-
- bio->bi_sector = sector;
-
- if (nr_sects > q->max_hw_sectors) {
- bio->bi_size = q->max_hw_sectors << 9;
- nr_sects -= q->max_hw_sectors;
- sector += q->max_hw_sectors;
+ if (flags & DISCARD_FL_WAIT)
+ bio->bi_private = &wait;
+
+ /*
+ * Add a zeroed one-sector payload as that's what
+ * our current implementations need. If we'll ever need
+ * more the interface will need revisiting.
+ */
+ page = alloc_page(GFP_KERNEL | __GFP_ZERO);
+ if (!page)
+ goto out_free_bio;
+ if (bio_add_pc_page(q, bio, page, sector_size, 0) < sector_size)
+ goto out_free_page;
+
+ /*
+ * And override the bio size - the way discard works we
+ * touch many more blocks on disk than the actual payload
+ * length.
+ */
+ if (nr_sects > max_discard_sectors) {
+ bio->bi_size = max_discard_sectors << 9;
+ nr_sects -= max_discard_sectors;
+ sector += max_discard_sectors;