2 * Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved.
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
34 #include <linux/module.h>
35 #include <linux/moduleparam.h>
36 #include <linux/netdevice.h>
37 #include <linux/etherdevice.h>
39 #include <linux/tcp.h>
40 #include <linux/if_vlan.h>
41 #include <linux/inet_lro.h>
45 static u32 crit_err_count;
46 u32 int_mod_timer_init;
47 u32 int_mod_cq_depth_256;
48 u32 int_mod_cq_depth_128;
49 u32 int_mod_cq_depth_32;
50 u32 int_mod_cq_depth_24;
51 u32 int_mod_cq_depth_16;
52 u32 int_mod_cq_depth_4;
53 u32 int_mod_cq_depth_1;
57 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
58 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
59 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
61 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
62 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
63 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
64 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
65 struct nes_hw_aeqe *aeqe);
66 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
67 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
69 #ifdef CONFIG_INFINIBAND_NES_DEBUG
70 static unsigned char *nes_iwarp_state_str[] = {
81 static unsigned char *nes_tcp_state_str[] = {
103 * nes_nic_init_timer_defaults
105 void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
108 struct nes_adapter *nesadapter = nesdev->nesadapter;
109 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
111 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
113 shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
114 shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
116 shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
117 shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
118 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
120 shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
121 shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
122 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
125 /* todo use netdev->mtu to set thresholds */
126 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
133 static void nes_nic_init_timer(struct nes_device *nesdev)
136 struct nes_adapter *nesadapter = nesdev->nesadapter;
137 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
139 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
141 if (shared_timer->timer_in_use_old == 0) {
142 nesdev->deepcq_count = 0;
143 shared_timer->timer_direction_upward = 0;
144 shared_timer->timer_direction_downward = 0;
145 shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
146 shared_timer->timer_in_use_old = 0;
149 if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
150 shared_timer->timer_in_use_old = shared_timer->timer_in_use;
151 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
152 0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
154 /* todo use netdev->mtu to set thresholds */
155 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
162 static void nes_nic_tune_timer(struct nes_device *nesdev)
165 struct nes_adapter *nesadapter = nesdev->nesadapter;
166 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
167 u16 cq_count = nesdev->currcq_count;
169 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
171 if (shared_timer->cq_count_old <= cq_count)
172 shared_timer->cq_direction_downward = 0;
174 shared_timer->cq_direction_downward++;
175 shared_timer->cq_count_old = cq_count;
176 if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
177 if (cq_count <= shared_timer->threshold_low &&
178 shared_timer->threshold_low > 4) {
179 shared_timer->threshold_low = shared_timer->threshold_low/2;
180 shared_timer->cq_direction_downward=0;
181 nesdev->currcq_count = 0;
182 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
188 nesdev->deepcq_count += cq_count;
189 if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
190 shared_timer->timer_direction_upward++;
191 shared_timer->timer_direction_downward = 0;
192 } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
193 shared_timer->timer_direction_upward = 0;
194 shared_timer->timer_direction_downward = 0;
195 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
196 shared_timer->timer_direction_downward++;
197 shared_timer->timer_direction_upward = 0;
198 } else if (cq_count <= (shared_timer->threshold_high) * 2) {
199 shared_timer->timer_in_use -= 2;
200 shared_timer->timer_direction_upward = 0;
201 shared_timer->timer_direction_downward++;
203 shared_timer->timer_in_use -= 4;
204 shared_timer->timer_direction_upward = 0;
205 shared_timer->timer_direction_downward++;
208 if (shared_timer->timer_direction_upward > 3 ) { /* using history */
209 shared_timer->timer_in_use += 3;
210 shared_timer->timer_direction_upward = 0;
211 shared_timer->timer_direction_downward = 0;
213 if (shared_timer->timer_direction_downward > 5) { /* using history */
214 shared_timer->timer_in_use -= 4 ;
215 shared_timer->timer_direction_downward = 0;
216 shared_timer->timer_direction_upward = 0;
220 /* boundary checking */
221 if (shared_timer->timer_in_use > NES_NIC_FAST_TIMER_HIGH)
222 shared_timer->timer_in_use = NES_NIC_FAST_TIMER_HIGH;
223 else if (shared_timer->timer_in_use < NES_NIC_FAST_TIMER_LOW) {
224 shared_timer->timer_in_use = NES_NIC_FAST_TIMER_LOW;
227 nesdev->currcq_count = 0;
229 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
234 * nes_init_adapter - initialize adapter
236 struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
237 struct nes_adapter *nesadapter = NULL;
238 unsigned long num_pds;
256 /* search the list of existing adapters */
257 list_for_each_entry(nesadapter, &nes_adapter_list, list) {
258 nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
259 " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
260 nesdev->pcidev->devfn,
261 PCI_SLOT(nesadapter->devfn),
262 nesadapter->bus_number,
263 PCI_SLOT(nesdev->pcidev->devfn),
264 nesdev->pcidev->bus->number );
265 if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
266 (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
267 nesadapter->ref_count++;
272 /* no adapter found */
273 num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
274 if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
275 nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
280 nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
281 nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
282 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
283 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
284 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
286 nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
289 if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
291 if (nes_init_serdes(nesdev, hw_rev, port_count, OneG_Mode))
293 nes_init_csr_ne020(nesdev, hw_rev, port_count);
295 max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
296 nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
298 u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
299 if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
300 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
302 max_qp = (u32)1 << (u32temp & 0x001f);
305 hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
306 nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
307 max_qp, hte_index_mask);
309 u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
311 max_irrq = 1 << (u32temp & 0x001f);
313 if (max_qp > max_irrq) {
315 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
319 /* there should be no reason to allocate more pds than qps */
320 if (num_pds > max_qp)
323 u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
324 max_mr = (u32)8192 << (u32temp & 0x7);
326 u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
327 max_256pbl = (u32)1 << (u32temp & 0x0000001f);
328 max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
329 max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
331 u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
332 arp_table_size = 1 << u32temp;
334 adapter_size = (sizeof(struct nes_adapter) +
335 (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
336 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
337 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
338 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
339 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
340 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
341 adapter_size += sizeof(struct nes_qp **) * max_qp;
343 /* allocate a new adapter struct */
344 nesadapter = kzalloc(adapter_size, GFP_KERNEL);
345 if (nesadapter == NULL) {
349 nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
350 nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
352 /* populate the new nesadapter */
353 nesadapter->devfn = nesdev->pcidev->devfn;
354 nesadapter->bus_number = nesdev->pcidev->bus->number;
355 nesadapter->ref_count = 1;
356 nesadapter->timer_int_req = 0xffff0000;
357 nesadapter->OneG_Mode = OneG_Mode;
358 nesadapter->doorbell_start = nesdev->doorbell_region;
360 /* nesadapter->tick_delta = clk_divisor; */
361 nesadapter->hw_rev = hw_rev;
362 nesadapter->port_count = port_count;
364 nesadapter->max_qp = max_qp;
365 nesadapter->hte_index_mask = hte_index_mask;
366 nesadapter->max_irrq = max_irrq;
367 nesadapter->max_mr = max_mr;
368 nesadapter->max_256pbl = max_256pbl - 1;
369 nesadapter->max_4kpbl = max_4kpbl - 1;
370 nesadapter->max_cq = max_cq;
371 nesadapter->free_256pbl = max_256pbl - 1;
372 nesadapter->free_4kpbl = max_4kpbl - 1;
373 nesadapter->max_pd = num_pds;
374 nesadapter->arp_table_size = arp_table_size;
376 nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
377 if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
378 nesadapter->et_use_adaptive_rx_coalesce = 0;
379 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
380 nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
382 nesadapter->et_use_adaptive_rx_coalesce = 1;
383 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
384 nesadapter->et_rx_coalesce_usecs_irq = 0;
385 printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __func__);
387 /* Setup and enable the periodic timer */
388 if (nesadapter->et_rx_coalesce_usecs_irq)
389 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
390 ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
392 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
394 nesadapter->base_pd = 1;
396 nesadapter->device_cap_flags =
397 IB_DEVICE_ZERO_STAG | IB_DEVICE_MEM_WINDOW;
399 nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
400 [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
401 nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
402 nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
403 nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
404 nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
405 nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
408 /* mark the usual suspect QPs and CQs as in use */
409 for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
410 set_bit(u32temp, nesadapter->allocated_qps);
411 set_bit(u32temp, nesadapter->allocated_cqs);
414 for (u32temp = 0; u32temp < 20; u32temp++)
415 set_bit(u32temp, nesadapter->allocated_pds);
416 u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
418 max_rq_wrs = ((u32temp >> 8) & 3);
419 switch (max_rq_wrs) {
434 max_sq_wrs = (u32temp & 3);
435 switch (max_sq_wrs) {
449 nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
450 nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
452 nesadapter->max_sge = 4;
453 nesadapter->max_cqe = 32767;
455 if (nes_read_eeprom_values(nesdev, nesadapter)) {
456 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
461 u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
462 nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
463 (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
465 /* setup port configuration */
466 if (nesadapter->port_count == 1) {
467 u32temp = 0x00000000;
468 if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
469 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
471 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
473 if (nesadapter->port_count == 2)
474 u32temp = 0x00000044;
476 u32temp = 0x000000e4;
477 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
480 nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT, u32temp);
481 nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
482 nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
484 spin_lock_init(&nesadapter->resource_lock);
485 spin_lock_init(&nesadapter->phy_lock);
486 spin_lock_init(&nesadapter->pbl_lock);
487 spin_lock_init(&nesadapter->periodic_timer_lock);
489 INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
490 INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
491 INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
492 INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
494 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
495 u32 pcs_control_status0, pcs_control_status1;
503 pcs_control_status0 = nes_read_indexed(nesdev,
504 NES_IDX_PHY_PCS_CONTROL_STATUS0);
505 pcs_control_status1 = nes_read_indexed(nesdev,
506 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
508 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
509 pcs_control_status0 = nes_read_indexed(nesdev,
510 NES_IDX_PHY_PCS_CONTROL_STATUS0);
511 pcs_control_status1 = nes_read_indexed(nesdev,
512 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
513 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
514 || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
519 spin_lock_irqsave(&nesadapter->phy_lock, flags);
520 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
522 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
523 reset_value |= 0x0000003d;
524 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
526 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
527 & 0x00000040) != 0x00000040) && (j++ < 5000));
528 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
530 pcs_control_status0 = nes_read_indexed(nesdev,
531 NES_IDX_PHY_PCS_CONTROL_STATUS0);
532 pcs_control_status1 = nes_read_indexed(nesdev,
533 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
535 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
536 pcs_control_status0 = nes_read_indexed(nesdev,
537 NES_IDX_PHY_PCS_CONTROL_STATUS0);
538 pcs_control_status1 = nes_read_indexed(nesdev,
539 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
540 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
541 || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
542 if (++ext_cnt > int_cnt) {
543 spin_lock_irqsave(&nesadapter->phy_lock, flags);
544 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
547 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
548 reset_value |= 0x0000003d;
549 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
551 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
552 & 0x00000040) != 0x00000040) && (j++ < 5000));
553 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
562 if (nesadapter->hw_rev == NE020_REV) {
563 init_timer(&nesadapter->mh_timer);
564 nesadapter->mh_timer.function = nes_mh_fix;
565 nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
566 nesadapter->mh_timer.data = (unsigned long)nesdev;
567 add_timer(&nesadapter->mh_timer);
569 nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
572 init_timer(&nesadapter->lc_timer);
573 nesadapter->lc_timer.function = nes_clc;
574 nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
575 nesadapter->lc_timer.data = (unsigned long)nesdev;
576 add_timer(&nesadapter->lc_timer);
578 list_add_tail(&nesadapter->list, &nes_adapter_list);
580 for (func_index = 0; func_index < 8; func_index++) {
581 pci_bus_read_config_word(nesdev->pcidev->bus,
582 PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
583 func_index), 0, &vendor_id);
584 if (vendor_id == 0xffff)
587 nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __func__,
588 func_index, pci_name(nesdev->pcidev));
589 nesadapter->adapter_fcn_count = func_index;
596 * nes_reset_adapter_ne020
598 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
604 u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
605 port_count = ((u32temp & 0x00000300) >> 8) + 1;
606 /* TODO: assuming that both SERDES are set the same for now */
607 *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
608 nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
609 u32temp, port_count);
611 nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
612 u32temp &= 0xff00ffc0;
613 switch (port_count) {
615 u32temp |= 0x00ee0000;
618 u32temp |= 0x00cc0000;
621 u32temp |= 0x00000000;
628 /* check and do full reset if needed */
629 if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
630 nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
631 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
634 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
637 nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
642 while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
645 printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
646 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
652 switch (port_count) {
654 u32temp |= 0x00ee0010;
657 u32temp |= 0x00cc0030;
660 u32temp |= 0x00000030;
664 nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
665 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
668 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
671 nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
677 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
678 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
681 nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
686 if (port_count > 1) {
688 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
689 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
692 nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
704 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
710 if (hw_rev != NE020_REV) {
713 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
715 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
716 if (port_count > 1) {
718 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
720 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
724 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
726 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
727 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
730 nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
733 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
734 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
735 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
736 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
737 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
738 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
740 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
742 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
744 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
745 if (port_count > 1) {
747 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
749 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
750 & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
753 printk("%s: Init: serdes 1 not ready, status=%x\n", __func__, u32temp);
756 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
757 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
758 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
759 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
760 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
761 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
762 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
763 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
772 * Initialize registers for ne020 hardware
774 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
778 nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
780 nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
781 /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
782 nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
783 nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
784 /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
785 nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
786 nes_write_indexed(nesdev, 0x00000600, 0x55555555);
787 nes_write_indexed(nesdev, 0x00000604, 0x55555555);
789 /* TODO: move these MAC register settings to NIC bringup */
790 nes_write_indexed(nesdev, 0x00002000, 0x00000001);
791 nes_write_indexed(nesdev, 0x00002004, 0x00000001);
792 nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
793 nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
794 nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
795 nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
796 if (port_count > 1) {
797 nes_write_indexed(nesdev, 0x00002200, 0x00000001);
798 nes_write_indexed(nesdev, 0x00002204, 0x00000001);
799 nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
800 nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
801 nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
802 nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
803 nes_write_indexed(nesdev, 0x00000908, 0x20000001);
805 if (port_count > 2) {
806 nes_write_indexed(nesdev, 0x00002400, 0x00000001);
807 nes_write_indexed(nesdev, 0x00002404, 0x00000001);
808 nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
809 nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
810 nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
811 nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
812 nes_write_indexed(nesdev, 0x00000910, 0x20000001);
814 nes_write_indexed(nesdev, 0x00002600, 0x00000001);
815 nes_write_indexed(nesdev, 0x00002604, 0x00000001);
816 nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
817 nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
818 nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
819 nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
820 nes_write_indexed(nesdev, 0x00000918, 0x20000001);
823 nes_write_indexed(nesdev, 0x00005000, 0x00018000);
824 /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
825 nes_write_indexed(nesdev, 0x00005004, 0x00020001);
826 nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
827 nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
828 nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
829 nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
830 nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
832 /* TODO: move this to code, get from EEPROM */
833 nes_write_indexed(nesdev, 0x00000900, 0x20000001);
834 nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
835 nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
837 nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
838 /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
840 if (hw_rev != NE020_REV) {
841 u32temp = nes_read_indexed(nesdev, 0x000008e8);
842 u32temp |= 0x80000000;
843 nes_write_indexed(nesdev, 0x000008e8, u32temp);
844 u32temp = nes_read_indexed(nesdev, 0x000021f8);
845 u32temp &= 0x7fffffff;
846 u32temp |= 0x7fff0010;
847 nes_write_indexed(nesdev, 0x000021f8, u32temp);
853 * nes_destroy_adapter - destroy the adapter structure
855 void nes_destroy_adapter(struct nes_adapter *nesadapter)
857 struct nes_adapter *tmp_adapter;
859 list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
860 nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
864 nesadapter->ref_count--;
865 if (!nesadapter->ref_count) {
866 if (nesadapter->hw_rev == NE020_REV) {
867 del_timer(&nesadapter->mh_timer);
869 del_timer(&nesadapter->lc_timer);
871 list_del(&nesadapter->list);
880 int nes_init_cqp(struct nes_device *nesdev)
882 struct nes_adapter *nesadapter = nesdev->nesadapter;
883 struct nes_hw_cqp_qp_context *cqp_qp_context;
884 struct nes_hw_cqp_wqe *cqp_wqe;
885 struct nes_hw_ceq *ceq;
886 struct nes_hw_ceq *nic_ceq;
887 struct nes_hw_aeq *aeq;
895 /* allocate CQP memory */
896 /* Need to add max_cq to the aeq size once cq overflow checking is added back */
897 /* SQ is 512 byte aligned, others are 256 byte aligned */
898 nesdev->cqp_mem_size = 512 +
899 (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
900 (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
901 max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
902 max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
903 (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
904 sizeof(struct nes_hw_cqp_qp_context);
906 nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
908 if (!nesdev->cqp_vbase) {
909 nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
912 memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
914 /* Allocate a twice the number of CQP requests as the SQ size */
915 nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
916 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
917 if (nesdev->nes_cqp_requests == NULL) {
918 nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
919 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
920 nesdev->cqp.sq_pbase);
924 nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
925 nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
927 spin_lock_init(&nesdev->cqp.lock);
928 init_waitqueue_head(&nesdev->cqp.waitq);
930 /* Setup Various Structures */
931 vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
932 ~(unsigned long)(512 - 1));
933 pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
934 ~(unsigned long long)(512 - 1));
936 nesdev->cqp.sq_vbase = vmem;
937 nesdev->cqp.sq_pbase = pmem;
938 nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
939 nesdev->cqp.sq_head = 0;
940 nesdev->cqp.sq_tail = 0;
941 nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
943 vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
944 pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
946 nesdev->ccq.cq_vbase = vmem;
947 nesdev->ccq.cq_pbase = pmem;
948 nesdev->ccq.cq_size = NES_CCQ_SIZE;
949 nesdev->ccq.cq_head = 0;
950 nesdev->ccq.ce_handler = nes_cqp_ce_handler;
951 nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
953 vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
954 pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
956 nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
957 ceq = &nesadapter->ceq[nesdev->ceq_index];
958 ceq->ceq_vbase = vmem;
959 ceq->ceq_pbase = pmem;
960 ceq->ceq_size = NES_CCEQ_SIZE;
963 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
964 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
966 nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
967 nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
968 nic_ceq->ceq_vbase = vmem;
969 nic_ceq->ceq_pbase = pmem;
970 nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
971 nic_ceq->ceq_head = 0;
973 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
974 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
976 aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
977 aeq->aeq_vbase = vmem;
978 aeq->aeq_pbase = pmem;
979 aeq->aeq_size = nesadapter->max_qp;
982 /* Setup QP Context */
983 vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
984 pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
986 cqp_qp_context = vmem;
987 cqp_qp_context->context_words[0] =
988 cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
989 cqp_qp_context->context_words[1] = 0;
990 cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
991 cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
994 /* Write the address to Create CQP */
995 if ((sizeof(dma_addr_t) > 4)) {
996 nes_write_indexed(nesdev,
997 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1000 nes_write_indexed(nesdev,
1001 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
1003 nes_write_indexed(nesdev,
1004 NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1007 INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
1008 INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
1010 for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
1011 init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
1012 list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
1015 /* Write Create CCQ WQE */
1016 cqp_head = nesdev->cqp.sq_head++;
1017 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1018 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1019 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1020 (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1021 NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
1022 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1023 (nesdev->ccq.cq_number |
1024 ((u32)nesdev->ceq_index << 16)));
1025 u64temp = (u64)nesdev->ccq.cq_pbase;
1026 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1027 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1028 u64temp = (unsigned long)&nesdev->ccq;
1029 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
1030 cpu_to_le32((u32)(u64temp >> 1));
1031 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1032 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1033 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1035 /* Write Create CEQ WQE */
1036 cqp_head = nesdev->cqp.sq_head++;
1037 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1038 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1039 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1040 (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
1041 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
1042 u64temp = (u64)ceq->ceq_pbase;
1043 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1045 /* Write Create AEQ WQE */
1046 cqp_head = nesdev->cqp.sq_head++;
1047 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1048 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1049 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1050 (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
1051 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
1052 u64temp = (u64)aeq->aeq_pbase;
1053 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1055 /* Write Create NIC CEQ WQE */
1056 cqp_head = nesdev->cqp.sq_head++;
1057 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1058 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1059 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1060 (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
1061 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
1062 u64temp = (u64)nic_ceq->ceq_pbase;
1063 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1065 /* Poll until CCQP done */
1068 if (count++ > 1000) {
1069 printk(KERN_ERR PFX "Error creating CQP\n");
1070 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1071 nesdev->cqp_vbase, nesdev->cqp_pbase);
1075 } while (!(nes_read_indexed(nesdev,
1076 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
1078 nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
1079 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1081 u32temp = 0x04800000;
1082 nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
1084 /* wait for the CCQ, CEQ, and AEQ to get created */
1087 if (count++ > 1000) {
1088 printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
1089 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1090 nesdev->cqp_vbase, nesdev->cqp_pbase);
1094 } while (((nes_read_indexed(nesdev,
1095 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
1097 /* dump the QP status value */
1098 nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
1099 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1101 nesdev->cqp.sq_tail++;
1110 int nes_destroy_cqp(struct nes_device *nesdev)
1112 struct nes_hw_cqp_wqe *cqp_wqe;
1115 unsigned long flags;
1121 } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
1124 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
1125 nesdev->ccq.cq_number);
1127 /* Disable device interrupts */
1128 nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
1130 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1132 /* Destroy the AEQ */
1133 cqp_head = nesdev->cqp.sq_head++;
1134 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1135 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1136 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
1137 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
1138 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
1140 /* Destroy the NIC CEQ */
1141 cqp_head = nesdev->cqp.sq_head++;
1142 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1143 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1144 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1145 ((u32)nesdev->nic_ceq_index << 8));
1147 /* Destroy the CEQ */
1148 cqp_head = nesdev->cqp.sq_head++;
1149 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1150 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1151 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1152 (nesdev->ceq_index << 8));
1154 /* Destroy the CCQ */
1155 cqp_head = nesdev->cqp.sq_head++;
1156 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1157 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1158 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
1159 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
1160 ((u32)nesdev->ceq_index << 16));
1163 cqp_head = nesdev->cqp.sq_head++;
1164 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1165 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1166 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
1167 NES_CQP_QP_TYPE_CQP);
1168 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
1171 /* Ring doorbell (5 WQEs) */
1172 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
1174 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1176 /* wait for the CCQ, CEQ, and AEQ to get destroyed */
1179 if (count++ > 1000) {
1180 printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
1181 PCI_FUNC(nesdev->pcidev->devfn));
1185 } while (((nes_read_indexed(nesdev,
1186 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
1188 /* dump the QP status value */
1189 nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
1190 PCI_FUNC(nesdev->pcidev->devfn),
1191 nes_read_indexed(nesdev,
1192 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1194 kfree(nesdev->nes_cqp_requests);
1196 /* Free the control structures */
1197 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1198 nesdev->cqp.sq_pbase);
1207 int nes_init_phy(struct nes_device *nesdev)
1209 struct nes_adapter *nesadapter = nesdev->nesadapter;
1211 u32 mac_index = nesdev->mac_index;
1215 if (nesadapter->OneG_Mode) {
1216 nes_debug(NES_DBG_PHY, "1G PHY, mac_index = %d.\n", mac_index);
1217 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_1G) {
1218 printk(PFX "%s: Programming mdc config for 1G\n", __func__);
1219 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1221 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1224 nes_read_1G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index], &phy_data);
1225 nes_debug(NES_DBG_PHY, "Phy data from register 1 phy address %u = 0x%X.\n",
1226 nesadapter->phy_index[mac_index], phy_data);
1227 nes_write_1G_phy_reg(nesdev, 23, nesadapter->phy_index[mac_index], 0xb000);
1230 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], 0x8000);
1234 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1235 nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
1236 if (counter++ > 100) break;
1237 } while (phy_data & 0x8000);
1239 /* Setting no phy loopback */
1242 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data);
1243 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1244 nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data);
1246 nes_read_1G_phy_reg(nesdev, 0x17, nesadapter->phy_index[mac_index], &phy_data);
1247 nes_debug(NES_DBG_PHY, "Phy data from register 0x17 = 0x%X.\n", phy_data);
1249 nes_read_1G_phy_reg(nesdev, 0x1e, nesadapter->phy_index[mac_index], &phy_data);
1250 nes_debug(NES_DBG_PHY, "Phy data from register 0x1e = 0x%X.\n", phy_data);
1252 /* Setting the interrupt mask */
1253 nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
1254 nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
1255 nes_write_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], 0xffee);
1257 nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data);
1258 nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data);
1260 /* turning on flow control */
1261 nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
1262 nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
1263 nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
1264 (phy_data & ~(0x03E0)) | 0xc00);
1265 /* nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index],
1266 phy_data | 0xc00); */
1267 nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data);
1268 nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data);
1270 nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
1271 nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
1272 /* Clear Half duplex */
1273 nes_write_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index],
1274 phy_data & ~(0x0100));
1275 nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data);
1276 nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data);
1278 nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data);
1279 nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data | 0x0300);
1281 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) {
1282 /* setup 10G MDIO operation */
1283 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1285 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1293 * nes_replenish_nic_rq
1295 static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
1297 unsigned long flags;
1298 dma_addr_t bus_address;
1299 struct sk_buff *skb;
1300 struct nes_hw_nic_rq_wqe *nic_rqe;
1301 struct nes_hw_nic *nesnic;
1302 struct nes_device *nesdev;
1303 u32 rx_wqes_posted = 0;
1305 nesnic = &nesvnic->nic;
1306 nesdev = nesvnic->nesdev;
1307 spin_lock_irqsave(&nesnic->rq_lock, flags);
1308 if (nesnic->replenishing_rq !=0) {
1309 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1310 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1311 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1312 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1313 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1314 add_timer(&nesvnic->rq_wqes_timer);
1316 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1319 nesnic->replenishing_rq = 1;
1320 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1322 skb = dev_alloc_skb(nesvnic->max_frame_size);
1324 skb->dev = nesvnic->netdev;
1326 bus_address = pci_map_single(nesdev->pcidev,
1327 skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1329 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
1330 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
1331 cpu_to_le32(nesvnic->max_frame_size);
1332 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1333 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
1334 cpu_to_le32((u32)bus_address);
1335 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
1336 cpu_to_le32((u32)((u64)bus_address >> 32));
1337 nesnic->rx_skb[nesnic->rq_head] = skb;
1339 nesnic->rq_head &= nesnic->rq_size - 1;
1340 atomic_dec(&nesvnic->rx_skbs_needed);
1342 if (++rx_wqes_posted == 255) {
1343 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1347 spin_lock_irqsave(&nesnic->rq_lock, flags);
1348 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1349 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1350 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1351 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1352 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1353 add_timer(&nesvnic->rq_wqes_timer);
1355 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1358 } while (atomic_read(&nesvnic->rx_skbs_needed));
1361 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1362 nesnic->replenishing_rq = 0;
1367 * nes_rq_wqes_timeout
1369 static void nes_rq_wqes_timeout(unsigned long parm)
1371 struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
1372 printk("%s: Timer fired.\n", __func__);
1373 atomic_set(&nesvnic->rx_skb_timer_running, 0);
1374 if (atomic_read(&nesvnic->rx_skbs_needed))
1375 nes_replenish_nic_rq(nesvnic);
1379 static int nes_lro_get_skb_hdr(struct sk_buff *skb, void **iphdr,
1380 void **tcph, u64 *hdr_flags, void *priv)
1382 unsigned int ip_len;
1384 skb_reset_network_header(skb);
1386 if (iph->protocol != IPPROTO_TCP)
1388 ip_len = ip_hdrlen(skb);
1389 skb_set_transport_header(skb, ip_len);
1390 *tcph = tcp_hdr(skb);
1392 *hdr_flags = LRO_IPV4 | LRO_TCP;
1401 int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
1403 struct nes_hw_cqp_wqe *cqp_wqe;
1404 struct nes_hw_nic_sq_wqe *nic_sqe;
1405 struct nes_hw_nic_qp_context *nic_context;
1406 struct sk_buff *skb;
1407 struct nes_hw_nic_rq_wqe *nic_rqe;
1408 struct nes_vnic *nesvnic = netdev_priv(netdev);
1409 unsigned long flags;
1419 /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
1420 nesvnic->nic_mem_size = 256 +
1421 (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
1422 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
1423 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
1424 (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
1425 sizeof(struct nes_hw_nic_qp_context);
1427 nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
1428 &nesvnic->nic_pbase);
1429 if (!nesvnic->nic_vbase) {
1430 nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
1433 memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
1434 nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
1435 nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
1437 vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
1438 ~(unsigned long)(256 - 1));
1439 pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
1440 ~(unsigned long long)(256 - 1));
1442 /* Setup the first Fragment buffers */
1443 nesvnic->nic.first_frag_vbase = vmem;
1445 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1446 nesvnic->nic.frag_paddr[counter] = pmem;
1447 pmem += sizeof(struct nes_first_frag);
1451 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
1453 nesvnic->nic.sq_vbase = (void *)vmem;
1454 nesvnic->nic.sq_pbase = pmem;
1455 nesvnic->nic.sq_head = 0;
1456 nesvnic->nic.sq_tail = 0;
1457 nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
1458 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1459 nic_sqe = &nesvnic->nic.sq_vbase[counter];
1460 nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
1461 cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
1462 NES_NIC_SQ_WQE_COMPLETION);
1463 nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
1464 cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
1465 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
1466 cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
1467 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
1468 cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
1471 nesvnic->get_cqp_request = nes_get_cqp_request;
1472 nesvnic->post_cqp_request = nes_post_cqp_request;
1473 nesvnic->mcrq_mcast_filter = NULL;
1475 spin_lock_init(&nesvnic->nic.sq_lock);
1476 spin_lock_init(&nesvnic->nic.rq_lock);
1479 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1480 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1483 nesvnic->nic.rq_vbase = vmem;
1484 nesvnic->nic.rq_pbase = pmem;
1485 nesvnic->nic.rq_head = 0;
1486 nesvnic->nic.rq_tail = 0;
1487 nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
1490 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1491 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1493 if (nesdev->nesadapter->netdev_count > 2)
1494 nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
1496 nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
1498 nesvnic->nic_cq.cq_vbase = vmem;
1499 nesvnic->nic_cq.cq_pbase = pmem;
1500 nesvnic->nic_cq.cq_head = 0;
1501 nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
1503 nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
1505 /* Send CreateCQ request to CQP */
1506 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1507 cqp_head = nesdev->cqp.sq_head;
1509 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1510 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1512 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
1513 NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1514 ((u32)nesvnic->nic_cq.cq_size << 16));
1515 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
1516 nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
1517 u64temp = (u64)nesvnic->nic_cq.cq_pbase;
1518 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1519 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1520 u64temp = (unsigned long)&nesvnic->nic_cq;
1521 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
1522 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1523 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1524 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1525 if (++cqp_head >= nesdev->cqp.sq_size)
1527 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1528 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1530 /* Send CreateQP request to CQP */
1531 nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
1532 nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
1533 cpu_to_le32((u32)NES_NIC_CTX_SIZE |
1534 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
1535 nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
1536 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
1537 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
1538 if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
1539 nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
1542 u64temp = (u64)nesvnic->nic.sq_pbase;
1543 nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1544 nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1545 u64temp = (u64)nesvnic->nic.rq_pbase;
1546 nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1547 nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1549 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
1550 NES_CQP_QP_TYPE_NIC);
1551 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
1552 u64temp = (u64)nesvnic->nic_cq.cq_pbase +
1553 (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
1554 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
1556 if (++cqp_head >= nesdev->cqp.sq_size)
1558 nesdev->cqp.sq_head = cqp_head;
1562 /* Ring doorbell (2 WQEs) */
1563 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1565 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1566 nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
1567 nesvnic->nic.qp_id);
1569 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1571 nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
1572 nesvnic->nic.qp_id, ret);
1574 nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
1575 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1576 nesvnic->nic_pbase);
1580 /* Populate the RQ */
1581 for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
1582 skb = dev_alloc_skb(nesvnic->max_frame_size);
1584 nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
1586 nes_destroy_nic_qp(nesvnic);
1592 pmem = pci_map_single(nesdev->pcidev, skb->data,
1593 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1595 nic_rqe = &nesvnic->nic.rq_vbase[counter];
1596 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
1597 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1598 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
1599 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
1600 nesvnic->nic.rx_skb[counter] = skb;
1603 wqe_count = NES_NIC_WQ_SIZE - 1;
1604 nesvnic->nic.rq_head = wqe_count;
1607 counter = min(wqe_count, ((u32)255));
1608 wqe_count -= counter;
1609 nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
1610 } while (wqe_count);
1611 init_timer(&nesvnic->rq_wqes_timer);
1612 nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
1613 nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
1614 nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
1615 if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
1617 nes_nic_init_timer(nesdev);
1618 if (netdev->mtu > 1500)
1620 nes_nic_init_timer_defaults(nesdev, jumbomode);
1622 nesvnic->lro_mgr.max_aggr = NES_LRO_MAX_AGGR;
1623 nesvnic->lro_mgr.max_desc = NES_MAX_LRO_DESCRIPTORS;
1624 nesvnic->lro_mgr.lro_arr = nesvnic->lro_desc;
1625 nesvnic->lro_mgr.get_skb_header = nes_lro_get_skb_hdr;
1626 nesvnic->lro_mgr.features = LRO_F_NAPI | LRO_F_EXTRACT_VLAN_ID;
1627 nesvnic->lro_mgr.dev = netdev;
1628 nesvnic->lro_mgr.ip_summed = CHECKSUM_UNNECESSARY;
1629 nesvnic->lro_mgr.ip_summed_aggr = CHECKSUM_UNNECESSARY;
1635 * nes_destroy_nic_qp
1637 void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
1639 struct nes_device *nesdev = nesvnic->nesdev;
1640 struct nes_hw_cqp_wqe *cqp_wqe;
1641 struct nes_hw_nic_rq_wqe *nic_rqe;
1644 unsigned long flags;
1647 /* Free remaining NIC receive buffers */
1648 while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
1649 nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
1650 wqe_frag = (u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
1651 wqe_frag |= ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
1652 pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
1653 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1654 dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
1655 nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
1658 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1660 /* Destroy NIC QP */
1661 cqp_head = nesdev->cqp.sq_head;
1662 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1663 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1665 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1666 (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
1667 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1668 nesvnic->nic.qp_id);
1670 if (++cqp_head >= nesdev->cqp.sq_size)
1673 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1675 /* Destroy NIC CQ */
1676 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1677 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1678 (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
1679 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1680 (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
1682 if (++cqp_head >= nesdev->cqp.sq_size)
1685 nesdev->cqp.sq_head = cqp_head;
1688 /* Ring doorbell (2 WQEs) */
1689 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1691 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1692 nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
1693 " cqp.sq_tail=%u, cqp.sq_size=%u\n",
1694 cqp_head, nesdev->cqp.sq_head,
1695 nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
1697 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1700 nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
1701 " cqp.sq_head=%u, cqp.sq_tail=%u\n",
1702 ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
1704 nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
1705 nesvnic->nic.qp_id);
1708 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1709 nesvnic->nic_pbase);
1715 int nes_napi_isr(struct nes_device *nesdev)
1717 struct nes_adapter *nesadapter = nesdev->nesadapter;
1720 if (nesdev->napi_isr_ran) {
1721 /* interrupt status has already been read in ISR */
1722 int_stat = nesdev->int_stat;
1724 int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
1725 nesdev->int_stat = int_stat;
1726 nesdev->napi_isr_ran = 1;
1729 int_stat &= nesdev->int_req;
1730 /* iff NIC, process here, else wait for DPC */
1731 if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
1732 nesdev->napi_isr_ran = 0;
1733 nes_write32(nesdev->regs+NES_INT_STAT,
1735 ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)));
1737 /* Process the CEQs */
1738 nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
1740 if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
1741 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
1742 ((nesadapter->et_use_adaptive_rx_coalesce) &&
1743 (nesdev->deepcq_count > nesadapter->et_pkt_rate_low)))) ) {
1744 if ((nesdev->int_req & NES_INT_TIMER) == 0) {
1745 /* Enable Periodic timer interrupts */
1746 nesdev->int_req |= NES_INT_TIMER;
1747 /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
1748 /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
1749 nes_write32(nesdev->regs+NES_TIMER_STAT,
1750 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1751 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
1752 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
1755 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
1757 nes_nic_init_timer(nesdev);
1759 /* Enable interrupts, except CEQs */
1760 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
1762 /* Enable interrupts, make sure timer is off */
1763 nesdev->int_req &= ~NES_INT_TIMER;
1764 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1765 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1767 nesdev->deepcq_count = 0;
1778 void nes_dpc(unsigned long param)
1780 struct nes_device *nesdev = (struct nes_device *)param;
1781 struct nes_adapter *nesadapter = nesdev->nesadapter;
1783 u32 loop_counter = 0;
1790 u32 processed_intf_int = 0;
1791 u16 processed_timer_int = 0;
1792 u16 completion_ints = 0;
1795 /* nes_debug(NES_DBG_ISR, "\n"); */
1799 if (nesdev->napi_isr_ran) {
1800 nesdev->napi_isr_ran = 0;
1801 int_stat = nesdev->int_stat;
1803 int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
1804 if (processed_intf_int != 0)
1805 int_stat &= nesdev->int_req & ~NES_INT_INTF;
1807 int_stat &= nesdev->int_req;
1808 if (processed_timer_int == 0) {
1809 processed_timer_int = 1;
1810 if (int_stat & NES_INT_TIMER) {
1811 timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
1812 if ((timer_stat & nesdev->timer_int_req) == 0) {
1813 int_stat &= ~NES_INT_TIMER;
1817 int_stat &= ~NES_INT_TIMER;
1821 if (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1822 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)) {
1823 /* Ack the interrupts */
1824 nes_write32(nesdev->regs+NES_INT_STAT,
1825 (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1826 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)));
1829 temp_int_stat = int_stat;
1830 for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
1831 if (int_stat & int_status_bit) {
1832 nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
1833 temp_int_stat &= ~int_status_bit;
1834 completion_ints = 1;
1836 if (!(temp_int_stat & 0x0000ffff))
1838 int_status_bit <<= 1;
1841 /* Process the AEQ for this pci function */
1842 int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
1843 if (int_stat & int_status_bit) {
1844 nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
1847 /* Process the MAC interrupt for this pci function */
1848 int_status_bit = 1 << (24 + nesdev->mac_index);
1849 if (int_stat & int_status_bit) {
1850 nes_process_mac_intr(nesdev, nesdev->mac_index);
1853 if (int_stat & NES_INT_TIMER) {
1854 if (timer_stat & nesdev->timer_int_req) {
1855 nes_write32(nesdev->regs + NES_TIMER_STAT,
1856 (timer_stat & nesdev->timer_int_req) |
1857 ~(nesdev->nesadapter->timer_int_req));
1862 if (int_stat & NES_INT_INTF) {
1863 processed_intf_int = 1;
1864 intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
1865 intf_int_stat &= nesdev->intf_int_req;
1866 if (NES_INTF_INT_CRITERR & intf_int_stat) {
1867 debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
1868 printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
1870 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
1871 0x01010000 | (debug_error & 0x0000ffff));
1873 if (crit_err_count++ > 10)
1874 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
1876 if (NES_INTF_INT_PCIERR & intf_int_stat) {
1877 printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
1880 if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
1881 printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
1884 nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
1887 if (int_stat & NES_INT_TSW) {
1890 /* Don't use the interface interrupt bit stay in loop */
1891 int_stat &= ~NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|
1892 NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3;
1893 } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
1895 if (timer_ints == 1) {
1896 if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
1897 if (completion_ints == 0) {
1898 nesdev->timer_only_int_count++;
1899 if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
1900 nesdev->timer_only_int_count = 0;
1901 nesdev->int_req &= ~NES_INT_TIMER;
1902 nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1903 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1905 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req));
1908 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
1910 nes_nic_init_timer(nesdev);
1912 nesdev->timer_only_int_count = 0;
1913 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req));
1916 nesdev->timer_only_int_count = 0;
1917 nesdev->int_req &= ~NES_INT_TIMER;
1918 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1919 nes_write32(nesdev->regs+NES_TIMER_STAT,
1920 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1921 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1924 if ( (completion_ints == 1) &&
1925 (((nesadapter->et_rx_coalesce_usecs_irq) &&
1926 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
1927 ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
1928 (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
1929 /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
1930 nesdev->timer_only_int_count = 0;
1931 nesdev->int_req |= NES_INT_TIMER;
1932 nes_write32(nesdev->regs+NES_TIMER_STAT,
1933 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1934 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
1935 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
1936 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
1938 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
1941 nesdev->deepcq_count = 0;
1948 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
1951 struct nes_hw_cq *cq;
1955 /* nes_debug(NES_DBG_CQ, "\n"); */
1956 head = ceq->ceq_head;
1957 ceq_size = ceq->ceq_size;
1960 if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
1962 u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX])))<<32) |
1963 ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
1965 cq = *((struct nes_hw_cq **)&u64temp);
1966 /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
1968 ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
1970 /* call the event handler */
1971 cq->ce_handler(nesdev, cq);
1973 if (++head >= ceq_size)
1981 ceq->ceq_head = head;
1988 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
1995 struct nes_hw_aeqe volatile *aeqe;
1997 head = aeq->aeq_head;
1998 aeq_size = aeq->aeq_size;
2001 aeqe = &aeq->aeq_vbase[head];
2002 if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
2004 aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2005 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
2006 if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
2007 if (aeqe_cq_id >= NES_FIRST_QPN) {
2008 /* dealing with an accelerated QP related AE */
2009 // u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])))<<32) |
2010 // ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
2011 nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
2013 /* TODO: dealing with a CQP related AE */
2014 nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
2015 (u16)(aeqe_misc >> 16));
2019 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
2021 if (++head >= aeq_size)
2025 aeq->aeq_head = head;
2028 static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
2030 struct nes_adapter *nesadapter = nesdev->nesadapter;
2035 if (nesadapter->hw_rev == NE020_REV) {
2040 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
2042 if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
2043 reset_value |= 0x0000001d;
2045 reset_value |= 0x0000002d;
2047 if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
2048 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
2049 nesadapter->link_interrupt_count[0] = 0;
2050 nesadapter->link_interrupt_count[1] = 0;
2051 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2052 if (0x00000040 & u32temp)
2053 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2055 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2057 reset_value |= 0x0000003d;
2059 nesadapter->link_interrupt_count[mac_index] = 0;
2062 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2064 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
2065 & 0x00000040) != 0x00000040) && (i++ < 5000));
2067 if (0x0000003d == (reset_value & 0x0000003d)) {
2068 u32 pcs_control_status0, pcs_control_status1;
2070 for (i = 0; i < 10; i++) {
2071 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
2072 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2073 if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
2074 && (pcs_control_status0 & 0x00100000))
2075 || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
2076 && (pcs_control_status1 & 0x00100000)))
2082 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2083 if (0x00000040 & u32temp)
2084 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2086 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2088 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2090 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
2091 & 0x00000040) != 0x00000040) && (i++ < 5000));
2097 * nes_process_mac_intr
2099 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
2101 unsigned long flags;
2102 u32 pcs_control_status;
2103 struct nes_adapter *nesadapter = nesdev->nesadapter;
2104 struct nes_vnic *nesvnic;
2106 u32 mac_index = nesdev->mac_index;
2111 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2112 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
2113 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2116 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
2117 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2119 /* ack the MAC interrupt */
2120 mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
2121 /* Clear the interrupt */
2122 nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
2124 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
2126 if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
2127 nesdev->link_status_interrupts++;
2128 if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS))) {
2129 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2130 nes_reset_link(nesdev, mac_index);
2131 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2133 /* read the PHY interrupt status register */
2134 if (nesadapter->OneG_Mode) {
2136 nes_read_1G_phy_reg(nesdev, 0x1a,
2137 nesadapter->phy_index[mac_index], &phy_data);
2138 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
2139 nesadapter->phy_index[mac_index], phy_data);
2140 } while (phy_data&0x8000);
2144 nes_read_1G_phy_reg(nesdev, 0x11,
2145 nesadapter->phy_index[mac_index], &phy_data);
2146 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
2147 nesadapter->phy_index[mac_index], phy_data);
2148 if (temp_phy_data == phy_data)
2150 temp_phy_data = phy_data;
2153 nes_read_1G_phy_reg(nesdev, 0x1e,
2154 nesadapter->phy_index[mac_index], &phy_data);
2155 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
2156 nesadapter->phy_index[mac_index], phy_data);
2158 nes_read_1G_phy_reg(nesdev, 1,
2159 nesadapter->phy_index[mac_index], &phy_data);
2160 nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
2161 nesadapter->phy_index[mac_index], phy_data);
2163 if (temp_phy_data & 0x1000) {
2164 nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
2167 nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
2170 nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
2171 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
2172 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
2173 pcs_control_status = nes_read_indexed(nesdev,
2174 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200));
2175 pcs_control_status = nes_read_indexed(nesdev,
2176 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200));
2177 nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
2178 mac_index, pcs_control_status);
2179 if (nesadapter->OneG_Mode) {
2180 u32temp = 0x01010000;
2181 if (nesadapter->port_count > 2) {
2182 u32temp |= 0x02020000;
2184 if ((pcs_control_status & u32temp)!= u32temp) {
2186 nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
2188 } else if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) {
2189 nes_read_10G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index]);
2190 temp_phy_data = (u16)nes_read_indexed(nesdev,
2191 NES_IDX_MAC_MDIO_CONTROL);
2194 nes_read_10G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index]);
2195 phy_data = (u16)nes_read_indexed(nesdev,
2196 NES_IDX_MAC_MDIO_CONTROL);
2197 if ((phy_data == temp_phy_data) || (!(--u32temp)))
2199 temp_phy_data = phy_data;
2201 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2202 __func__, phy_data, nesadapter->mac_link_down ? "DOWN" : "UP");
2205 phy_data = (0x0f0f0000 == (pcs_control_status & 0x0f1f0000)) ? 4 : 0;
2208 if (phy_data & 0x0004) {
2209 nesadapter->mac_link_down[mac_index] = 0;
2210 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2211 nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
2213 if (nesvnic->linkup == 0) {
2214 printk(PFX "The Link is now up for port %u, netdev %p.\n",
2215 mac_index, nesvnic->netdev);
2216 if (netif_queue_stopped(nesvnic->netdev))
2217 netif_start_queue(nesvnic->netdev);
2218 nesvnic->linkup = 1;
2219 netif_carrier_on(nesvnic->netdev);
2223 nesadapter->mac_link_down[mac_index] = 1;
2224 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2225 nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
2227 if (nesvnic->linkup == 1) {
2228 printk(PFX "The Link is now down for port %u, netdev %p.\n",
2229 mac_index, nesvnic->netdev);
2230 if (!(netif_queue_stopped(nesvnic->netdev)))
2231 netif_stop_queue(nesvnic->netdev);
2232 nesvnic->linkup = 0;
2233 netif_carrier_off(nesvnic->netdev);
2239 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
2244 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2246 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2248 netif_rx_schedule(nesdev->netdev[nesvnic->netdev_index], &nesvnic->napi);
2252 /* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
2253 * getting out of nic_ce_handler
2255 #define MAX_RQES_TO_PROCESS 384
2258 * nes_nic_ce_handler
2260 void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2263 dma_addr_t bus_address;
2264 struct nes_hw_nic *nesnic;
2265 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2266 struct nes_adapter *nesadapter = nesdev->nesadapter;
2267 struct nes_hw_nic_rq_wqe *nic_rqe;
2268 struct nes_hw_nic_sq_wqe *nic_sqe;
2269 struct sk_buff *skb;
2270 struct sk_buff *rx_skb;
2271 __le16 *wqe_fragment_length;
2278 u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
2281 u16 rqes_processed = 0;
2286 cq_size = cq->cq_size;
2287 cq->cqes_pending = 1;
2288 if (nesvnic->netdev->features & NETIF_F_LRO)
2291 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
2292 NES_NIC_CQE_VALID) {
2293 nesnic = &nesvnic->nic;
2294 cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
2295 if (cqe_misc & NES_NIC_CQE_SQ) {
2297 wqe_fragment_index = 1;
2298 nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
2299 skb = nesnic->tx_skb[nesnic->sq_tail];
2300 wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
2301 /* bump past the vlan tag */
2302 wqe_fragment_length++;
2303 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
2304 u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]);
2305 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32;
2306 bus_address = (dma_addr_t)u64temp;
2307 if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
2308 pci_unmap_single(nesdev->pcidev,
2310 le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
2313 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
2314 if (wqe_fragment_length[wqe_fragment_index]) {
2315 u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]);
2316 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32;
2317 bus_address = (dma_addr_t)u64temp;
2318 pci_unmap_page(nesdev->pcidev,
2320 le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
2326 dev_kfree_skb_any(skb);
2329 nesnic->sq_tail &= nesnic->sq_size-1;
2330 if (sq_cqes > 128) {
2332 /* restart the queue if it had been stopped */
2333 if (netif_queue_stopped(nesvnic->netdev))
2334 netif_wake_queue(nesvnic->netdev);
2340 cq->rx_cqes_completed++;
2341 cq->rx_pkts_indicated++;
2342 rx_pkt_size = cqe_misc & 0x0000ffff;
2343 nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
2345 rx_skb = nesnic->rx_skb[nesnic->rq_tail];
2346 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
2347 bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
2348 bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
2349 pci_unmap_single(nesdev->pcidev, bus_address,
2350 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
2351 /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
2352 /* rx_skb->len = rx_pkt_size; */
2353 rx_skb->len = 0; /* TODO: see if this is necessary */
2354 skb_put(rx_skb, rx_pkt_size);
2355 rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
2357 nesnic->rq_tail &= nesnic->rq_size - 1;
2359 atomic_inc(&nesvnic->rx_skbs_needed);
2360 if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
2361 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2362 cq->cq_number | (cqe_count << 16));
2363 // nesadapter->tune_timer.cq_count += cqe_count;
2364 nesdev->currcq_count += cqe_count;
2366 nes_replenish_nic_rq(nesvnic);
2368 pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
2369 cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
2370 rx_skb->ip_summed = CHECKSUM_NONE;
2372 if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
2373 (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
2375 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
2376 NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2377 if (nesvnic->rx_checksum_disabled == 0) {
2378 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2381 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2382 " errv = 0x%X, pkt_type = 0x%X.\n",
2383 nesvnic->netdev->name, cqe_errv, pkt_type);
2385 } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
2387 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
2388 NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2389 if (nesvnic->rx_checksum_disabled == 0) {
2390 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2391 /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
2392 nesvnic->netdev->name); */
2395 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2396 " errv = 0x%X, pkt_type = 0x%X.\n",
2397 nesvnic->netdev->name, cqe_errv, pkt_type);
2399 /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
2400 pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
2402 if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
2403 nes_cm_recv(rx_skb, nesvnic->netdev);
2405 if ((cqe_misc & NES_NIC_CQE_TAG_VALID) && (nesvnic->vlan_grp != NULL)) {
2406 vlan_tag = (u16)(le32_to_cpu(
2407 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
2409 nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
2410 nesvnic->netdev->name, vlan_tag);
2412 lro_vlan_hwaccel_receive_skb(&nesvnic->lro_mgr, rx_skb,
2413 nesvnic->vlan_grp, vlan_tag, NULL);
2415 nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
2418 lro_receive_skb(&nesvnic->lro_mgr, rx_skb, NULL);
2420 nes_netif_rx(rx_skb);
2424 nesvnic->netdev->last_rx = jiffies;
2425 /* nesvnic->netstats.rx_packets++; */
2426 /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
2429 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
2432 if (++head >= cq_size)
2434 if (cqe_count == 255) {
2435 /* Replenish Nic CQ */
2436 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2437 cq->cq_number | (cqe_count << 16));
2438 // nesdev->nesadapter->tune_timer.cq_count += cqe_count;
2439 nesdev->currcq_count += cqe_count;
2443 if (cq->rx_cqes_completed >= nesvnic->budget)
2446 cq->cqes_pending = 0;
2453 lro_flush_all(&nesvnic->lro_mgr);
2456 /* restart the queue if it had been stopped */
2457 if (netif_queue_stopped(nesvnic->netdev))
2458 netif_wake_queue(nesvnic->netdev);
2461 /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
2462 cq->cq_number, cqe_count, cq->cq_head); */
2463 cq->cqe_allocs_pending = cqe_count;
2464 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2466 // nesdev->nesadapter->tune_timer.cq_count += cqe_count;
2467 nesdev->currcq_count += cqe_count;
2468 nes_nic_tune_timer(nesdev);
2470 if (atomic_read(&nesvnic->rx_skbs_needed))
2471 nes_replenish_nic_rq(nesvnic);
2476 * nes_cqp_ce_handler
2478 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
2481 unsigned long flags;
2482 struct nes_hw_cqp *cqp = NULL;
2483 struct nes_cqp_request *cqp_request;
2484 struct nes_hw_cqp_wqe *cqp_wqe;
2492 cq_size = cq->cq_size;
2495 /* process the CQE */
2496 /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
2497 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
2499 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
2500 u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
2501 cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX])))<<32) |
2502 ((u64)(le32_to_cpu(cq->cq_vbase[head].
2503 cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
2504 cqp = *((struct nes_hw_cqp **)&u64temp);
2506 error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
2508 nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
2509 " Major/Minor codes = 0x%04X:%04X.\n",
2510 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
2511 (u16)(error_code >> 16),
2513 nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
2514 cqp->qp_id, cqp->sq_head, cqp->sq_tail);
2517 u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2518 wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX])))<<32) |
2519 ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2520 wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
2521 cqp_request = *((struct nes_cqp_request **)&u64temp);
2523 if (cqp_request->waiting) {
2524 /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
2525 cqp_request->major_code = (u16)(error_code >> 16);
2526 cqp_request->minor_code = (u16)error_code;
2528 cqp_request->request_done = 1;
2529 wake_up(&cqp_request->waitq);
2530 if (atomic_dec_and_test(&cqp_request->refcount)) {
2531 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
2533 le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f);
2534 if (cqp_request->dynamic) {
2537 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2538 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2539 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2542 } else if (cqp_request->callback) {
2543 /* Envoke the callback routine */
2544 cqp_request->cqp_callback(nesdev, cqp_request);
2545 if (cqp_request->dynamic) {
2548 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2549 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2550 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2553 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
2555 le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f);
2556 if (cqp_request->dynamic) {
2559 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2560 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
2561 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2565 wake_up(&nesdev->cqp.waitq);
2568 cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
2569 nes_write32(nesdev->regs+NES_CQE_ALLOC, cq->cq_number | (1 << 16));
2570 if (++cqp->sq_tail >= cqp->sq_size)
2575 if (++head >= cq_size)
2583 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2584 while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
2585 ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
2586 (nesdev->cqp.sq_size - 1)) != 1)) {
2587 cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
2588 struct nes_cqp_request, list);
2589 list_del_init(&cqp_request->list);
2590 head = nesdev->cqp.sq_head++;
2591 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
2592 cqp_wqe = &nesdev->cqp.sq_vbase[head];
2593 memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
2595 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] =
2596 cpu_to_le32((u32)((unsigned long)cqp_request));
2597 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] =
2598 cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
2599 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
2600 cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
2601 /* Ring doorbell (1 WQEs) */
2603 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
2605 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2608 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
2610 nes_read32(nesdev->regs+NES_CQE_ALLOC);
2615 * nes_process_iwarp_aeqe
2617 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
2618 struct nes_hw_aeqe *aeqe)
2621 u64 aeqe_context = 0;
2622 unsigned long flags;
2623 struct nes_qp *nesqp;
2624 int resource_allocated;
2625 /* struct iw_cm_id *cm_id; */
2626 struct nes_adapter *nesadapter = nesdev->nesadapter;
2627 struct ib_event ibevent;
2628 /* struct iw_cm_event cm_event; */
2630 u32 next_iwarp_state = 0;
2635 nes_debug(NES_DBG_AEQ, "\n");
2636 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2637 if ((NES_AEQE_INBOUND_RDMA&aeq_info) || (!(NES_AEQE_QP&aeq_info))) {
2638 context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
2639 context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
2641 aeqe_context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
2642 aeqe_context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
2643 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
2644 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2648 async_event_id = (u16)aeq_info;
2649 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
2650 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
2651 nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
2652 " Tcp state = %s, iWARP state = %s\n",
2654 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
2655 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
2658 switch (async_event_id) {
2659 case NES_AEQE_AEID_LLP_FIN_RECEIVED:
2660 nesqp = *((struct nes_qp **)&context);
2661 if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
2662 nesqp->cm_id->add_ref(nesqp->cm_id);
2663 nes_add_ref(&nesqp->ibqp);
2664 schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
2665 NES_TIMER_TYPE_CLOSE, 1, 0);
2666 nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
2667 " need ae to finish up, original_last_aeq = 0x%04X."
2668 " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
2669 nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
2670 async_event_id, nesqp->last_aeq, tcp_state);
2672 if ((tcp_state != NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2673 (nesqp->ibqp_state != IB_QPS_RTS)) {
2674 /* FIN Received but tcp state or IB state moved on,
2675 should expect a close complete */
2678 case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
2679 case NES_AEQE_AEID_LLP_CONNECTION_RESET:
2680 case NES_AEQE_AEID_TERMINATE_SENT:
2681 case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
2682 case NES_AEQE_AEID_RESET_SENT:
2683 nesqp = *((struct nes_qp **)&context);
2684 if (async_event_id == NES_AEQE_AEID_RESET_SENT) {
2685 tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2687 nes_add_ref(&nesqp->ibqp);
2688 spin_lock_irqsave(&nesqp->lock, flags);
2689 nesqp->hw_iwarp_state = iwarp_state;
2690 nesqp->hw_tcp_state = tcp_state;
2691 nesqp->last_aeq = async_event_id;
2693 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSED) ||
2694 (tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT)) {
2695 nesqp->hte_added = 0;
2696 spin_unlock_irqrestore(&nesqp->lock, flags);
2697 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u to remove hte\n",
2699 nes_hw_modify_qp(nesdev, nesqp,
2700 NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE, 0);
2701 spin_lock_irqsave(&nesqp->lock, flags);
2704 if ((nesqp->ibqp_state == IB_QPS_RTS) &&
2705 ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2706 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
2707 switch (nesqp->hw_iwarp_state) {
2708 case NES_AEQE_IWARP_STATE_RTS:
2709 next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
2710 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
2712 case NES_AEQE_IWARP_STATE_TERMINATE:
2713 next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE;
2714 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_TERMINATE;
2715 if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
2716 next_iwarp_state |= 0x02000000;
2717 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2721 next_iwarp_state = 0;
2723 spin_unlock_irqrestore(&nesqp->lock, flags);
2724 if (next_iwarp_state) {
2725 nes_add_ref(&nesqp->ibqp);
2726 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
2727 " also added another reference\n",
2728 nesqp->hwqp.qp_id, next_iwarp_state);
2729 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2731 nes_cm_disconn(nesqp);
2733 if (async_event_id == NES_AEQE_AEID_LLP_FIN_RECEIVED) {
2734 /* FIN Received but ib state not RTS,
2735 close complete will be on its way */
2736 spin_unlock_irqrestore(&nesqp->lock, flags);
2737 nes_rem_ref(&nesqp->ibqp);
2740 spin_unlock_irqrestore(&nesqp->lock, flags);
2741 if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) {
2742 next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE | 0x02000000;
2743 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2744 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X,"
2745 " also added another reference\n",
2746 nesqp->hwqp.qp_id, next_iwarp_state);
2747 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2749 nes_cm_disconn(nesqp);
2752 case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
2753 nesqp = *((struct nes_qp **)&context);
2754 spin_lock_irqsave(&nesqp->lock, flags);
2755 nesqp->hw_iwarp_state = iwarp_state;
2756 nesqp->hw_tcp_state = tcp_state;
2757 nesqp->last_aeq = async_event_id;
2758 spin_unlock_irqrestore(&nesqp->lock, flags);
2759 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TERMINATE_RECEIVED"
2760 " event on QP%u \n Q2 Data:\n",
2762 if (nesqp->ibqp.event_handler) {
2763 ibevent.device = nesqp->ibqp.device;
2764 ibevent.element.qp = &nesqp->ibqp;
2765 ibevent.event = IB_EVENT_QP_FATAL;
2766 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2768 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
2769 ((nesqp->ibqp_state == IB_QPS_RTS)&&
2770 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
2771 nes_add_ref(&nesqp->ibqp);
2772 nes_cm_disconn(nesqp);
2774 nesqp->in_disconnect = 0;
2775 wake_up(&nesqp->kick_waitq);
2778 case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
2779 nesqp = *((struct nes_qp **)&context);
2780 nes_add_ref(&nesqp->ibqp);
2781 spin_lock_irqsave(&nesqp->lock, flags);
2782 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_ERROR;
2783 nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED;
2784 nesqp->last_aeq = async_event_id;
2786 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
2787 " event on QP%u, remote IP = 0x%08X \n",
2789 ntohl(nesqp->cm_id->remote_addr.sin_addr.s_addr));
2791 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES"
2792 " event on QP%u \n",
2795 spin_unlock_irqrestore(&nesqp->lock, flags);
2796 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_RESET;
2797 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0);
2798 if (nesqp->ibqp.event_handler) {
2799 ibevent.device = nesqp->ibqp.device;
2800 ibevent.element.qp = &nesqp->ibqp;
2801 ibevent.event = IB_EVENT_QP_FATAL;
2802 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2805 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
2806 if (NES_AEQE_INBOUND_RDMA&aeq_info) {
2807 nesqp = nesadapter->qp_table[le32_to_cpu(
2808 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2810 /* TODO: get the actual WQE and mask off wqe index */
2811 context &= ~((u64)511);
2812 nesqp = *((struct nes_qp **)&context);
2814 spin_lock_irqsave(&nesqp->lock, flags);
2815 nesqp->hw_iwarp_state = iwarp_state;
2816 nesqp->hw_tcp_state = tcp_state;
2817 nesqp->last_aeq = async_event_id;
2818 spin_unlock_irqrestore(&nesqp->lock, flags);
2819 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_BAD_STAG_INDEX event on QP%u\n",
2821 if (nesqp->ibqp.event_handler) {
2822 ibevent.device = nesqp->ibqp.device;
2823 ibevent.element.qp = &nesqp->ibqp;
2824 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2825 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2828 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
2829 nesqp = *((struct nes_qp **)&context);
2830 spin_lock_irqsave(&nesqp->lock, flags);
2831 nesqp->hw_iwarp_state = iwarp_state;
2832 nesqp->hw_tcp_state = tcp_state;
2833 nesqp->last_aeq = async_event_id;
2834 spin_unlock_irqrestore(&nesqp->lock, flags);
2835 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_UNALLOCATED_STAG event on QP%u\n",
2837 if (nesqp->ibqp.event_handler) {
2838 ibevent.device = nesqp->ibqp.device;
2839 ibevent.element.qp = &nesqp->ibqp;
2840 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2841 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2844 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
2845 nesqp = nesadapter->qp_table[le32_to_cpu(aeqe->aeqe_words
2846 [NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2847 spin_lock_irqsave(&nesqp->lock, flags);
2848 nesqp->hw_iwarp_state = iwarp_state;
2849 nesqp->hw_tcp_state = tcp_state;
2850 nesqp->last_aeq = async_event_id;
2851 spin_unlock_irqrestore(&nesqp->lock, flags);
2852 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_PRIV_OPERATION_DENIED event on QP%u,"
2853 " nesqp = %p, AE reported %p\n",
2854 nesqp->hwqp.qp_id, nesqp, *((struct nes_qp **)&context));
2855 if (nesqp->ibqp.event_handler) {
2856 ibevent.device = nesqp->ibqp.device;
2857 ibevent.element.qp = &nesqp->ibqp;
2858 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2859 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2862 case NES_AEQE_AEID_CQ_OPERATION_ERROR:
2864 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
2865 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
2866 resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
2867 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
2868 if (resource_allocated) {
2869 printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
2870 __func__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
2873 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
2874 nesqp = nesadapter->qp_table[le32_to_cpu(
2875 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN];
2876 spin_lock_irqsave(&nesqp->lock, flags);
2877 nesqp->hw_iwarp_state = iwarp_state;
2878 nesqp->hw_tcp_state = tcp_state;
2879 nesqp->last_aeq = async_event_id;
2880 spin_unlock_irqrestore(&nesqp->lock, flags);
2881 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG"
2882 "_FOR_AVAILABLE_BUFFER event on QP%u\n",
2884 if (nesqp->ibqp.event_handler) {
2885 ibevent.device = nesqp->ibqp.device;
2886 ibevent.element.qp = &nesqp->ibqp;
2887 ibevent.event = IB_EVENT_QP_ACCESS_ERR;
2888 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2890 /* tell cm to disconnect, cm will queue work to thread */
2891 nes_add_ref(&nesqp->ibqp);
2892 nes_cm_disconn(nesqp);
2894 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
2895 nesqp = *((struct nes_qp **)&context);
2896 spin_lock_irqsave(&nesqp->lock, flags);
2897 nesqp->hw_iwarp_state = iwarp_state;
2898 nesqp->hw_tcp_state = tcp_state;
2899 nesqp->last_aeq = async_event_id;
2900 spin_unlock_irqrestore(&nesqp->lock, flags);
2901 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_INVALID_MSN"
2902 "_NO_BUFFER_AVAILABLE event on QP%u\n",
2904 if (nesqp->ibqp.event_handler) {
2905 ibevent.device = nesqp->ibqp.device;
2906 ibevent.element.qp = &nesqp->ibqp;
2907 ibevent.event = IB_EVENT_QP_FATAL;
2908 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2910 /* tell cm to disconnect, cm will queue work to thread */
2911 nes_add_ref(&nesqp->ibqp);
2912 nes_cm_disconn(nesqp);
2914 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
2915 nesqp = *((struct nes_qp **)&context);
2916 spin_lock_irqsave(&nesqp->lock, flags);
2917 nesqp->hw_iwarp_state = iwarp_state;
2918 nesqp->hw_tcp_state = tcp_state;
2919 nesqp->last_aeq = async_event_id;
2920 spin_unlock_irqrestore(&nesqp->lock, flags);
2921 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR"
2922 " event on QP%u \n Q2 Data:\n",
2924 if (nesqp->ibqp.event_handler) {
2925 ibevent.device = nesqp->ibqp.device;
2926 ibevent.element.qp = &nesqp->ibqp;
2927 ibevent.event = IB_EVENT_QP_FATAL;
2928 nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context);
2930 /* tell cm to disconnect, cm will queue work to thread */
2931 nes_add_ref(&nesqp->ibqp);
2932 nes_cm_disconn(nesqp);
2934 /* TODO: additional AEs need to be here */
2936 nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
2945 * nes_iwarp_ce_handler
2947 void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
2949 struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
2951 /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
2952 nescq->hw_cq.cq_number); */
2953 nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
2955 if (nescq->ibcq.comp_handler)
2956 nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
2963 * nes_manage_apbvt()
2965 int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
2966 u32 nic_index, u32 add_port)
2968 struct nes_device *nesdev = nesvnic->nesdev;
2969 struct nes_hw_cqp_wqe *cqp_wqe;
2970 unsigned long flags;
2971 struct nes_cqp_request *cqp_request;
2975 /* Send manage APBVT request to CQP */
2976 cqp_request = nes_get_cqp_request(nesdev);
2977 if (cqp_request == NULL) {
2978 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
2981 cqp_request->waiting = 1;
2982 cqp_wqe = &cqp_request->cqp_wqe;
2984 nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
2985 (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
2986 accel_local_port, accel_local_port, nic_index);
2988 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
2989 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
2990 ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
2991 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
2992 ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
2994 nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
2996 atomic_set(&cqp_request->refcount, 2);
2997 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
2999 if (add_port == NES_MANAGE_APBVT_ADD)
3000 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3002 nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
3003 ret, cqp_request->major_code, cqp_request->minor_code);
3004 major_code = cqp_request->major_code;
3005 if (atomic_dec_and_test(&cqp_request->refcount)) {
3006 if (cqp_request->dynamic) {
3009 spin_lock_irqsave(&nesdev->cqp.lock, flags);
3010 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
3011 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
3016 else if (major_code)
3024 * nes_manage_arp_cache
3026 void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
3027 u32 ip_addr, u32 action)
3029 struct nes_hw_cqp_wqe *cqp_wqe;
3030 struct nes_vnic *nesvnic = netdev_priv(netdev);
3031 struct nes_device *nesdev;
3032 struct nes_cqp_request *cqp_request;
3035 nesdev = nesvnic->nesdev;
3036 arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
3037 if (arp_index == -1) {
3041 /* update the ARP entry */
3042 cqp_request = nes_get_cqp_request(nesdev);
3043 if (cqp_request == NULL) {
3044 nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
3047 cqp_request->waiting = 0;
3048 cqp_wqe = &cqp_request->cqp_wqe;
3049 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3051 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
3052 NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
3053 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
3054 (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
3055 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
3057 if (action == NES_ARP_ADD) {
3058 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
3059 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
3060 (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
3061 (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
3062 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
3063 (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
3065 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
3066 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
3069 nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
3070 nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
3072 atomic_set(&cqp_request->refcount, 1);
3073 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
3080 void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
3081 u32 which_wq, u32 wait_completion)
3083 unsigned long flags;
3084 struct nes_cqp_request *cqp_request;
3085 struct nes_hw_cqp_wqe *cqp_wqe;
3088 cqp_request = nes_get_cqp_request(nesdev);
3089 if (cqp_request == NULL) {
3090 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3093 if (wait_completion) {
3094 cqp_request->waiting = 1;
3095 atomic_set(&cqp_request->refcount, 2);
3097 cqp_request->waiting = 0;
3099 cqp_wqe = &cqp_request->cqp_wqe;
3100 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3102 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
3103 cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
3104 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
3106 nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
3108 if (wait_completion) {
3110 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3112 nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
3113 " CQP Major:Minor codes = 0x%04X:0x%04X\n",
3114 ret, cqp_request->major_code, cqp_request->minor_code);
3115 if (atomic_dec_and_test(&cqp_request->refcount)) {
3116 if (cqp_request->dynamic) {
3119 spin_lock_irqsave(&nesdev->cqp.lock, flags);
3120 list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
3121 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);