+ /*
+ * If the target jiffie is just after a whole second (which can happen
+ * due to delays of the timer irq, long irq off times etc etc) then
+ * we should round down to the whole second, not up. Use 1/4th second
+ * as cutoff for this rounding as an extreme upper bound for this.
+ * But never round down if @force_up is set.
+ */
+ if (rem < HZ/4 && !force_up) /* round down */
+ j = j - rem;
+ else /* round up */
+ j = j - rem + HZ;
+
+ /* now that we have rounded, subtract the extra skew again */
+ j -= cpu * 3;
+
+ if (j <= jiffies) /* rounding ate our timeout entirely; */
+ return original;
+ return j;
+}
+
+/**
+ * __round_jiffies - function to round jiffies to a full second
+ * @j: the time in (absolute) jiffies that should be rounded
+ * @cpu: the processor number on which the timeout will happen
+ *
+ * __round_jiffies() rounds an absolute time in the future (in jiffies)
+ * up or down to (approximately) full seconds. This is useful for timers
+ * for which the exact time they fire does not matter too much, as long as
+ * they fire approximately every X seconds.
+ *
+ * By rounding these timers to whole seconds, all such timers will fire
+ * at the same time, rather than at various times spread out. The goal
+ * of this is to have the CPU wake up less, which saves power.
+ *
+ * The exact rounding is skewed for each processor to avoid all
+ * processors firing at the exact same time, which could lead
+ * to lock contention or spurious cache line bouncing.
+ *
+ * The return value is the rounded version of the @j parameter.
+ */
+unsigned long __round_jiffies(unsigned long j, int cpu)
+{
+ return round_jiffies_common(j, cpu, false);
+}
+EXPORT_SYMBOL_GPL(__round_jiffies);
+
+/**
+ * __round_jiffies_relative - function to round jiffies to a full second
+ * @j: the time in (relative) jiffies that should be rounded
+ * @cpu: the processor number on which the timeout will happen
+ *
+ * __round_jiffies_relative() rounds a time delta in the future (in jiffies)
+ * up or down to (approximately) full seconds. This is useful for timers
+ * for which the exact time they fire does not matter too much, as long as
+ * they fire approximately every X seconds.
+ *
+ * By rounding these timers to whole seconds, all such timers will fire
+ * at the same time, rather than at various times spread out. The goal
+ * of this is to have the CPU wake up less, which saves power.
+ *
+ * The exact rounding is skewed for each processor to avoid all
+ * processors firing at the exact same time, which could lead
+ * to lock contention or spurious cache line bouncing.
+ *
+ * The return value is the rounded version of the @j parameter.
+ */
+unsigned long __round_jiffies_relative(unsigned long j, int cpu)
+{
+ unsigned long j0 = jiffies;
+
+ /* Use j0 because jiffies might change while we run */
+ return round_jiffies_common(j + j0, cpu, false) - j0;
+}
+EXPORT_SYMBOL_GPL(__round_jiffies_relative);
+
+/**
+ * round_jiffies - function to round jiffies to a full second
+ * @j: the time in (absolute) jiffies that should be rounded
+ *
+ * round_jiffies() rounds an absolute time in the future (in jiffies)
+ * up or down to (approximately) full seconds. This is useful for timers
+ * for which the exact time they fire does not matter too much, as long as
+ * they fire approximately every X seconds.
+ *
+ * By rounding these timers to whole seconds, all such timers will fire
+ * at the same time, rather than at various times spread out. The goal
+ * of this is to have the CPU wake up less, which saves power.
+ *
+ * The return value is the rounded version of the @j parameter.
+ */
+unsigned long round_jiffies(unsigned long j)
+{
+ return round_jiffies_common(j, raw_smp_processor_id(), false);
+}
+EXPORT_SYMBOL_GPL(round_jiffies);
+
+/**
+ * round_jiffies_relative - function to round jiffies to a full second
+ * @j: the time in (relative) jiffies that should be rounded
+ *
+ * round_jiffies_relative() rounds a time delta in the future (in jiffies)
+ * up or down to (approximately) full seconds. This is useful for timers
+ * for which the exact time they fire does not matter too much, as long as
+ * they fire approximately every X seconds.
+ *
+ * By rounding these timers to whole seconds, all such timers will fire
+ * at the same time, rather than at various times spread out. The goal
+ * of this is to have the CPU wake up less, which saves power.
+ *
+ * The return value is the rounded version of the @j parameter.
+ */
+unsigned long round_jiffies_relative(unsigned long j)
+{
+ return __round_jiffies_relative(j, raw_smp_processor_id());
+}
+EXPORT_SYMBOL_GPL(round_jiffies_relative);
+
+/**
+ * __round_jiffies_up - function to round jiffies up to a full second
+ * @j: the time in (absolute) jiffies that should be rounded
+ * @cpu: the processor number on which the timeout will happen
+ *
+ * This is the same as __round_jiffies() except that it will never
+ * round down. This is useful for timeouts for which the exact time
+ * of firing does not matter too much, as long as they don't fire too
+ * early.
+ */
+unsigned long __round_jiffies_up(unsigned long j, int cpu)
+{
+ return round_jiffies_common(j, cpu, true);
+}
+EXPORT_SYMBOL_GPL(__round_jiffies_up);
+
+/**
+ * __round_jiffies_up_relative - function to round jiffies up to a full second
+ * @j: the time in (relative) jiffies that should be rounded
+ * @cpu: the processor number on which the timeout will happen
+ *
+ * This is the same as __round_jiffies_relative() except that it will never
+ * round down. This is useful for timeouts for which the exact time
+ * of firing does not matter too much, as long as they don't fire too
+ * early.
+ */
+unsigned long __round_jiffies_up_relative(unsigned long j, int cpu)
+{
+ unsigned long j0 = jiffies;
+
+ /* Use j0 because jiffies might change while we run */
+ return round_jiffies_common(j + j0, cpu, true) - j0;
+}
+EXPORT_SYMBOL_GPL(__round_jiffies_up_relative);
+
+/**
+ * round_jiffies_up - function to round jiffies up to a full second
+ * @j: the time in (absolute) jiffies that should be rounded
+ *
+ * This is the same as round_jiffies() except that it will never
+ * round down. This is useful for timeouts for which the exact time
+ * of firing does not matter too much, as long as they don't fire too
+ * early.
+ */
+unsigned long round_jiffies_up(unsigned long j)
+{
+ return round_jiffies_common(j, raw_smp_processor_id(), true);
+}
+EXPORT_SYMBOL_GPL(round_jiffies_up);
+
+/**
+ * round_jiffies_up_relative - function to round jiffies up to a full second
+ * @j: the time in (relative) jiffies that should be rounded
+ *
+ * This is the same as round_jiffies_relative() except that it will never
+ * round down. This is useful for timeouts for which the exact time
+ * of firing does not matter too much, as long as they don't fire too
+ * early.
+ */
+unsigned long round_jiffies_up_relative(unsigned long j)
+{
+ return __round_jiffies_up_relative(j, raw_smp_processor_id());
+}
+EXPORT_SYMBOL_GPL(round_jiffies_up_relative);
+
+
+static inline void set_running_timer(struct tvec_base *base,