+static int dump_inode(struct gfs2_inode *ip);
+
+#define GFS2_GL_HASH_SHIFT 15
+#define GFS2_GL_HASH_SIZE (1 << GFS2_GL_HASH_SHIFT)
+#define GFS2_GL_HASH_MASK (GFS2_GL_HASH_SIZE - 1)
+
+static struct gfs2_gl_hash_bucket gl_hash_table[GFS2_GL_HASH_SIZE];
+
+/*
+ * Despite what you might think, the numbers below are not arbitrary :-)
+ * They are taken from the ipv4 routing hash code, which is well tested
+ * and thus should be nearly optimal. Later on we might tweek the numbers
+ * but for now this should be fine.
+ *
+ * The reason for putting the locks in a separate array from the list heads
+ * is that we can have fewer locks than list heads and save memory. We use
+ * the same hash function for both, but with a different hash mask.
+ */
+#if defined(CONFIG_SMP) || defined(CONFIG_DEBUG_SPINLOCK) || \
+ defined(CONFIG_PROVE_LOCKING)
+
+#ifdef CONFIG_LOCKDEP
+# define GL_HASH_LOCK_SZ 256
+#else
+# if NR_CPUS >= 32
+# define GL_HASH_LOCK_SZ 4096
+# elif NR_CPUS >= 16
+# define GL_HASH_LOCK_SZ 2048
+# elif NR_CPUS >= 8
+# define GL_HASH_LOCK_SZ 1024
+# elif NR_CPUS >= 4
+# define GL_HASH_LOCK_SZ 512
+# else
+# define GL_HASH_LOCK_SZ 256
+# endif
+#endif
+
+/* We never want more locks than chains */
+#if GFS2_GL_HASH_SIZE < GL_HASH_LOCK_SZ
+# undef GL_HASH_LOCK_SZ
+# define GL_HASH_LOCK_SZ GFS2_GL_HASH_SIZE
+#endif
+
+static rwlock_t gl_hash_locks[GL_HASH_LOCK_SZ];
+
+static inline rwlock_t *gl_lock_addr(unsigned int x)
+{
+ return &gl_hash_locks[x & (GL_HASH_LOCK_SZ-1)];
+}
+#else /* not SMP, so no spinlocks required */
+static inline rwlock_t *gl_lock_addr(x)
+{
+ return NULL;
+}
+#endif