struct s3c_fb *sfb = win->parent;
void __iomem *regs = sfb->regs;
int win_no = win->index;
+ u32 osdc_data = 0;
u32 data;
u32 pagewidth;
int clkdiv;
data = var->xres * var->yres;
- u32 osdc_data = 0;
-
osdc_data = VIDISD14C_ALPHA1_R(0xf) |
VIDISD14C_ALPHA1_G(0xf) |
VIDISD14C_ALPHA1_B(0xf);
*/
static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
{
- fb_dealloc_cmap(&win->fbinfo->cmap);
- unregister_framebuffer(win->fbinfo);
- s3c_fb_free_memory(sfb, win);
+ if (win->fbinfo) {
+ unregister_framebuffer(win->fbinfo);
+ fb_dealloc_cmap(&win->fbinfo->cmap);
+ s3c_fb_free_memory(sfb, win);
+ framebuffer_release(win->fbinfo);
+ }
}
/**
ret = s3c_fb_alloc_memory(sfb, win);
if (ret) {
dev_err(sfb->dev, "failed to allocate display memory\n");
- goto err_framebuffer;
+ return ret;
}
/* setup the r/b/g positions for the window's palette */
ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
if (ret < 0) {
dev_err(sfb->dev, "check_var failed on initial video params\n");
- goto err_alloc_mem;
+ return ret;
}
/* create initial colour map */
ret = register_framebuffer(fbinfo);
if (ret < 0) {
dev_err(sfb->dev, "failed to register framebuffer\n");
- goto err_alloc_mem;
+ return ret;
}
*res = win;
dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
return 0;
-
-err_alloc_mem:
- s3c_fb_free_memory(sfb, win);
-
-err_framebuffer:
- unregister_framebuffer(fbinfo);
- return ret;
}
/**
struct s3c_fb *sfb = platform_get_drvdata(pdev);
int win;
- for (win = 0; win <= S3C_FB_MAX_WIN; win++)
+ for (win = 0; win < S3C_FB_MAX_WIN; win++)
if (sfb->windows[win])
s3c_fb_release_win(sfb, sfb->windows[win]);
struct s3c_fb_win *win;
int win_no;
- for (win_no = S3C_FB_MAX_WIN; win_no >= 0; win_no--) {
+ for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
win = sfb->windows[win_no];
if (!win)
continue;
static struct platform_driver s3c_fb_driver = {
.probe = s3c_fb_probe,
- .remove = s3c_fb_remove,
+ .remove = __devexit_p(s3c_fb_remove),
.suspend = s3c_fb_suspend,
.resume = s3c_fb_resume,
.driver = {