;
mlog_errno(status);
goto bail;
}
- (*ac)->ac_handle = handle;
- (*ac)->ac_bits_wanted = ocfs2_local_alloc_window_bits(osb);
-
+retry_enospc:
+ (*ac)->ac_bits_wanted = osb->local_alloc_default_bits;
status = ocfs2_reserve_cluster_bitmap_bits(osb, *ac);
+ if (status == -ENOSPC) {
+ if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_ENOSPC) ==
+ OCFS2_LA_DISABLED)
+ goto bail;
+
+ ocfs2_free_ac_resource(*ac);
+ memset(*ac, 0, sizeof(struct ocfs2_alloc_context));
+ goto retry_enospc;
+ }
if (status < 0) {
- if (status != -ENOSPC)
- mlog_errno(status);
+ mlog_errno(status);
goto bail;
}
* pass it the bitmap lock in lock_bh if you have it.
*/
static int ocfs2_local_alloc_new_window(struct ocfs2_super *osb,
- struct ocfs2_journal_handle *handle,
+ handle_t *handle,
struct ocfs2_alloc_context *ac)
{
int status = 0;
"one\n");
mlog(0, "Allocating %u clusters for a new window.\n",
- ocfs2_local_alloc_window_bits(osb));
+ osb->local_alloc_bits);
/* Instruct the allocation code to try the most recently used
* cluster group. We'll re-record the group used this pass
/* we used the generic suballoc reserve function, but we set
* everything up nicely, so there's no reason why we can't use
* the more specific cluster api to claim bits. */
- status = ocfs2_claim_clusters(osb, handle, ac,
- ocfs2_local_alloc_window_bits(osb),
+ status = ocfs2_claim_clusters(handle, ac, osb->local_alloc_bits,
&cluster_off, &cluster_count);
+ if (status == -ENOSPC) {
+retry_enospc:
+ /*
+ * Note: We could also try syncing the journal here to
+ * allow use of any free bits which the current
+ * transaction can't give us access to. --Mark
+ */
+ if (ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_FRAGMENTED) ==
+ OCFS2_LA_DISABLED)
+ goto bail;
+
+ ac->ac_bits_wanted = osb->local_alloc_default_bits;
+ status = ocfs2_claim_clusters(handle, ac,
+ osb->local_alloc_bits,
+ &cluster_off,
+ &cluster_count);
+ if (status == -ENOSPC)
+ goto retry_enospc;
+ /*
+ * We only shrunk the *minimum* number of in our
+ * request - it's entirely possible that the allocator
+ * might give us more than we asked for.
+ */
+ if (status == 0) {
+ spin_lock(&osb->osb_lock);
+ osb->local_alloc_bits = cluster_count;
+ spin_unlock(&osb->osb_lock);
+ }
+ }
if (status < 0) {
if (status != -ENOSPC)
mlog_errno(status);
memset(OCFS2_LOCAL_ALLOC(alloc)->la_bitmap, 0,
le16_to_cpu(la->la_size));
+ ocfs2_resmap_restart(&osb->osb_la_resmap, cluster_count,
+ OCFS2_LOCAL_ALLOC(alloc)->la_bitmap);
+
mlog(0, "New window allocated:\n");
mlog(0, "window la_bm_off = %u\n",
OCFS2_LOCAL_ALLOC(alloc)->la_bm_off);
int status = 0;
struct buffer_head *main_bm_bh = NULL;
struct inode *main_bm_inode = NULL;
- struct ocfs2_journal_handle *handle = NULL;
+ handle_t *handle = NULL;
struct ocfs2_dinode *alloc;
struct ocfs2_dinode *alloc_copy = NULL;
struct ocfs2_alloc_context *ac = NULL;
mlog_entry_void();
- handle = ocfs2_alloc_handle(osb);
- if (!handle) {
- status = -ENOMEM;
- mlog_errno(status);
- goto bail;
- }
+ ocfs2_recalc_la_window(osb, OCFS2_LA_EVENT_SLIDE);
/* This will lock the main bitmap for us. */
status = ocfs2_local_alloc_reserve_for_window(osb,
- handle,
&ac,
&main_bm_inode,
&main_bm_bh);
goto bail;
}
- handle = ocfs2_start_trans(osb, handle, OCFS2_WINDOW_MOVE_CREDITS);
+ handle = ocfs2_start_trans(osb, OCFS2_WINDOW_MOVE_CREDITS);
if (IS_ERR(handle)) {
status = PTR_ERR(handle);
handle = NULL;
* local alloc shutdown won't try to double free main bitmap
* bits. Make a copy so the sync function knows which bits to
* free. */
- alloc_copy = kmalloc(osb->local_alloc_bh->b_size, GFP_KERNEL);
+ alloc_copy = kmalloc(osb->local_alloc_bh->b_size, GFP_NOFS);
if (!alloc_copy) {
status = -ENOMEM;
mlog_errno(status);
}
memcpy(alloc_copy, alloc, osb->local_alloc_bh->b_size);
- status = ocfs2_journal_access(handle, local_alloc_inode,
- osb->local_alloc_bh,
- OCFS2_JOURNAL_ACCESS_WRITE);
+ status = ocfs2_journal_access_di(handle,
+ INODE_CACHE(local_alloc_inode),
+ osb->local_alloc_bh,
+ OCFS2_JOURNAL_ACCESS_WRITE);
if (status < 0) {
mlog_errno(status);
goto bail;
}
ocfs2_clear_local_alloc(alloc);
-
- status = ocfs2_journal_dirty(handle, osb->local_alloc_bh);
- if (status < 0) {
- mlog_errno(status);
- goto bail;
- }
+ ocfs2_journal_dirty(handle, osb->local_alloc_bh);
status = ocfs2_sync_local_to_main(osb, handle, alloc_copy,
main_bm_inode, main_bm_bh);
atomic_inc(&osb->alloc_stats.moves);
- status = 0;
bail:
if (handle)
- ocfs2_commit_trans(handle);
+ ocfs2_commit_trans(osb, handle);
- if (main_bm_bh)
- brelse(main_bm_bh);
+ brelse(main_bm_bh);
if (main_bm_inode)
iput(main_bm_inode);