#include <linux/tick.h>
#include <linux/percpu.h>
#include <linux/prctl.h>
+#include <linux/dmi.h>
+#include <linux/ftrace.h>
+#include <linux/uaccess.h>
+#include <linux/io.h>
+#include <linux/kdebug.h>
-#include <asm/uaccess.h>
#include <asm/pgtable.h>
#include <asm/system.h>
-#include <asm/io.h>
#include <asm/ldt.h>
#include <asm/processor.h>
#include <asm/i387.h>
#include <asm/tlbflush.h>
#include <asm/cpu.h>
-#include <asm/kdebug.h>
+#include <asm/idle.h>
#include <asm/syscalls.h>
-#include <asm/smp.h>
+#include <asm/ds.h>
asmlinkage void ret_from_fork(void) __asm__("ret_from_fork");
return ((unsigned long *)tsk->thread.sp)[3];
}
-#ifdef CONFIG_HOTPLUG_CPU
-#include <asm/nmi.h>
-
-static void cpu_exit_clear(void)
-{
- int cpu = raw_smp_processor_id();
-
- idle_task_exit();
-
- cpu_uninit();
- irq_ctx_exit(cpu);
-
- cpu_clear(cpu, cpu_callout_map);
- cpu_clear(cpu, cpu_callin_map);
-
- numa_remove_cpu(cpu);
-}
-
-/* We don't actually take CPU down, just spin without interrupts. */
-static inline void play_dead(void)
-{
- /* This must be done before dead CPU ack */
- cpu_exit_clear();
- mb();
- /* Ack it */
- __get_cpu_var(cpu_state) = CPU_DEAD;
-
- /*
- * With physical CPU hotplug, we should halt the cpu
- */
- local_irq_disable();
- /* mask all interrupts, flush any and all caches, and halt */
- wbinvd_halt();
-}
-#else
+#ifndef CONFIG_SMP
static inline void play_dead(void)
{
BUG();
}
-#endif /* CONFIG_HOTPLUG_CPU */
+#endif
/*
* The idle thread. There's no useful work to be
}
}
-void __show_registers(struct pt_regs *regs, int all)
+void __show_regs(struct pt_regs *regs, int all)
{
unsigned long cr0 = 0L, cr2 = 0L, cr3 = 0L, cr4 = 0L;
unsigned long d0, d1, d2, d3, d6, d7;
unsigned long sp;
unsigned short ss, gs;
+ const char *board;
if (user_mode_vm(regs)) {
sp = regs->sp;
}
printk("\n");
- printk("Pid: %d, comm: %s %s (%s %.*s)\n",
+
+ board = dmi_get_system_info(DMI_PRODUCT_NAME);
+ if (!board)
+ board = "";
+ printk("Pid: %d, comm: %s %s (%s %.*s) %s\n",
task_pid_nr(current), current->comm,
print_tainted(), init_utsname()->release,
(int)strcspn(init_utsname()->version, " "),
- init_utsname()->version);
+ init_utsname()->version, board);
printk("EIP: %04x:[<%08lx>] EFLAGS: %08lx CPU: %d\n",
(u16)regs->cs, regs->ip, regs->flags,
void show_regs(struct pt_regs *regs)
{
- __show_registers(regs, 1);
+ __show_regs(regs, 1);
show_trace(NULL, regs, ®s->sp, regs->bp);
}
/*
* Create a kernel thread
*/
-int kernel_thread(int (*fn)(void *), void * arg, unsigned long flags)
+int kernel_thread(int (*fn)(void *), void *arg, unsigned long flags)
{
struct pt_regs regs;
tss->x86_tss.io_bitmap_base = INVALID_IO_BITMAP_OFFSET;
put_cpu();
}
+
+ ds_exit_thread(current);
}
void flush_thread(void)
tsk->thread.debugreg3 = 0;
tsk->thread.debugreg6 = 0;
tsk->thread.debugreg7 = 0;
- memset(tsk->thread.tls_array, 0, sizeof(tsk->thread.tls_array));
+ memset(tsk->thread.tls_array, 0, sizeof(tsk->thread.tls_array));
clear_tsk_thread_flag(tsk, TIF_DEBUG);
/*
* Forget coprocessor state..
int copy_thread(int nr, unsigned long clone_flags, unsigned long sp,
unsigned long unused,
- struct task_struct * p, struct pt_regs * regs)
+ struct task_struct *p, struct pt_regs *regs)
{
- struct pt_regs * childregs;
+ struct pt_regs *childregs;
struct task_struct *tsk;
int err;
kfree(p->thread.io_bitmap_ptr);
p->thread.io_bitmap_max = 0;
}
+
+ ds_copy_thread(p, current);
+
+ clear_tsk_thread_flag(p, TIF_DEBUGCTLMSR);
+ p->thread.debugctlmsr = 0;
+
return err;
}
void
start_thread(struct pt_regs *regs, unsigned long new_ip, unsigned long new_sp)
{
- __asm__("movl %0, %%gs" :: "r"(0));
+ __asm__("movl %0, %%gs" : : "r"(0));
regs->fs = 0;
set_fs(USER_DS);
regs->ds = __USER_DS;
struct tss_struct *tss)
{
struct thread_struct *prev, *next;
- unsigned long debugctl;
prev = &prev_p->thread;
next = &next_p->thread;
- debugctl = prev->debugctlmsr;
- if (next->ds_area_msr != prev->ds_area_msr) {
- /* we clear debugctl to make sure DS
- * is not in use when we change it */
- debugctl = 0;
- update_debugctlmsr(0);
- wrmsr(MSR_IA32_DS_AREA, next->ds_area_msr, 0);
- }
-
- if (next->debugctlmsr != debugctl)
+ if (test_tsk_thread_flag(next_p, TIF_DS_AREA_MSR) ||
+ test_tsk_thread_flag(prev_p, TIF_DS_AREA_MSR))
+ ds_switch_to(prev_p, next_p);
+ else if (next->debugctlmsr != prev->debugctlmsr)
update_debugctlmsr(next->debugctlmsr);
if (test_tsk_thread_flag(next_p, TIF_DEBUG)) {
hard_enable_TSC();
}
-#ifdef X86_BTS
- if (test_tsk_thread_flag(prev_p, TIF_BTS_TRACE_TS))
- ptrace_bts_take_timestamp(prev_p, BTS_TASK_DEPARTS);
-
- if (test_tsk_thread_flag(next_p, TIF_BTS_TRACE_TS))
- ptrace_bts_take_timestamp(next_p, BTS_TASK_ARRIVES);
-#endif
-
-
if (!test_tsk_thread_flag(next_p, TIF_IO_BITMAP)) {
/*
* Disable the bitmap via an invalid offset. We still cache
* the task-switch, and shows up in ret_from_fork in entry.S,
* for example.
*/
-struct task_struct * __switch_to(struct task_struct *prev_p, struct task_struct *next_p)
+__notrace_funcgraph struct task_struct *
+__switch_to(struct task_struct *prev_p, struct task_struct *next_p)
{
struct thread_struct *prev = &prev_p->thread,
*next = &next_p->thread;
if (prev->gs | next->gs)
loadsegment(gs, next->gs);
- x86_write_percpu(current_task, next_p);
+ percpu_write(current_task, next_p);
return prev_p;
}
asmlinkage int sys_execve(struct pt_regs regs)
{
int error;
- char * filename;
+ char *filename;
filename = getname((char __user *) regs.bx);
error = PTR_ERR(filename);