#include <linux/init.h>
#include <asm/abs_addr.h>
-#include <asm/iommu.h>
+#include <asm/cell-regs.h>
#include <asm/lv1call.h>
#include <asm/ps3av.h>
#include <asm/ps3fb.h>
info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
if (!info)
- goto err_context_unmap;
+ goto err_context_fb_close;
par = info->par;
par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */
if (retval < 0)
goto err_fb_dealloc;
- dev->core.driver_data = info;
+ ps3_system_bus_set_drvdata(dev, info);
dev_info(info->device, "%s %s, using %u KiB of video memory\n",
dev_driver_string(info->dev), dev_name(info->dev),
fb_dealloc_cmap(&info->cmap);
err_framebuffer_release:
framebuffer_release(info);
+err_context_fb_close:
+ lv1_gpu_fb_close(ps3fb.context_handle);
err_context_unmap:
lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
ps3fb_videomemory.size, CBE_IOPTE_M);
static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
{
- struct fb_info *info = dev->core.driver_data;
+ struct fb_info *info = ps3_system_bus_get_drvdata(dev);
u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
unregister_framebuffer(info);
fb_dealloc_cmap(&info->cmap);
framebuffer_release(info);
- info = dev->core.driver_data = NULL;
+ ps3_system_bus_set_drvdata(dev, NULL);
}
iounmap((u8 __force __iomem *)ps3fb.dinfo);
+ lv1_gpu_fb_close(ps3fb.context_handle);
lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
ps3fb_videomemory.size, CBE_IOPTE_M);
lv1_gpu_context_free(ps3fb.context_handle);