rt2x00: Fix segementation fault
[safe/jmp/linux-2.6] / drivers / video / ps3fb.c
index dc3af1c..38ac805 100644 (file)
@@ -460,12 +460,16 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
                line_length |= (u64)src_line_length << 32;
 
        src_offset += GPU_FB_START;
+
+       mutex_lock(&ps3_gpu_mutex);
        status = lv1_gpu_context_attribute(ps3fb.context_handle,
                                           L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
                                           dst_offset, GPU_IOIF + src_offset,
                                           L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
                                           (width << 16) | height,
                                           line_length);
+       mutex_unlock(&ps3_gpu_mutex);
+
        if (status)
                dev_err(dev,
                        "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
@@ -784,15 +788,6 @@ static int ps3fb_wait_for_vsync(u32 crtc)
        return 0;
 }
 
-static void ps3fb_flip_ctl(int on, void *data)
-{
-       struct ps3fb_priv *priv = data;
-       if (on)
-               atomic_dec_if_positive(&priv->ext_flip);
-       else
-               atomic_inc(&priv->ext_flip);
-}
-
 
     /*
      * ioctl
@@ -1228,7 +1223,6 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
        }
 
        ps3fb.task = task;
-       ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
 
        return 0;
 
@@ -1258,10 +1252,9 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
 
        dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
 
-       ps3fb_flip_ctl(0, &ps3fb);      /* flip off */
+       atomic_inc(&ps3fb.ext_flip);    /* flip off */
        ps3fb.dinfo->irq.mask = 0;
 
-       ps3av_register_flip_ctl(NULL, NULL);
        if (ps3fb.task) {
                struct task_struct *task = ps3fb.task;
                ps3fb.task = NULL;
@@ -1296,7 +1289,8 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
 }
 
 static struct ps3_system_bus_driver ps3fb_driver = {
-       .match_id       = PS3_MATCH_ID_GRAPHICS,
+       .match_id       = PS3_MATCH_ID_GPU,
+       .match_sub_id   = PS3_MATCH_SUB_ID_GPU_FB,
        .core.name      = DEVICE_NAME,
        .core.owner     = THIS_MODULE,
        .probe          = ps3fb_probe,
@@ -1354,4 +1348,4 @@ module_exit(ps3fb_exit);
 MODULE_LICENSE("GPL");
 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
-MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);
+MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB);