#include "ceph_debug.h"
#include <linux/sort.h>
+#include <linux/slab.h>
#include "super.h"
#include "decode.h"
because we rebuild_snap_realms() works _downward_ in
hierarchy after each update.) */
if (realm->cached_context &&
- realm->cached_context->seq <= realm->seq &&
+ realm->cached_context->seq == realm->seq &&
(!parent ||
- realm->cached_context->seq <= parent->cached_context->seq)) {
+ realm->cached_context->seq >= parent->cached_context->seq)) {
dout("build_snap_context %llx %p: %p seq %lld (%d snaps)"
" (unchanged)\n",
realm->ino, realm, realm->cached_context,
* directory into another realm.
*/
void ceph_handle_snap(struct ceph_mds_client *mdsc,
+ struct ceph_mds_session *session,
struct ceph_msg *msg)
{
struct super_block *sb = mdsc->client->sb;
- struct ceph_mds_session *session;
- int mds;
+ int mds = session->s_mds;
u64 split;
int op;
int trace_len;
int i;
int locked_rwsem = 0;
- if (msg->hdr.src.name.type != CEPH_ENTITY_TYPE_MDS)
- return;
- mds = le64_to_cpu(msg->hdr.src.name.num);
-
/* decode */
if (msg->front.iov_len < sizeof(*h))
goto bad;
dout("handle_snap from mds%d op %s split %llx tracelen %d\n", mds,
ceph_snap_op_name(op), split, trace_len);
- /* find session */
- mutex_lock(&mdsc->mutex);
- session = __ceph_lookup_mds_session(mdsc, mds);
- mutex_unlock(&mdsc->mutex);
- if (!session) {
- dout("WTF, got snap but no session for mds%d\n", mds);
- return;
- }
-
mutex_lock(&session->s_mutex);
session->s_seq++;
mutex_unlock(&session->s_mutex);
* queued (again) by ceph_update_snap_trace()
* below. Queue it _now_, under the old context.
*/
+ spin_lock(&realm->inodes_with_caps_lock);
list_del_init(&ci->i_snap_realm_item);
+ spin_unlock(&realm->inodes_with_caps_lock);
spin_unlock(&inode->i_lock);
ceph_queue_cap_snap(ci,