+ int singlethread;
+ int freezeable; /* Freeze threads during suspend */
+ int rt;
+#ifdef CONFIG_LOCKDEP
+ struct lockdep_map lockdep_map;
+#endif
+};
+
+#ifdef CONFIG_DEBUG_OBJECTS_WORK
+
+static struct debug_obj_descr work_debug_descr;
+
+/*
+ * fixup_init is called when:
+ * - an active object is initialized
+ */
+static int work_fixup_init(void *addr, enum debug_obj_state state)
+{
+ struct work_struct *work = addr;
+
+ switch (state) {
+ case ODEBUG_STATE_ACTIVE:
+ cancel_work_sync(work);
+ debug_object_init(work, &work_debug_descr);
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+/*
+ * fixup_activate is called when:
+ * - an active object is activated
+ * - an unknown object is activated (might be a statically initialized object)
+ */
+static int work_fixup_activate(void *addr, enum debug_obj_state state)
+{
+ struct work_struct *work = addr;
+
+ switch (state) {
+
+ case ODEBUG_STATE_NOTAVAILABLE:
+ /*
+ * This is not really a fixup. The work struct was
+ * statically initialized. We just make sure that it
+ * is tracked in the object tracker.
+ */
+ if (test_bit(WORK_STRUCT_STATIC, work_data_bits(work))) {
+ debug_object_init(work, &work_debug_descr);
+ debug_object_activate(work, &work_debug_descr);
+ return 0;
+ }
+ WARN_ON_ONCE(1);
+ return 0;
+
+ case ODEBUG_STATE_ACTIVE:
+ WARN_ON(1);
+
+ default:
+ return 0;
+ }
+}
+
+/*
+ * fixup_free is called when:
+ * - an active object is freed
+ */
+static int work_fixup_free(void *addr, enum debug_obj_state state)
+{
+ struct work_struct *work = addr;
+
+ switch (state) {
+ case ODEBUG_STATE_ACTIVE:
+ cancel_work_sync(work);
+ debug_object_free(work, &work_debug_descr);
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static struct debug_obj_descr work_debug_descr = {
+ .name = "work_struct",
+ .fixup_init = work_fixup_init,
+ .fixup_activate = work_fixup_activate,
+ .fixup_free = work_fixup_free,