This is particularly important to one driver, matroxfb. If
unsure, say N.
-comment "Frambuffer hardware drivers"
+comment "Frame buffer hardware drivers"
depends on FB
config FB_CIRRUS
If you want to compile this as a module (=code which can be
inserted into and removed from the running kernel), say M
- here and read <file:Documentation/modules.txt>. The module
+ here and read <file:Documentation/kbuild/modules.txt>. The module
will be called amba-clcd.
choice
config FB_ATARI
bool "Atari native chipset support"
- depends on (FB = y) && ATARI && BROKEN
+ depends on (FB = y) && ATARI
+ select FB_CFB_FILLRECT
+ select FB_CFB_COPYAREA
+ select FB_CFB_IMAGEBLIT
help
This is the frame buffer device driver for the builtin graphics
chipset found in Ataris.
config FB_OF
bool "Open Firmware frame buffer device support"
- depends on (FB = y) && (PPC64 || PPC_OF)
+ depends on (FB = y) && (PPC64 || PPC_OF) && (!PPC_PSERIES || PCI)
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
config FB_NVIDIA
tristate "nVidia Framebuffer Support"
depends on FB && PCI
- select I2C_ALGOBIT if FB_NVIDIA_I2C
- select I2C if FB_NVIDIA_I2C
select FB_BACKLIGHT if FB_NVIDIA_BACKLIGHT
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
config FB_NVIDIA_I2C
bool "Enable DDC Support"
depends on FB_NVIDIA
+ select FB_DDC
help
This enables I2C support for nVidia Chipsets. This is used
only for getting EDID information from the attached display
config FB_RIVA
tristate "nVidia Riva support"
depends on FB && PCI
- select FB_DDC if FB_RIVA_I2C
select FB_BACKLIGHT if FB_RIVA_BACKLIGHT
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
config FB_RIVA_I2C
bool "Enable DDC Support"
depends on FB_RIVA
+ select FB_DDC
help
This enables I2C support for nVidia Chipsets. This is used
only for getting EDID information from the attached display
depends on FB && EXPERIMENTAL && PCI && X86
select AGP
select AGP_INTEL
- select I2C_ALGOBIT if FB_INTEL_I2C
- select I2C if FB_INTEL_I2C
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
config FB_INTEL_I2C
bool "DDC/I2C for Intel framebuffer support"
depends on FB_INTEL
+ select FB_DDC
default y
help
Say Y here if you want DDC/I2C support for your on-board Intel graphics.
config FB_MATROX_I2C
tristate "Matrox I2C support"
- depends on FB_MATROX && I2C
- select I2C_ALGOBIT
+ depends on FB_MATROX
+ select FB_DDC
---help---
This drivers creates I2C buses which are needed for accessing the
DDC (I2C) bus present on all Matroxes, an I2C bus which
config FB_RADEON
tristate "ATI Radeon display support"
depends on FB && PCI
- select FB_DDC if FB_RADEON_I2C
select FB_BACKLIGHT if FB_RADEON_BACKLIGHT
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
config FB_RADEON_I2C
bool "DDC/I2C for ATI Radeon support"
depends on FB_RADEON
+ select FB_DDC
default y
help
Say Y here if you want DDC/I2C support for your Radeon board.
config FB_SAVAGE
tristate "S3 Savage support"
depends on FB && PCI && EXPERIMENTAL
- select FB_DDC if FB_SAVAGE_I2C
select FB_MODE_HELPERS
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
config FB_SAVAGE_I2C
bool "Enable DDC2 Support"
depends on FB_SAVAGE
+ select FB_DDC
help
This enables I2C support for S3 Savage Chipsets. This is used
only for getting EDID information from the attached display
config FB_AU1200
bool "Au1200 LCD Driver"
- depends on FB && MIPS && SOC_AU1200
+ depends on (FB = y) && MIPS && SOC_AU1200
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
config FB_68328
bool "Motorola 68328 native frame buffer support"
- depends on FB && (M68328 || M68EZ328 || M68VZ328)
+ depends on (FB = y) && (M68328 || M68EZ328 || M68VZ328)
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT
This driver is also available as a module ( = code which can be
inserted and removed from the running kernel whenever you want). The
module will be called pxafb. If you want to compile it as a module,
- say M here and read <file:Documentation/modules.txt>.
+ say M here and read <file:Documentation/kbuild/modules.txt>.
If unsure, say N.
This driver is also available as a module ( = code which can be
inserted and removed from the running kernel whenever you want). The
module will be called w100fb. If you want to compile it as a module,
- say M here and read <file:Documentation/modules.txt>.
+ say M here and read <file:Documentation/kbuild/modules.txt>.
If unsure, say N.
This driver is also available as a module ( = code which can be
inserted and removed from the running kernel whenever you want). The
module will be called s3c2410fb. If you want to compile it as a module,
- say M here and read <file:Documentation/modules.txt>.
+ say M here and read <file:Documentation/kbuild/modules.txt>.
If unsure, say N.
config FB_S3C2410_DEBUG
config FB_PS3
bool "PS3 GPU framebuffer driver"
- depends on FB && PS3_PS3AV
+ depends on (FB = y) && PS3_PS3AV
select FB_CFB_FILLRECT
select FB_CFB_COPYAREA
select FB_CFB_IMAGEBLIT