#include <linux/ata.h>
#include <linux/blkdev.h>
+#include <linux/slab.h>
#include <asm/lv1call.h>
#include <asm/ps3stor.h>
static int ps3disk_major;
-static struct block_device_operations ps3disk_fops = {
+static const struct block_device_operations ps3disk_fops = {
.owner = THIS_MODULE,
};
blk_queue_bounce_limit(queue, BLK_BOUNCE_HIGH);
- blk_queue_max_sectors(queue, dev->bounce_size >> 9);
+ blk_queue_max_hw_sectors(queue, dev->bounce_size >> 9);
blk_queue_segment_boundary(queue, -1UL);
blk_queue_dma_alignment(queue, dev->blk_size-1);
blk_queue_logical_block_size(queue, dev->blk_size);
blk_queue_ordered(queue, QUEUE_ORDERED_DRAIN_FLUSH,
ps3disk_prepare_flush);
- blk_queue_max_phys_segments(queue, -1);
- blk_queue_max_hw_segments(queue, -1);
+ blk_queue_max_segments(queue, -1);
blk_queue_max_segment_size(queue, dev->bounce_size);
gendisk = alloc_disk(PS3DISK_MINORS);