uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- if (IS_IRONLAKE(dev)) {
+ if (IS_IRONLAKE(dev) || IS_GEN6(dev)) {
/* On Ironlake whatever DRAM config, GPU always do
* same swizzling setup.
*/
dev_priv->mm.bit_6_swizzle_y = swizzle_y;
}
-
-/**
- * Returns whether an object is currently fenceable. If not, it may need
- * to be unbound and have its pitch adjusted.
- */
-bool
-i915_obj_fenceable(struct drm_device *dev, struct drm_gem_object *obj)
-{
- struct drm_i915_gem_object *obj_priv = obj->driver_private;
-
- if (IS_I965G(dev)) {
- /* The 965 can have fences at any page boundary. */
- if (obj->size & 4095)
- return false;
- return true;
- } else if (IS_I9XX(dev)) {
- if (obj_priv->gtt_offset & ~I915_FENCE_START_MASK)
- return false;
- } else {
- if (obj_priv->gtt_offset & ~I830_FENCE_START_MASK)
- return false;
- }
-
- /* Power of two sized... */
- if (obj->size & (obj->size - 1))
- return false;
-
- /* Objects must be size aligned as well */
- if (obj_priv->gtt_offset & (obj->size - 1))
- return false;
- return true;
-}
-
/* Check pitch constriants for all chips & tiling formats */
bool
i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
* reg, so dont bother to check the size */
if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
return false;
- } else if (IS_I9XX(dev)) {
- uint32_t pitch_val = ffs(stride / tile_width) - 1;
-
- /* XXX: For Y tiling, FENCE_MAX_PITCH_VAL is actually 6 (8KB)
- * instead of 4 (2KB) on 945s.
- */
- if (pitch_val > I915_FENCE_MAX_PITCH_VAL ||
- size > (I830_FENCE_MAX_SIZE_VAL << 20))
+ } else if (IS_GEN3(dev) || IS_GEN2(dev)) {
+ if (stride > 8192)
return false;
- } else {
- uint32_t pitch_val = ffs(stride / tile_width) - 1;
- if (pitch_val > I830_FENCE_MAX_PITCH_VAL ||
- size > (I830_FENCE_MAX_SIZE_VAL << 19))
- return false;
+ if (IS_GEN3(dev)) {
+ if (size > I830_FENCE_MAX_SIZE_VAL << 20)
+ return false;
+ } else {
+ if (size > I830_FENCE_MAX_SIZE_VAL << 19)
+ return false;
+ }
}
/* 965+ just needs multiples of tile width */
return true;
}
-static bool
+bool
i915_gem_object_fence_offset_ok(struct drm_gem_object *obj, int tiling_mode)
{
struct drm_device *dev = obj->dev;
- struct drm_i915_gem_object *obj_priv = obj->driver_private;
+ struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
if (obj_priv->gtt_space == NULL)
return true;
obj = drm_gem_object_lookup(dev, file_priv, args->handle);
if (obj == NULL)
return -EINVAL;
- obj_priv = obj->driver_private;
+ obj_priv = to_intel_bo(obj);
if (!i915_tiling_ok(dev, args->stride, obj->size, args->tiling_mode)) {
- mutex_lock(&dev->struct_mutex);
- drm_gem_object_unreference(obj);
- mutex_unlock(&dev->struct_mutex);
+ drm_gem_object_unreference_unlocked(obj);
return -EINVAL;
}
* need to ensure that any fence register is cleared.
*/
if (!i915_gem_object_fence_offset_ok(obj, args->tiling_mode))
- ret = i915_gem_object_unbind(obj);
+ ret = i915_gem_object_unbind(obj);
+ else if (obj_priv->fence_reg != I915_FENCE_REG_NONE)
+ ret = i915_gem_object_put_fence_reg(obj);
else
- ret = i915_gem_object_put_fence_reg(obj);
+ i915_gem_release_mmap(obj);
+
if (ret != 0) {
WARN(ret != -ERESTARTSYS,
"failed to reset object for tiling switch");
obj = drm_gem_object_lookup(dev, file_priv, args->handle);
if (obj == NULL)
return -EINVAL;
- obj_priv = obj->driver_private;
+ obj_priv = to_intel_bo(obj);
mutex_lock(&dev->struct_mutex);
{
struct drm_device *dev = obj->dev;
drm_i915_private_t *dev_priv = dev->dev_private;
- struct drm_i915_gem_object *obj_priv = obj->driver_private;
+ struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
int page_count = obj->size >> PAGE_SHIFT;
int i;
{
struct drm_device *dev = obj->dev;
drm_i915_private_t *dev_priv = dev->dev_private;
- struct drm_i915_gem_object *obj_priv = obj->driver_private;
+ struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
int page_count = obj->size >> PAGE_SHIFT;
int i;