+ * @info: frame buffer structure that represents a single frame buffer
+ * @area: Structure providing the data to copy the framebuffer contents
+ * from one region to another.
+ *
+ * This drawing operation copies a rectangular area from one area of the
+ * screen to another area.
+ */
+static void cg6_copyarea(struct fb_info *info, const struct fb_copyarea *area)
+{
+ struct cg6_par *par = (struct cg6_par *)info->par;
+ struct cg6_fbc __iomem *fbc = par->fbc;
+ unsigned long flags;
+ int i;
+
+ spin_lock_irqsave(&par->lock, flags);
+
+ cg6_sync(info);
+
+ sbus_writel(0xff, &fbc->fg);
+ sbus_writel(0x00, &fbc->bg);
+ sbus_writel(~0, &fbc->pixelm);
+ sbus_writel(0xe880cccc, &fbc->alu);
+ sbus_writel(0, &fbc->s);
+ sbus_writel(0, &fbc->clip);
+
+ sbus_writel(area->sy, &fbc->y0);
+ sbus_writel(area->sx, &fbc->x0);
+ sbus_writel(area->sy + area->height - 1, &fbc->y1);
+ sbus_writel(area->sx + area->width - 1, &fbc->x1);
+ sbus_writel(area->dy, &fbc->y2);
+ sbus_writel(area->dx, &fbc->x2);
+ sbus_writel(area->dy + area->height - 1, &fbc->y3);
+ sbus_writel(area->dx + area->width - 1, &fbc->x3);
+ do {
+ i = sbus_readl(&fbc->blit);
+ } while (i < 0 && (i & 0x20000000));
+ spin_unlock_irqrestore(&par->lock, flags);
+}
+
+/**
+ * cg6_imageblit - Copies a image from system memory to the screen.
+ *
+ * @info: frame buffer structure that represents a single frame buffer
+ * @image: structure defining the image.