mode->sync |= FB_SYNC_VERT_HIGH_ACT;
mode->refresh = PIXEL_CLOCK/((H_ACTIVE + H_BLANKING) *
(V_ACTIVE + V_BLANKING));
- mode->vmode = 0;
+ if (INTERLACED) {
+ mode->yres *= 2;
+ mode->upper_margin *= 2;
+ mode->lower_margin *= 2;
+ mode->vsync_len *= 2;
+ mode->vmode |= FB_VMODE_INTERLACED;
+ }
mode->flag = FB_MODE_IS_DETAILED;
DPRINTK(" %d MHz ", PIXEL_CLOCK/1000000);
if (edid_is_timing_block(block)) {
var->xres = var->xres_virtual = H_ACTIVE;
var->yres = var->yres_virtual = V_ACTIVE;
- var->height = var->width = -1;
+ var->height = var->width = 0;
var->right_margin = H_SYNC_OFFSET;
var->left_margin = (H_ACTIVE + H_BLANKING) -
(H_ACTIVE + H_SYNC_OFFSET + H_SYNC_WIDTH);