#include <linux/crc32.h>
#include <linux/spinlock.h>
#include <linux/bitrev.h>
+#include <linux/slab.h>
#include <asm/prom.h>
#include <asm/dbdma.h>
#include <asm/io.h>
mp->port_aaui = port_aaui;
else {
/* Apple Network Server uses the AAUI port */
- if (machine_is_compatible("AAPL,ShinerESB"))
+ if (of_machine_is_compatible("AAPL,ShinerESB"))
mp->port_aaui = 1;
else {
#ifdef CONFIG_MACE_AAUI_PORT
{
struct mace_data *mp = netdev_priv(dev);
volatile struct mace __iomem *mb = mp->mace;
- int i, j;
+ int i;
u32 crc;
unsigned long flags;
mp->maccc |= PROM;
} else {
unsigned char multicast_filter[8];
- struct dev_mc_list *dmi = dev->mc_list;
+ struct netdev_hw_addr *ha;
if (dev->flags & IFF_ALLMULTI) {
for (i = 0; i < 8; i++)
} else {
for (i = 0; i < 8; i++)
multicast_filter[i] = 0;
- for (i = 0; i < netdev_mc_count(dev); i++) {
- crc = ether_crc_le(6, dmi->dmi_addr);
- j = crc >> 26; /* bit number in multicast_filter */
- multicast_filter[j >> 3] |= 1 << (j & 7);
- dmi = dmi->next;
+ netdev_for_each_mc_addr(ha, dev) {
+ crc = ether_crc_le(6, ha->addr);
+ i = crc >> 26; /* bit number in multicast_filter */
+ multicast_filter[i >> 3] |= 1 << (i & 7);
}
}
#if 0