#include "extent_io.h"
#include "locking.h"
+/*
+ * locks the per buffer mutex in an extent buffer. This uses adaptive locks
+ * and the spin is not tuned very extensively. The spinning does make a big
+ * difference in almost every workload, but spinning for the right amount of
+ * time needs some help.
+ *
+ * In general, we want to spin as long as the lock holder is doing btree searches,
+ * and we should give up if they are in more expensive code.
+ */
int btrfs_tree_lock(struct extent_buffer *eb)
{
int i;
{
return mutex_is_locked(&eb->mutex);
}
+
+/*
+ * btrfs_search_slot uses this to decide if it should drop its locks
+ * before doing something expensive like allocating free blocks for cow.
+ */
+int btrfs_path_lock_waiting(struct btrfs_path *path, int level)
+{
+ int i;
+ struct extent_buffer *eb;
+ for (i = level; i <= level + 1 && i < BTRFS_MAX_LEVEL; i++) {
+ eb = path->nodes[i];
+ if (!eb)
+ break;
+ smp_mb();
+ if (!list_empty(&eb->mutex.wait_list))
+ return 1;
+ }
+ return 0;
+}
+