- bit = -1;
- while (bit + 1 < end_bit) {
- bit = find_next_zero_bit(chunk->bits, end_bit, bit + 1);
- if (bit >= end_bit)
- break;
-
- start_bit = bit;
- if (nbits > 1) {
- bit = find_next_bit(chunk->bits, bit + nbits,
- bit + 1);
- if (bit - start_bit < nbits)
- continue;
- }
-
- addr = chunk->start_addr +
- ((unsigned long)start_bit << order);
- while (nbits--)
- __set_bit(start_bit++, &chunk->bits);
+ start_bit = bitmap_find_next_zero_area(chunk->bits, end_bit, 0,
+ nbits, 0);
+ if (start_bit >= end_bit) {