ps3fb: add virtual screen and panning support
[safe/jmp/linux-2.6] / drivers / video / ps3fb.c
1 /*
2  *  linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
3  *
4  *      Copyright (C) 2006 Sony Computer Entertainment Inc.
5  *      Copyright 2006, 2007 Sony Corporation
6  *
7  *  This file is based on :
8  *
9  *  linux/drivers/video/vfb.c -- Virtual frame buffer device
10  *
11  *      Copyright (C) 2002 James Simmons
12  *
13  *      Copyright (C) 1997 Geert Uytterhoeven
14  *
15  *  This file is subject to the terms and conditions of the GNU General Public
16  *  License. See the file COPYING in the main directory of this archive for
17  *  more details.
18  */
19
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
24 #include <linux/mm.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
31 #include <linux/fb.h>
32 #include <linux/init.h>
33
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
38 #include <asm/ps3.h>
39
40
41 #define DEVICE_NAME             "ps3fb"
42
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC    0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP    0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP        0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT         0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC    0x602
48
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION       (1ULL << 32)
50
51 #define L1GPU_DISPLAY_SYNC_HSYNC                1
52 #define L1GPU_DISPLAY_SYNC_VSYNC                2
53
54 #define DDR_SIZE                                (0)     /* used no ddr */
55 #define GPU_CMD_BUF_SIZE                        (64 * 1024)
56 #define GPU_IOIF                                (0x0d000000UL)
57 #define GPU_ALIGN_UP(x)                         _ALIGN_UP((x), 64)
58
59 #define PS3FB_FULL_MODE_BIT                     0x80
60
61 #define GPU_INTR_STATUS_VSYNC_0                 0       /* vsync on head A */
62 #define GPU_INTR_STATUS_VSYNC_1                 1       /* vsync on head B */
63 #define GPU_INTR_STATUS_FLIP_0                  3       /* flip head A */
64 #define GPU_INTR_STATUS_FLIP_1                  4       /* flip head B */
65 #define GPU_INTR_STATUS_QUEUE_0                 5       /* queue head A */
66 #define GPU_INTR_STATUS_QUEUE_1                 6       /* queue head B */
67
68 #define GPU_DRIVER_INFO_VERSION                 0x211
69
70 /* gpu internals */
71 struct display_head {
72         u64 be_time_stamp;
73         u32 status;
74         u32 offset;
75         u32 res1;
76         u32 res2;
77         u32 field;
78         u32 reserved1;
79
80         u64 res3;
81         u32 raster;
82
83         u64 vblank_count;
84         u32 field_vsync;
85         u32 reserved2;
86 };
87
88 struct gpu_irq {
89         u32 irq_outlet;
90         u32 status;
91         u32 mask;
92         u32 video_cause;
93         u32 graph_cause;
94         u32 user_cause;
95
96         u32 res1;
97         u64 res2;
98
99         u32 reserved[4];
100 };
101
102 struct gpu_driver_info {
103         u32 version_driver;
104         u32 version_gpu;
105         u32 memory_size;
106         u32 hardware_channel;
107
108         u32 nvcore_frequency;
109         u32 memory_frequency;
110
111         u32 reserved[1063];
112         struct display_head display_head[8];
113         struct gpu_irq irq;
114 };
115
116 struct ps3fb_priv {
117         unsigned int irq_no;
118
119         u64 context_handle, memory_handle;
120         void *xdr_ea;
121         size_t xdr_size;
122         struct gpu_driver_info *dinfo;
123
124         u64 vblank_count;       /* frame count */
125         wait_queue_head_t wait_vsync;
126
127         atomic_t ext_flip;      /* on/off flip with vsync */
128         atomic_t f_count;       /* fb_open count */
129         int is_blanked;
130         int is_kicked;
131         struct task_struct *task;
132 };
133 static struct ps3fb_priv ps3fb;
134
135 struct ps3fb_par {
136         u32 pseudo_palette[16];
137         int mode_id, new_mode_id;
138         int res_index;
139         unsigned int num_frames;        /* num of frame buffers */
140         unsigned int width;
141         unsigned int height;
142         unsigned long full_offset;      /* start of fullscreen DDR fb */
143         unsigned long fb_offset;        /* start of actual DDR fb */
144         unsigned long pan_offset;
145 };
146
147 struct ps3fb_res_table {
148         u32 xres;
149         u32 yres;
150         u32 xoff;
151         u32 yoff;
152         u32 type;
153 };
154 #define PS3FB_RES_FULL 1
155 static const struct ps3fb_res_table ps3fb_res[] = {
156         /* res_x,y   margin_x,y  full */
157         {  720,  480,  72,  48 , 0},
158         {  720,  576,  72,  58 , 0},
159         { 1280,  720,  78,  38 , 0},
160         { 1920, 1080, 116,  58 , 0},
161         /* full mode */
162         {  720,  480,   0,   0 , PS3FB_RES_FULL},
163         {  720,  576,   0,   0 , PS3FB_RES_FULL},
164         { 1280,  720,   0,   0 , PS3FB_RES_FULL},
165         { 1920, 1080,   0,   0 , PS3FB_RES_FULL},
166         /* vesa: normally full mode */
167         { 1280,  768,   0,   0 , 0},
168         { 1280, 1024,   0,   0 , 0},
169         { 1920, 1200,   0,   0 , 0},
170         {    0,    0,   0,   0 , 0} };
171
172 /* default resolution */
173 #define GPU_RES_INDEX   0               /* 720 x 480 */
174
175 static const struct fb_videomode ps3fb_modedb[] = {
176     /* 60 Hz broadcast modes (modes "1" to "5") */
177     {
178         /* 480i */
179         "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
180         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
181     },    {
182         /* 480p */
183         "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
184         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
185     },    {
186         /* 720p */
187         "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
188         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
189     },    {
190         /* 1080i */
191         "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
192         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
193     },    {
194         /* 1080p */
195         "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
196         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
197     },
198
199     /* 50 Hz broadcast modes (modes "6" to "10") */
200     {
201         /* 576i */
202         "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
203         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
204     },    {
205         /* 576p */
206         "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
207         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
208     },    {
209         /* 720p */
210         "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
211         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
212     },    {
213         /* 1080 */
214         "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
215         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
216     },    {
217         /* 1080p */
218         "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
219         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
220     },
221
222     /* VESA modes (modes "11" to "13") */
223     {
224         /* WXGA */
225         "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
226         0, FB_VMODE_NONINTERLACED,
227         FB_MODE_IS_VESA
228     }, {
229         /* SXGA */
230         "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
231         FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED,
232         FB_MODE_IS_VESA
233     }, {
234         /* WUXGA */
235         "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
236         FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED,
237         FB_MODE_IS_VESA
238     },
239
240     /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
241     {
242         /* 480if */
243         "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
244         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
245     }, {
246         /* 480pf */
247         "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
248         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
249     }, {
250         /* 720pf */
251         "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
252         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
253     }, {
254         /* 1080if */
255         "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
256         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
257     }, {
258         /* 1080pf */
259         "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
260         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
261     },
262
263     /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
264     {
265         /* 576if */
266         "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
267         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
268     }, {
269         /* 576pf */
270         "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
271         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
272     }, {
273         /* 720pf */
274         "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
275         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
276     }, {
277         /* 1080if */
278         "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
279         FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
280     }, {
281         /* 1080pf */
282         "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
283         FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
284     }
285 };
286
287
288 #define HEAD_A
289 #define HEAD_B
290
291 #define X_OFF(i)        (ps3fb_res[i].xoff)     /* left/right margin (pixel) */
292 #define Y_OFF(i)        (ps3fb_res[i].yoff)     /* top/bottom margin (pixel) */
293 #define WIDTH(i)        (ps3fb_res[i].xres)     /* width of FB */
294 #define HEIGHT(i)       (ps3fb_res[i].yres)     /* height of FB */
295 #define BPP             4                       /* number of bytes per pixel */
296
297 /* Start of the virtual frame buffer (relative to fullscreen ) */
298 #define VP_OFF(i)       ((WIDTH(i) * Y_OFF(i) + X_OFF(i)) * BPP)
299
300
301 static int ps3fb_mode;
302 module_param(ps3fb_mode, int, 0);
303
304 static char *mode_option __devinitdata;
305
306 static int ps3fb_get_res_table(u32 xres, u32 yres, int mode)
307 {
308         int full_mode;
309         unsigned int i;
310         u32 x, y, f;
311
312         full_mode = (mode & PS3FB_FULL_MODE_BIT) ? PS3FB_RES_FULL : 0;
313         for (i = 0;; i++) {
314                 x = ps3fb_res[i].xres;
315                 y = ps3fb_res[i].yres;
316                 f = ps3fb_res[i].type;
317
318                 if (!x) {
319                         pr_debug("ERROR: ps3fb_get_res_table()\n");
320                         return -1;
321                 }
322
323                 if (full_mode == PS3FB_RES_FULL && f != PS3FB_RES_FULL)
324                         continue;
325
326                 if (x == xres && (yres == 0 || y == yres))
327                         break;
328
329                 x = x - 2 * ps3fb_res[i].xoff;
330                 y = y - 2 * ps3fb_res[i].yoff;
331                 if (x == xres && (yres == 0 || y == yres))
332                         break;
333         }
334         return i;
335 }
336
337 static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
338                                     u32 *line_length)
339 {
340         unsigned int i, mode;
341
342         for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
343                 if (var->xres == ps3fb_modedb[i].xres &&
344                     var->yres == ps3fb_modedb[i].yres &&
345                     var->pixclock == ps3fb_modedb[i].pixclock &&
346                     var->hsync_len == ps3fb_modedb[i].hsync_len &&
347                     var->vsync_len == ps3fb_modedb[i].vsync_len &&
348                     var->left_margin == ps3fb_modedb[i].left_margin &&
349                     var->right_margin == ps3fb_modedb[i].right_margin &&
350                     var->upper_margin == ps3fb_modedb[i].upper_margin &&
351                     var->lower_margin == ps3fb_modedb[i].lower_margin &&
352                     var->sync == ps3fb_modedb[i].sync &&
353                     (var->vmode & FB_VMODE_MASK) == ps3fb_modedb[i].vmode) {
354                         /* Cropped broadcast modes use the full line_length */
355                         *line_length =
356                             ps3fb_modedb[i < 10 ? i + 13 : i].xres * 4;
357                         /* Full broadcast modes have the full mode bit set */
358                         mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
359
360                         pr_debug("ps3fb_find_mode: mode %u\n", mode);
361                         return mode;
362                 }
363
364         pr_debug("ps3fb_find_mode: mode not found\n");
365         return 0;
366 }
367
368 static const struct fb_videomode *ps3fb_default_mode(int id)
369 {
370         u32 mode = id & PS3AV_MODE_MASK;
371         u32 flags;
372
373         if (mode < 1 || mode > 13)
374                 return NULL;
375
376         flags = id & ~PS3AV_MODE_MASK;
377
378         if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
379                 /* Full broadcast mode */
380                 return &ps3fb_modedb[mode + 12];
381         }
382
383         return &ps3fb_modedb[mode - 1];
384 }
385
386 static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
387                              u64 dst_offset, u64 src_offset, u32 width,
388                              u32 height, u64 line_length)
389 {
390         int status;
391
392         status = lv1_gpu_context_attribute(ps3fb.context_handle,
393                                            L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
394                                            dst_offset, GPU_IOIF + src_offset,
395                                            L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
396                                            (width << 16) | height,
397                                            line_length);
398         if (status)
399                 dev_err(dev,
400                         "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
401                         __func__, status);
402 #ifdef HEAD_A
403         status = lv1_gpu_context_attribute(ps3fb.context_handle,
404                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
405                                            0, frame_offset, 0, 0);
406         if (status)
407                 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
408                         __func__, status);
409 #endif
410 #ifdef HEAD_B
411         status = lv1_gpu_context_attribute(ps3fb.context_handle,
412                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
413                                            1, frame_offset, 0, 0);
414         if (status)
415                 dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
416                         __func__, status);
417 #endif
418 }
419
420 static int ps3fb_sync(struct fb_info *info, u32 frame)
421 {
422         struct ps3fb_par *par = info->par;
423         int i, error = 0;
424         u32 xres, yres;
425         u64 line_length, base;
426
427         acquire_console_sem();
428
429         if (frame > par->num_frames - 1) {
430                 dev_dbg(info->device, "%s: invalid frame number (%u)\n",
431                         __func__, frame);
432                 error = -EINVAL;
433                 goto out;
434         }
435
436         i = par->res_index;
437         xres = ps3fb_res[i].xres;
438         yres = ps3fb_res[i].yres;
439
440         line_length = xres * BPP;
441         base = frame * yres * line_length;
442
443         ps3fb_sync_image(info->device, base + par->full_offset,
444                          base + par->fb_offset, base + par->pan_offset,
445                          par->width, par->height, line_length);
446
447 out:
448         release_console_sem();
449         return error;
450 }
451
452 static int ps3fb_open(struct fb_info *info, int user)
453 {
454         atomic_inc(&ps3fb.f_count);
455         return 0;
456 }
457
458 static int ps3fb_release(struct fb_info *info, int user)
459 {
460         if (atomic_dec_and_test(&ps3fb.f_count)) {
461                 if (atomic_read(&ps3fb.ext_flip)) {
462                         atomic_set(&ps3fb.ext_flip, 0);
463                         ps3fb_sync(info, 0);    /* single buffer */
464                 }
465         }
466         return 0;
467 }
468
469     /*
470      *  Setting the video mode has been split into two parts.
471      *  First part, xxxfb_check_var, must not write anything
472      *  to hardware, it should only verify and adjust var.
473      *  This means it doesn't alter par but it does use hardware
474      *  data from it to check this var.
475      */
476
477 static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
478 {
479         u32 line_length;
480         int mode;
481
482         dev_dbg(info->device, "var->xres:%u info->var.xres:%u\n", var->xres,
483                 info->var.xres);
484         dev_dbg(info->device, "var->yres:%u info->var.yres:%u\n", var->yres,
485                 info->var.yres);
486
487         /* FIXME For now we do exact matches only */
488         mode = ps3fb_find_mode(var, &line_length);
489         if (!mode)
490                 return -EINVAL;
491
492         /* Virtual screen */
493         if (var->xres_virtual < var->xres)
494                 var->xres_virtual = var->xres;
495         if (var->yres_virtual < var->yres)
496                 var->yres_virtual = var->yres;
497
498         if (var->xres_virtual > line_length / BPP) {
499                 dev_dbg(info->device,
500                         "Horizontal virtual screen size too large\n");
501                 return -EINVAL;
502         }
503
504         if (var->xoffset + var->xres > var->xres_virtual ||
505             var->yoffset + var->yres > var->yres_virtual) {
506                 dev_dbg(info->device, "panning out-of-range\n");
507                 return -EINVAL;
508         }
509
510         /* We support ARGB8888 only */
511         if (var->bits_per_pixel > 32 || var->grayscale ||
512             var->red.offset > 16 || var->green.offset > 8 ||
513             var->blue.offset > 0 || var->transp.offset > 24 ||
514             var->red.length > 8 || var->green.length > 8 ||
515             var->blue.length > 8 || var->transp.length > 8 ||
516             var->red.msb_right || var->green.msb_right ||
517             var->blue.msb_right || var->transp.msb_right || var->nonstd) {
518                 dev_dbg(info->device, "We support ARGB8888 only\n");
519                 return -EINVAL;
520         }
521
522         var->bits_per_pixel = 32;
523         var->red.offset = 16;
524         var->green.offset = 8;
525         var->blue.offset = 0;
526         var->transp.offset = 24;
527         var->red.length = 8;
528         var->green.length = 8;
529         var->blue.length = 8;
530         var->transp.length = 8;
531         var->red.msb_right = 0;
532         var->green.msb_right = 0;
533         var->blue.msb_right = 0;
534         var->transp.msb_right = 0;
535
536         /* Rotation is not supported */
537         if (var->rotate) {
538                 dev_dbg(info->device, "Rotation is not supported\n");
539                 return -EINVAL;
540         }
541
542         /* Memory limit */
543         if (var->yres_virtual * line_length > ps3fb.xdr_size) {
544                 dev_dbg(info->device, "Not enough memory\n");
545                 return -ENOMEM;
546         }
547
548         var->height = -1;
549         var->width = -1;
550
551         return 0;
552 }
553
554     /*
555      * This routine actually sets the video mode.
556      */
557
558 static int ps3fb_set_par(struct fb_info *info)
559 {
560         struct ps3fb_par *par = info->par;
561         unsigned int mode, line_length, lines, maxlines;
562         int i;
563         unsigned long offset, dst;
564
565         dev_dbg(info->device, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
566                 info->var.xres, info->var.xres_virtual,
567                 info->var.yres, info->var.yres_virtual, info->var.pixclock);
568
569         mode = ps3fb_find_mode(&info->var, &line_length);
570         if (!mode)
571                 return -EINVAL;
572
573         i = ps3fb_get_res_table(info->var.xres, info->var.yres, mode);
574         par->res_index = i;
575
576         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
577         info->fix.smem_len = ps3fb.xdr_size;
578         info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
579         info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
580         info->fix.line_length = line_length;
581
582         info->screen_base = (char __iomem *)ps3fb.xdr_ea;
583
584         par->num_frames = info->fix.smem_len/
585                           (ps3fb_res[i].xres*ps3fb_res[i].yres*BPP);
586
587         /* Keep the special bits we cannot set using fb_var_screeninfo */
588         par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode;
589
590         par->width = info->var.xres;
591         par->height = info->var.yres;
592         offset = VP_OFF(i);
593         par->fb_offset = GPU_ALIGN_UP(offset);
594         par->full_offset = par->fb_offset - offset;
595         par->pan_offset = info->var.yoffset * line_length +
596                           info->var.xoffset * BPP;
597
598         if (par->new_mode_id != par->mode_id) {
599                 if (ps3av_set_video_mode(par->new_mode_id)) {
600                         par->new_mode_id = par->mode_id;
601                         return -EINVAL;
602                 }
603                 par->mode_id = par->new_mode_id;
604         }
605
606         /* Clear XDR frame buffer memory */
607         memset(ps3fb.xdr_ea, 0, ps3fb.xdr_size);
608
609         /* Clear DDR frame buffer memory */
610         lines = ps3fb_res[i].yres * par->num_frames;
611         if (par->full_offset)
612                 lines++;
613         maxlines = ps3fb.xdr_size / line_length;
614         for (dst = 0; lines; dst += maxlines * line_length) {
615                 unsigned int l = min(lines, maxlines);
616                 ps3fb_sync_image(info->device, 0, dst, 0, ps3fb_res[i].xres, l,
617                                  line_length);
618                 lines -= l;
619         }
620
621         return 0;
622 }
623
624     /*
625      *  Set a single color register. The values supplied are already
626      *  rounded down to the hardware's capabilities (according to the
627      *  entries in the var structure). Return != 0 for invalid regno.
628      */
629
630 static int ps3fb_setcolreg(unsigned int regno, unsigned int red,
631                            unsigned int green, unsigned int blue,
632                            unsigned int transp, struct fb_info *info)
633 {
634         if (regno >= 16)
635                 return 1;
636
637         red >>= 8;
638         green >>= 8;
639         blue >>= 8;
640         transp >>= 8;
641
642         ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 |
643                                                green << 8 | blue;
644         return 0;
645 }
646
647 static int ps3fb_pan_display(struct fb_var_screeninfo *var,
648                              struct fb_info *info)
649 {
650         struct ps3fb_par *par = info->par;
651
652         par->pan_offset = var->yoffset * info->fix.line_length +
653                           var->xoffset * BPP;
654         return 0;
655 }
656
657     /*
658      *  As we have a virtual frame buffer, we need our own mmap function
659      */
660
661 static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma)
662 {
663         unsigned long size, offset;
664
665         size = vma->vm_end - vma->vm_start;
666         offset = vma->vm_pgoff << PAGE_SHIFT;
667         if (offset + size > info->fix.smem_len)
668                 return -EINVAL;
669
670         offset += info->fix.smem_start;
671         if (remap_pfn_range(vma, vma->vm_start, offset >> PAGE_SHIFT,
672                             size, vma->vm_page_prot))
673                 return -EAGAIN;
674
675         dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
676                 offset, vma->vm_start);
677         return 0;
678 }
679
680     /*
681      * Blank the display
682      */
683
684 static int ps3fb_blank(int blank, struct fb_info *info)
685 {
686         int retval;
687
688         dev_dbg(info->device, "%s: blank:%d\n", __func__, blank);
689         switch (blank) {
690         case FB_BLANK_POWERDOWN:
691         case FB_BLANK_HSYNC_SUSPEND:
692         case FB_BLANK_VSYNC_SUSPEND:
693         case FB_BLANK_NORMAL:
694                 retval = ps3av_video_mute(1);   /* mute on */
695                 if (!retval)
696                         ps3fb.is_blanked = 1;
697                 break;
698
699         default:                /* unblank */
700                 retval = ps3av_video_mute(0);   /* mute off */
701                 if (!retval)
702                         ps3fb.is_blanked = 0;
703                 break;
704         }
705         return retval;
706 }
707
708 static int ps3fb_get_vblank(struct fb_vblank *vblank)
709 {
710         memset(vblank, 0, sizeof(&vblank));
711         vblank->flags = FB_VBLANK_HAVE_VSYNC;
712         return 0;
713 }
714
715 static int ps3fb_wait_for_vsync(u32 crtc)
716 {
717         int ret;
718         u64 count;
719
720         count = ps3fb.vblank_count;
721         ret = wait_event_interruptible_timeout(ps3fb.wait_vsync,
722                                                count != ps3fb.vblank_count,
723                                                HZ / 10);
724         if (!ret)
725                 return -ETIMEDOUT;
726
727         return 0;
728 }
729
730 static void ps3fb_flip_ctl(int on, void *data)
731 {
732         struct ps3fb_priv *priv = data;
733         if (on)
734                 atomic_dec_if_positive(&priv->ext_flip);
735         else
736                 atomic_inc(&priv->ext_flip);
737 }
738
739
740     /*
741      * ioctl
742      */
743
744 static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd,
745                        unsigned long arg)
746 {
747         void __user *argp = (void __user *)arg;
748         u32 val;
749         int retval = -EFAULT;
750
751         switch (cmd) {
752         case FBIOGET_VBLANK:
753                 {
754                         struct fb_vblank vblank;
755                         dev_dbg(info->device, "FBIOGET_VBLANK:\n");
756                         retval = ps3fb_get_vblank(&vblank);
757                         if (retval)
758                                 break;
759
760                         if (copy_to_user(argp, &vblank, sizeof(vblank)))
761                                 retval = -EFAULT;
762                         break;
763                 }
764
765         case FBIO_WAITFORVSYNC:
766                 {
767                         u32 crt;
768                         dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n");
769                         if (get_user(crt, (u32 __user *) arg))
770                                 break;
771
772                         retval = ps3fb_wait_for_vsync(crt);
773                         break;
774                 }
775
776         case PS3FB_IOCTL_SETMODE:
777                 {
778                         struct ps3fb_par *par = info->par;
779                         const struct fb_videomode *mode;
780                         struct fb_var_screeninfo var;
781
782                         if (copy_from_user(&val, argp, sizeof(val)))
783                                 break;
784
785                         if (!(val & PS3AV_MODE_MASK)) {
786                                 u32 id = ps3av_get_auto_mode();
787                                 if (id > 0)
788                                         val = (val & ~PS3AV_MODE_MASK) | id;
789                         }
790                         dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val);
791                         retval = -EINVAL;
792                         mode = ps3fb_default_mode(val);
793                         if (mode) {
794                                 var = info->var;
795                                 fb_videomode_to_var(&var, mode);
796                                 acquire_console_sem();
797                                 info->flags |= FBINFO_MISC_USEREVENT;
798                                 /* Force, in case only special bits changed */
799                                 var.activate |= FB_ACTIVATE_FORCE;
800                                 par->new_mode_id = val;
801                                 retval = fb_set_var(info, &var);
802                                 info->flags &= ~FBINFO_MISC_USEREVENT;
803                                 release_console_sem();
804                         }
805                         break;
806                 }
807
808         case PS3FB_IOCTL_GETMODE:
809                 val = ps3av_get_mode();
810                 dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val);
811                 if (!copy_to_user(argp, &val, sizeof(val)))
812                         retval = 0;
813                 break;
814
815         case PS3FB_IOCTL_SCREENINFO:
816                 {
817                         struct ps3fb_par *par = info->par;
818                         struct ps3fb_ioctl_res res;
819                         int i = par->res_index;
820                         dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n");
821                         res.xres = ps3fb_res[i].xres;
822                         res.yres = ps3fb_res[i].yres;
823                         res.xoff = ps3fb_res[i].xoff;
824                         res.yoff = ps3fb_res[i].yoff;
825                         res.num_frames = par->num_frames;
826                         if (!copy_to_user(argp, &res, sizeof(res)))
827                                 retval = 0;
828                         break;
829                 }
830
831         case PS3FB_IOCTL_ON:
832                 dev_dbg(info->device, "PS3FB_IOCTL_ON:\n");
833                 atomic_inc(&ps3fb.ext_flip);
834                 retval = 0;
835                 break;
836
837         case PS3FB_IOCTL_OFF:
838                 dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n");
839                 atomic_dec_if_positive(&ps3fb.ext_flip);
840                 retval = 0;
841                 break;
842
843         case PS3FB_IOCTL_FSEL:
844                 if (copy_from_user(&val, argp, sizeof(val)))
845                         break;
846
847                 dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
848                 retval = ps3fb_sync(info, val);
849                 break;
850
851         default:
852                 retval = -ENOIOCTLCMD;
853                 break;
854         }
855         return retval;
856 }
857
858 static int ps3fbd(void *arg)
859 {
860         struct fb_info *info = arg;
861
862         set_freezable();
863         while (!kthread_should_stop()) {
864                 try_to_freeze();
865                 set_current_state(TASK_INTERRUPTIBLE);
866                 if (ps3fb.is_kicked) {
867                         ps3fb.is_kicked = 0;
868                         ps3fb_sync(info, 0);    /* single buffer */
869                 }
870                 schedule();
871         }
872         return 0;
873 }
874
875 static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
876 {
877         struct device *dev = ptr;
878         u64 v1;
879         int status;
880         struct display_head *head = &ps3fb.dinfo->display_head[1];
881
882         status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
883         if (status) {
884                 dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__,
885                         status);
886                 return IRQ_NONE;
887         }
888
889         if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) {
890                 /* VSYNC */
891                 ps3fb.vblank_count = head->vblank_count;
892                 if (ps3fb.task && !ps3fb.is_blanked &&
893                     !atomic_read(&ps3fb.ext_flip)) {
894                         ps3fb.is_kicked = 1;
895                         wake_up_process(ps3fb.task);
896                 }
897                 wake_up_interruptible(&ps3fb.wait_vsync);
898         }
899
900         return IRQ_HANDLED;
901 }
902
903
904 static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
905                                 struct device *dev)
906 {
907         int error;
908
909         dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
910         dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
911         dev_dbg(dev,
912                 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
913                 "mem_freq:%d\n",
914                 dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
915                 dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
916
917         if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
918                 dev_err(dev, "%s: version_driver err:%x\n", __func__,
919                         dinfo->version_driver);
920                 return -EINVAL;
921         }
922
923         error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
924                                    &ps3fb.irq_no);
925         if (error) {
926                 dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
927                 return error;
928         }
929
930         error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
931                             DEVICE_NAME, dev);
932         if (error) {
933                 dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
934                 ps3_irq_plug_destroy(ps3fb.irq_no);
935                 return error;
936         }
937
938         dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
939                           (1 << GPU_INTR_STATUS_FLIP_1);
940         return 0;
941 }
942
943 static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
944 {
945         int status;
946
947         status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
948                                        xdr_lpar, ps3fb_videomemory.size, 0);
949         if (status) {
950                 dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
951                         __func__, status);
952                 return -ENXIO;
953         }
954         dev_dbg(dev,
955                 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
956                 ps3fb_videomemory.address, ps3fb.xdr_ea, GPU_IOIF, xdr_lpar,
957                 virt_to_abs(ps3fb.xdr_ea), ps3fb_videomemory.size);
958
959         status = lv1_gpu_context_attribute(ps3fb.context_handle,
960                                            L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
961                                            xdr_lpar + ps3fb.xdr_size,
962                                            GPU_CMD_BUF_SIZE,
963                                            GPU_IOIF + ps3fb.xdr_size, 0);
964         if (status) {
965                 dev_err(dev,
966                         "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
967                         __func__, status);
968                 return -ENXIO;
969         }
970         return 0;
971 }
972
973 static struct fb_ops ps3fb_ops = {
974         .fb_open        = ps3fb_open,
975         .fb_release     = ps3fb_release,
976         .fb_read        = fb_sys_read,
977         .fb_write       = fb_sys_write,
978         .fb_check_var   = ps3fb_check_var,
979         .fb_set_par     = ps3fb_set_par,
980         .fb_setcolreg   = ps3fb_setcolreg,
981         .fb_pan_display = ps3fb_pan_display,
982         .fb_fillrect    = sys_fillrect,
983         .fb_copyarea    = sys_copyarea,
984         .fb_imageblit   = sys_imageblit,
985         .fb_mmap        = ps3fb_mmap,
986         .fb_blank       = ps3fb_blank,
987         .fb_ioctl       = ps3fb_ioctl,
988         .fb_compat_ioctl = ps3fb_ioctl
989 };
990
991 static struct fb_fix_screeninfo ps3fb_fix __initdata = {
992         .id =           DEVICE_NAME,
993         .type =         FB_TYPE_PACKED_PIXELS,
994         .visual =       FB_VISUAL_TRUECOLOR,
995         .accel =        FB_ACCEL_NONE,
996 };
997
998 static int ps3fb_set_sync(struct device *dev)
999 {
1000         int status;
1001
1002 #ifdef HEAD_A
1003         status = lv1_gpu_context_attribute(0x0,
1004                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1005                                            0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1006         if (status) {
1007                 dev_err(dev,
1008                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1009                         "%d\n",
1010                         __func__, status);
1011                 return -1;
1012         }
1013 #endif
1014 #ifdef HEAD_B
1015         status = lv1_gpu_context_attribute(0x0,
1016                                            L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
1017                                            1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
1018
1019         if (status) {
1020                 dev_err(dev,
1021                         "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1022                         "%d\n",
1023                         __func__, status);
1024                 return -1;
1025         }
1026 #endif
1027         return 0;
1028 }
1029
1030 static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
1031 {
1032         struct fb_info *info;
1033         struct ps3fb_par *par;
1034         int retval = -ENOMEM;
1035         u32 xres, yres;
1036         u64 ddr_lpar = 0;
1037         u64 lpar_dma_control = 0;
1038         u64 lpar_driver_info = 0;
1039         u64 lpar_reports = 0;
1040         u64 lpar_reports_size = 0;
1041         u64 xdr_lpar;
1042         int status, res_index;
1043         struct task_struct *task;
1044
1045         status = ps3_open_hv_device(dev);
1046         if (status) {
1047                 dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
1048                         __func__);
1049                 goto err;
1050         }
1051
1052         if (!ps3fb_mode)
1053                 ps3fb_mode = ps3av_get_mode();
1054         dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
1055
1056         if (ps3fb_mode > 0 &&
1057             !ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
1058                 res_index = ps3fb_get_res_table(xres, yres, ps3fb_mode);
1059                 dev_dbg(&dev->core, "res_index:%d\n", res_index);
1060         } else
1061                 res_index = GPU_RES_INDEX;
1062
1063         atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
1064         atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
1065         init_waitqueue_head(&ps3fb.wait_vsync);
1066
1067         ps3fb_set_sync(&dev->core);
1068
1069         /* get gpu context handle */
1070         status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
1071                                          &ps3fb.memory_handle, &ddr_lpar);
1072         if (status) {
1073                 dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
1074                         __func__, status);
1075                 goto err;
1076         }
1077         dev_dbg(&dev->core, "ddr:lpar:0x%lx\n", ddr_lpar);
1078
1079         status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0,
1080                                           &ps3fb.context_handle,
1081                                           &lpar_dma_control, &lpar_driver_info,
1082                                           &lpar_reports, &lpar_reports_size);
1083         if (status) {
1084                 dev_err(&dev->core,
1085                         "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
1086                         status);
1087                 goto err_gpu_memory_free;
1088         }
1089
1090         /* vsync interrupt */
1091         ps3fb.dinfo = ioremap(lpar_driver_info, 128 * 1024);
1092         if (!ps3fb.dinfo) {
1093                 dev_err(&dev->core, "%s: ioremap failed\n", __func__);
1094                 goto err_gpu_context_free;
1095         }
1096
1097         retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
1098         if (retval)
1099                 goto err_iounmap_dinfo;
1100
1101         /* XDR frame buffer */
1102         ps3fb.xdr_ea = ps3fb_videomemory.address;
1103         xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb.xdr_ea));
1104
1105         /* Clear memory to prevent kernel info leakage into userspace */
1106         memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
1107
1108         /* The GPU command buffer is at the end of video memory */
1109         ps3fb.xdr_size = ps3fb_videomemory.size - GPU_CMD_BUF_SIZE;
1110
1111         retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
1112         if (retval)
1113                 goto err_free_irq;
1114
1115         info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
1116         if (!info)
1117                 goto err_free_irq;
1118
1119         par = info->par;
1120         par->mode_id = ~ps3fb_mode;     /* != ps3fb_mode, to trigger change */
1121         par->new_mode_id = ps3fb_mode;
1122         par->res_index = res_index;
1123         par->num_frames = 1;
1124
1125         info->screen_base = (char __iomem *)ps3fb.xdr_ea;
1126         info->fbops = &ps3fb_ops;
1127
1128         info->fix = ps3fb_fix;
1129         info->fix.smem_start = virt_to_abs(ps3fb.xdr_ea);
1130         info->fix.smem_len = ps3fb.xdr_size;
1131         info->pseudo_palette = par->pseudo_palette;
1132         info->flags = FBINFO_DEFAULT | FBINFO_READS_FAST |
1133                       FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN;
1134
1135         retval = fb_alloc_cmap(&info->cmap, 256, 0);
1136         if (retval < 0)
1137                 goto err_framebuffer_release;
1138
1139         if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb,
1140                           ARRAY_SIZE(ps3fb_modedb),
1141                           ps3fb_default_mode(par->new_mode_id), 32)) {
1142                 retval = -EINVAL;
1143                 goto err_fb_dealloc;
1144         }
1145
1146         fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb),
1147                                  &info->modelist);
1148
1149         retval = register_framebuffer(info);
1150         if (retval < 0)
1151                 goto err_fb_dealloc;
1152
1153         dev->core.driver_data = info;
1154
1155         dev_info(info->device, "%s %s, using %lu KiB of video memory\n",
1156                  dev_driver_string(info->dev), info->dev->bus_id,
1157                  ps3fb.xdr_size >> 10);
1158
1159         task = kthread_run(ps3fbd, info, DEVICE_NAME);
1160         if (IS_ERR(task)) {
1161                 retval = PTR_ERR(task);
1162                 goto err_unregister_framebuffer;
1163         }
1164
1165         ps3fb.task = task;
1166         ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
1167
1168         return 0;
1169
1170 err_unregister_framebuffer:
1171         unregister_framebuffer(info);
1172 err_fb_dealloc:
1173         fb_dealloc_cmap(&info->cmap);
1174 err_framebuffer_release:
1175         framebuffer_release(info);
1176 err_free_irq:
1177         free_irq(ps3fb.irq_no, dev);
1178         ps3_irq_plug_destroy(ps3fb.irq_no);
1179 err_iounmap_dinfo:
1180         iounmap((u8 __iomem *)ps3fb.dinfo);
1181 err_gpu_context_free:
1182         lv1_gpu_context_free(ps3fb.context_handle);
1183 err_gpu_memory_free:
1184         lv1_gpu_memory_free(ps3fb.memory_handle);
1185 err:
1186         return retval;
1187 }
1188
1189 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
1190 {
1191         int status;
1192         struct fb_info *info = dev->core.driver_data;
1193
1194         dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
1195
1196         ps3fb_flip_ctl(0, &ps3fb);      /* flip off */
1197         ps3fb.dinfo->irq.mask = 0;
1198
1199         if (info) {
1200                 unregister_framebuffer(info);
1201                 fb_dealloc_cmap(&info->cmap);
1202                 framebuffer_release(info);
1203         }
1204
1205         ps3av_register_flip_ctl(NULL, NULL);
1206         if (ps3fb.task) {
1207                 struct task_struct *task = ps3fb.task;
1208                 ps3fb.task = NULL;
1209                 kthread_stop(task);
1210         }
1211         if (ps3fb.irq_no) {
1212                 free_irq(ps3fb.irq_no, dev);
1213                 ps3_irq_plug_destroy(ps3fb.irq_no);
1214         }
1215         iounmap((u8 __iomem *)ps3fb.dinfo);
1216
1217         status = lv1_gpu_context_free(ps3fb.context_handle);
1218         if (status)
1219                 dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
1220                         status);
1221
1222         status = lv1_gpu_memory_free(ps3fb.memory_handle);
1223         if (status)
1224                 dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
1225                         status);
1226
1227         ps3_close_hv_device(dev);
1228         dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
1229
1230         return 0;
1231 }
1232
1233 static struct ps3_system_bus_driver ps3fb_driver = {
1234         .match_id       = PS3_MATCH_ID_GRAPHICS,
1235         .core.name      = DEVICE_NAME,
1236         .core.owner     = THIS_MODULE,
1237         .probe          = ps3fb_probe,
1238         .remove         = ps3fb_shutdown,
1239         .shutdown       = ps3fb_shutdown,
1240 };
1241
1242 static int __init ps3fb_setup(void)
1243 {
1244         char *options;
1245
1246 #ifdef MODULE
1247         return 0;
1248 #endif
1249
1250         if (fb_get_options(DEVICE_NAME, &options))
1251                 return -ENXIO;
1252
1253         if (!options || !*options)
1254                 return 0;
1255
1256         while (1) {
1257                 char *this_opt = strsep(&options, ",");
1258
1259                 if (!this_opt)
1260                         break;
1261                 if (!*this_opt)
1262                         continue;
1263                 if (!strncmp(this_opt, "mode:", 5))
1264                         ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
1265                 else
1266                         mode_option = this_opt;
1267         }
1268         return 0;
1269 }
1270
1271 static int __init ps3fb_init(void)
1272 {
1273         if (!ps3fb_videomemory.address ||  ps3fb_setup())
1274                 return -ENXIO;
1275
1276         return ps3_system_bus_driver_register(&ps3fb_driver);
1277 }
1278
1279 static void __exit ps3fb_exit(void)
1280 {
1281         pr_debug(" -> %s:%d\n", __func__, __LINE__);
1282         ps3_system_bus_driver_unregister(&ps3fb_driver);
1283         pr_debug(" <- %s:%d\n", __func__, __LINE__);
1284 }
1285
1286 module_init(ps3fb_init);
1287 module_exit(ps3fb_exit);
1288
1289 MODULE_LICENSE("GPL");
1290 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1291 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1292 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);