- * kobject_rename - change the name of an object
- * @kobj: object in question.
- * @new_name: object's new name
+ * kobject_add - the main kobject add function
+ * @kobj: the kobject to add
+ * @parent: pointer to the parent of the kobject.
+ * @fmt: format to name the kobject with.
+ *
+ * The kobject name is set and added to the kobject hierarchy in this
+ * function.
+ *
+ * If @parent is set, then the parent of the @kobj will be set to it.
+ * If @parent is NULL, then the parent of the @kobj will be set to the
+ * kobject associted with the kset assigned to this kobject. If no kset
+ * is assigned to the kobject, then the kobject will be located in the
+ * root of the sysfs tree.
+ *
+ * If this function returns an error, kobject_put() must be called to
+ * properly clean up the memory associated with the object.
+ * Under no instance should the kobject that is passed to this function
+ * be directly freed with a call to kfree(), that can leak memory.
+ *
+ * Note, no "add" uevent will be created with this call, the caller should set
+ * up all of the necessary sysfs files for the object and then call
+ * kobject_uevent() with the UEVENT_ADD parameter to ensure that
+ * userspace is properly notified of this kobject's creation.